rainsilent

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Everything posted by rainsilent

  1. 6'6" and 218lbs for those that prefer to use imperial. Bouncer its not worth learning so don't worry about it. I live in the US and for most things prefer metric and yes that is pretty funny.
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  5. rainsilent

    Dirty Trades

    Just a reminder. The day 77 trade window is meant more for pre-draft trades for teams that want to move up or down the draft.
  6. rainsilent

    S15 General Chat

    No. It shouldn't. That said there is more than manager rep at play. Thus we don't know if manager rep was the real major factor. Edit: Oh by the way Erzac awesome video.
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  18. I get the strange feeling that you may have left a 0 out somewhere...
  19. It is very slow to train compared to everything else and I have yet to see any training focus change that fact.
  20. http://www.gameplanhockey.com/player?gpid=4180 I know it hasn't been continuous but he is still a useful player even in the GHL. Yes he not on the team currently but he is my 1st call up for a top 9 injury and did well the one game I called him up. Next season I plan on trying to play him on my 3rd line after letting go a number of vets. Oh the days when he was actually a quality 3rd line role player in the GHL.
  21. So the primary issues are that your checking line only has 1 decent checking type player and you have no two way defenders. Never mind the role that you set for your players. Basically you got players trying to do things that they aren't good at doing. Also all of your defensemen are defensive defensemen. You can set them to match line but stay at home would likely be best for most if not all of them. Only one of your forwards makes for a suitable player on a checking line so scrap the checking line for a two way line and adjust players as necessary. Finally team tactics wise set it to what you want it to be. The players will develop into the tactics that you choose. Just know that it may take time to do. Also you don't necessarily need a 7th defender however seeing as how most of your defenders have relatively low endurance ratings if you find your defenders getting tired a lot it may be an option worth exploring. That said only playing 1 on each PP would almost do the same thing as it will actively cut down the amount of time on ice the defenders are getting and that alone may be enough.
  22. Since I can't see the most important thing, your roster, I can't really do much to help. With what I can see it could be anything from trying to get players on a line to play a style that doesn't suit them to the players just not liking the system which is a possibility.
  23. To add on to above: Dynamic is good for high skilled defenders that can do it all as well as two way. Think the elite defensemen in the modern game. This set up is basically giving them the green light to do whatever they think is best at any time. I would use match line if your team plays a specific style a la very physical and aggressive, strong puck play, what have you and you have the defenders to match that style or alternately you have high skilled do everything defenders and you want them to match the play of the forward line they are playing with.
  24. Point number one has been addressed. However it will take time to see the results of the solution take effect. Patience here would be appreciated. Point two was something debated over when "minor leagues" were created. It was decided not to go that route for 2 main reasons. First it removed any real management role from lower league teams as they would just be given the extra players from leagues above and actual signing and maintaining their own players was more or less absent with this idea. Second calling the players up would suddenly mean that the lower league team is losing a player on their team just out of the blue with nothing the manager can do. Not an ideal thing to be dealing with when running a team to say the least. Also there are other problems with your given idea. Chiefly the complications behind it. For example why should a team that sent a player down to develop have to then match an offer to keep the player just because the lower league team that got them when they were sent down then promoted? The player is already under contract to that team and should remain so until they are either traded or the contract ends. That of course does not include the waiver system that is being worked on to be included but that still doesn't come into play. The third idea has a major issue. Every league has their cap and contract system set at a certain percentage of the league above. This allows the simplest transition of player salaries from one league to the next should a team either promote or a player be traded. The third idea, and since it is an extension of the second even the second idea, just wouldn't work in the current system from how I understand it. Something would need a major rework. The IHL and IIHL idea would just create a mess out of a currently rather streamlined system currently in place. In terms of new players joining there are two solutions. First would be the creation of a new game world and second would be a more strict enforcement of the fact that managers should only have 1 profile to create more room for new players without creating new game worlds. Let me go back to and explain the first part. The way that the leagues are currently set up is the foundation of everything in the game world. The draft, the way contracts work, everything. Breaking it up in the way you suggested means that most everything would have to be reworked from the ground up. The current system works as intended. It may not be the perfect system in your mind but changing these game worlds now in that manner just isn't likely going to happen. If Anders decides to try to create one massive game world for each speed type with a massive ladder tree then your idea would most definitely come to the forefront. However until that happens how things are now will likely remain how things will continue to be. It is a different solution to the same problem with no absolute right or wrong answer to it. Finally I suggested getting rid of center and forward for just forward way back in beta. Anders wanted to keep some sort of distinction between a center and a winger though and thus kept it which is fine for the game.
  25. It should start going down. Unfortunately it won't be quickly. It will take a few seasons for the super players to stop coming through the draft. Once that happens though we are going to have a really rough period of top player unbalance and managers trying to hoard as many as they can under the cap.