MattBerserkers

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Everything posted by MattBerserkers

  1. This one is not really a single new suggestion, but an amalgamation of a bunch of previous trading suggestions that I think would vastly improve trading and is somewhat needed. I just happen to be doing this because I've gotten a few trade offers recently with random picks thrown in exchange for a bunch of extra minor league players who don't look like they'll ever compete on my team but then am unable to remove the picks from the trade which annoys me to no end. Suggestion #1: Let draft picks be removed from trades. I think I've typed it before, but I can't find it in suggestions so it's probably somewhere hidden in bugs. This is the straw that broke the camels back and I don't think much else needs to be said. Suggestion #2: Track previous trade offers. It's been suggested in the past here http://forums.gmgames.org/topic/7261-track-trade-offers/ and here http://forums.gmgames.org/topic/5260-trade-partnershistory/ by Wingedbeaver and themattinthehat. Trade offers/negotiations can sometimes take days or even weeks. People forget what has previously been offered and sometimes accidentally send the same offer a second time. Sure people can right stuff down, but most people don't and notes can accidentally be thrown away or deleted after a little while. Another current option is to pm the person and negotiate through private messages before committing a trade, but that can take a long time and it's easier to have trade talks alongside a screen where I can quickly scan every player in a trade versus having to look and find each player on a team. An addition to this suggestions would be to let people add notes to their trades and counteroffers. Let people quickly explain why they made/like/dislike a certain part of a trade and let managers see these notes along with the previous negotiations. Suggestion #3: Transfer/trade needs. http://forums.gmgames.org/topic/5152-transfer-needs/ - canucks http://forums.gmgames.org/topic/4421-trade-section/ - Victoria Royals Essentially these suggestions just want to expand the current Trade Wants/Needs for teams. Let teams specify that there looking for that defensive forward with 85 defense and 80 spirit rather than the broad "two-way forward" suggestions right now. Also, it should be possible for teams to specify that they're looking to rebuild and acquire draft picks rather than limiting it wants to prospects. Personally, I consider a team looking specifically for draft picks to be just starting a rebuild and looking for star players while teams that just want prospects are finishing their rebuild and just wanting that extra good guy or two that they can lock up for a long time. Suggestion #4: Grand trade want/need page. I wish that there to be a page with all teams that we can trade with so that we can easily see who would be good trading partners. Baden's suggestions here http://forums.gmgames.org/topic/8076-trade-needs/ is similar and gets a little more specific. I'm pretty sure his idea is if he has a player he wants to trade away (say a goalie) for something more need, he can filter away to all teams that would definitely want to acquire that certain goalie and/or would be already willing to give him the type of player that he is after. Suggestion #5: Let us set certain picks & prospects as unavailable. http://forums.gmgames.org/topic/7443-let-picks-and-prospects-be-untouchable-or-on-trade-block/ - ineffableleafs We have all most of us have all had that pick or prospect that everybody wants but we are completely unwilling to trade it away for whatever reason. Let us just lock it/him away so that we don't get pointless offers and don't accidentally waste other people's time. Besides a locked pick/guy can always be unlocked through a PM. Suggestion #6: Retained salary. http://forums.gmgames.org/topic/7288-trading-retain-salary/ - ineffableleafs It just adds an extra element to trades as well as open up more realistic possiblities for those guys that are signed for just a little bit too much. In my opinion, implementing some/all of these suggestions are important enough that they should get added in v1.3X. Of course I'd love to hear everybody else's opinion on the matter.
  2. If I'm understanding correctly, the player's contract negotiation message will change after 37/57 days? I like it. Just to add stuff, I've got some suggestions for the wording. For a player that would have confirmed interest: "I'm quite pleased with the team, I hope that we can talk about an extension in the future!" For might interest: "The team seems to be trending upwards, I'll have to think a little more before deciding whether I would like to talk about an extension." For no interest: "I've enjoyed my time here, but unfortunately I think it will be time for me to part ways with this team." edit: Could someone just let me know if frustrated players have their own reasons why they don't want to rejoin a team. I haven't had to deal with that yet, but I think it would be cool if they did.
  3. Honestly, take it with a grain of salt. There has been offers that I thought were pretty good but my AI thought was insulting. And rarer, there's been offers that AI has absolutely loved but I could see as clear downgrades.
  4. For myself, it's hard to say; I've won just over half my games but am in 11th place. I've just completed a trade with the Cyclones to finish breaking apart a failing line. A few days ago I've replaced the 5'5" center with someone a lot bigger, albeit worse in the stats, and the trade with the Cyclones got me a right winger with better physicality, speed and defense in exchange for a lefty with better playmaking traits. Hopefully, that line can finally turn it around. As for my plans for the remainder of the seasons now that I sort of know how my team compares to everyone else's, I hope to finish just outside the playoffs as there are a couple prospects I am eyeing that should end up in that range. And my goal next season is to finally have the pieces that can keep my team competitive for multiple seasons.
  5. MattBerserkers

