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#40327 Player and goalie stats [IN PROGRESS]

Posted by rainsilent on July 17, 2019 - 09:46 AM

Player stats


GP - Games played.

G - Goals scored.

A - Assists made.

+/- - A tally of how many goals were scored for the player's team with them on the ice vs scored against the player's team with them on the ice. Note that PP goals are the only goals that will not effect this stat.

PIM - Penalties in minutes. A tally of the total penalty time a player gathers.

MP - Major penalties. A count of how many major penalties the player has received. A major penalty is worth 5 minutes.

FM - Fighting major. A count of how many fighting penalties the player has received. A fighting major is also worth 5 minutes.

PPG - Power play goals scored.

PPA - Power play assists.

SHG - Short handed goals scored.

SHA - Short handed assists made.

S - Shots on goal.

HT - Hits made.

BKS - Shots blocked.

GVA - The number of give aways the player has given. A give away is the player turning the puck over via a pass that gets intercepted, bad puck handling or something of the like.

TKA - The number of take aways that the player has forced. A take away is the player forcibly taking the puck off of the opposing player via a physical check, lifting the stick, et cetera.

FOW - Faceoffs won. The number of faceoff draws the player has won.

FOL - Faceoffs lost. The number of faceoff draws the player has lost.

PP TOI - Power play time on ice. How much time on the ice on the power play the player had.

SH TOI - Short handed time on ice. How much time on the ice on the penalty kill the player had.

TOI - Time on ice. How much total time during the game the player was on the ice for.

Per - Performance rating given to the player based upon how they played.


Goalie stats

GP - Games played

GS - Games started

MIN - Minutes on the ice

W - Wins. This includes overtime wins as well as wins in regulation. Regulation wins and losses are games that end in the normally allotted 60 minutes of the game.

L - Losses. This is just counting losses in regulation.

OTL - Overtime losses. This also includes shootout losses.

GA - Goals scored against

GAA - goals against average. Calculated by multiplying the number of goals allowed by 60 and then dividing by minutes played.

SA - Shots against

SV - Saves made

SV% - Save percentage. Calculated by saves made divided by shots against.

SO - Shut outs. The number of games a goalie does not allow a goal in the game.

PER - performance rating given to the player based upon how they played.

#40319 Player and goalie stats [IN PROGRESS]

Posted by rainsilent on July 16, 2019 - 12:43 PM

I'll start on this one.

#40258 Cage trash talk

Posted by rainsilent on July 12, 2019 - 09:37 AM

You want trash talk? Well ok. Here is likely the most that you will get from me. As of the current moment of typing this the... stops to check...  10th ranked team in the East is in 2nd place. I even managed to beat Bouncer's mighty Hawks 1-0. That might be the 20th time I have ever beat him. That is with over 25 seasons of playing against him. Yet I love playing against his teams.

#40257 Want to contribute to help files?

Posted by rainsilent on July 12, 2019 - 09:30 AM

I plan on having a go at providing for at least one topic this weekend.

#40205 My thoughts on endurance

Posted by rainsilent on July 09, 2019 - 08:06 AM



I'm curious about your tabs, 'how to be productive'? 


It is an article about how to be productive with the perspective of some philosophers from ancient times.



#40122 My thoughts on endurance

Posted by rainsilent on July 03, 2019 - 06:16 PM

Endurance makes a slight difference with goalies. If the goalie has roughly 60 or lower endurance they can go 2-3 games before they get blue tired. A goalie with 99 endurance may be able to stretch to 5-6 games. That said the number of shots faced should make a difference. It makes sense that a goalie facing 40+ shots would be more tired after a game than one facing 20.


That said in regards to goalies playing x number of games before getting tired I would go to and think about using the playoffs as a basis. Most goalies should be able to do 3 games at least correct? However, 5 is quite a bit. That is comparable to 4 and 7 of the NHL. That said I know a number of you are thinking about the fact that you see starters play every single playoff game. 2 things I need to point out. First, real-life teams aren't playing all of their games back to back to back endlessly. There are days in between for rest. For playability and enjoyment reasons I don't think adding in those extra days of rest is a good idea. Second, a long playoff run is very taxing on the starting goalie if every series goes 6 or 7 by all accounts. I would argue that is pretty well represented in the game.


All of this said I would still make a relatively small tweak to goalie endurance. I think the lower end of the scale is fine for goalie endurance. I think a 99 endurance goalie should be able to stretch it out a game or two more.

#40097 My thoughts on endurance

Posted by rainsilent on July 01, 2019 - 06:36 PM

Yet I am sure it wasn't with a deficient team in passing and scoring. I'm pretty sure those abilities were at least comparable to the rest of the GHL. There is a difference between not emphasizing something and it being useless.

#40095 My thoughts on endurance

Posted by rainsilent on July 01, 2019 - 06:08 PM

No defensive tactic needs endurance. I'm running spread on the team with the photos above and that is the most demanding defensive tactic and lack of endurance isn't an issue.


No offensive tactic "needs" passing or shooting but you need passing and shooting to some degree to score. It doesn't matter how good your team is defensively you are not going to stay in the GHL with a team with low 80s at best passing and scoring.

#39957 My thoughts on endurance

Posted by rainsilent on June 23, 2019 - 05:14 PM

It does need balancing but how? It is the attribute that I want the least amount into at all levels by far no matter the league I am in. That makes me dare ask how relevant is the attribute? I don't know if this makes my team more susceptible to late game heroics than otherwise but so long as I get the results most of the time what does it matter that I lost the occasional game late?

#39892 Cage trash talk

Posted by rainsilent on June 19, 2019 - 04:06 PM

Congratulations Erzac. It is good to see you win one. Well deserved.

#39863 NHL discussion

Posted by rainsilent on June 16, 2019 - 09:43 PM

Everyone believes in the timely save thing and Rask does have it. If he didn't the Bruins wouldn't have made it past the 1st round this offseason. We also do disagree and that is ok. I don't know how intimate your knowledge about the goalie position is but I know that you also view things from a B's fans perspective. Thus you are going to have a natural bias on things in certain ways. Some right and some wrong. There isn't anything wrong with that either.


I don't think any save Binnigton was asked to make was nearly as hard as those two shots on Rask. Binnington was asked to come up with some very difficult saves but none of them were bordering on impossible. Using your scale Binnington only faced a handful 9s at worst whereas Rask faced 3 10s to go with a handful of 9s at least. He even saved one of the 10s. St. Louis created better quality chances than the Bruins throughout the entirety of the game and the Bruins only created 4 to St. Louis' 2 after the 1st with the 2 by St. Louis being the best chances created all game.


All that said that dog story is not applicable at all.


Edit: After thinking about this post I realized that the wording of it can make it look like I am trying to discredit you. That was never my intent as I was only trying to point out what I thought were the origins of why we disagreed.  If you took this post to be aggressive or negative in a manner like that than I do apologize as it was not my intent whatsoever. This entire discussion between us was over a difference of opinion. An opinion that frankly neither of us can be proven right on.

#39787 Cage trash talk

Posted by rainsilent on June 10, 2019 - 01:55 PM

I can see quite a many players starting off of the bat from this draft. At the current moment, low 80s is more than workable in most lineups. In fact, I would dare say that a few managers can get all of their picks playing right now. Most notably the Rage's 3 picks could all be starting off of the bat and be productive.

#39721 NHL discussion

Posted by rainsilent on June 06, 2019 - 12:27 AM

I think Hughes would be better for NJ than Kakko. Hughes would fill in better at #2 than any other Cs in terms of the future and center depth is key. Besides if Hughes fell to the Rangers they would have an overabundance of young promising Cs. That said Hughes would go nicely in NY too. Personally, I don't care one way or another.

#39684 Manage Affiliate

Posted by rainsilent on June 03, 2019 - 08:34 AM

Sorry. I don't specifically know how much of a difference it makes to have them playing a lot vs a little. I don't think anyone does outside of Anders because testing that would be impossible. Outside of the known note that they get better faster if they are happy with their performance I am not sure that it matters. That said if you are concerned about playing time try not to have too many players above them on the minor team is the best that you can do. That said I think the easiest solution would be just having the ability to have an organizational depth chart and the minor team would go off of that.

#39676 Checking Lines

Posted by rainsilent on June 02, 2019 - 12:06 PM

Energy is more about big hits, fights and the like whereas checking is more defensive focused with physical play a part of that.