    S11

    A week later and I happen to get a screenshot to show you with an injured goaltender.
  6. I wasn't too sure, so I just checked a bunch of players around 6 feet to see when they started getting the message. 5'10" guy: no mention 6'2" guy: no mention 5"11" guy: no mention 6'1" guy: no mention 6'3" guy: respectable size 6'2" guy: no mention 5'7" guy: lacks size 5'10" guy: no mention 5"10" guy: no mention 6'2" guy: no mention 5'9" guy: lacks size 6'2" guy; no mention I can pretty much conclude that the game considers guys 5'9" and under as small and guys 6'3" and taller as big. I don't think it takes into consideration weight, but I didn't bother checking so I could be wrong.
  7. That's a cool idea, maybe an additional feature that could be included and also already part of this game would be to add that small list of players from your roster that could fit the trade bill. A separate suggestion that's related to this thread could be the possibility of a more detailed trading needs block. EA: If I'm looking for a powerforward with a physical trait of at least 80 and skating of 85, let me put that somewhere so that trading partners can see.
  8. MattBerserkers

    RFAs

    If you are struggling and need help, feel free to message me or post questions in the appropriate forums. Most members will be super-willing to help you out and succeed in this game. I understand what you guys are getting at with lower tier teams needing to be able to keep some of their rising talent. But just as you think I'm missing something needed in lower leagues, you guys are missing what would happen in the top leagues. Things would not get tougher, but a lot easier for the best teams to stay the best. I'll use my favourite world, Fishbowl, to try and explain the potential problem to you guys. The team in the best position is without a doubt the Larson Knights. They've achieved 1st place in the GHL for 6/9 seasons and made 2nd place twice. They've got the best average overall at 90.8 while second place has an overall of 88.7 and the average is 87.1. Without checking everybody, they've also got one of the lowest total salaries for their team (possibly the lowest) with 7.8mil in free space. This was recently free space added with the cheap cap hits for assigned players. The Knights also have one of the deepest, if not the deepest, pool of up-and-coming prospects. Before the recent cap relief (and it will eventually catch up to him again) from affiliates, the way other teams were able to slowly catch up and the Knights biggest problem was the fact that he had to release either star players or else his young stars to free agency as he couldn't afford them and the talent would dilute itself to more teams. If RFA's are added, he can keep his starts and ignore his young budding stars until their salary demands go down and is super cheap. If it a greedy player or if there still isn't enough salary room, he can still hold onto the young star because of the exclusive rights that RFA's would provide and his competition will remain slightly easier because less talent is going around. *note: Kelvin, if you are reading this, I am not mad at you for having a super successful team, I'm just using you as an easy example of an OP team The problem with RFA's isn't that it's a bad idea or that I want bad teams to remain bad, the problem is that it creates new issues in other parts of a world. I want to play the best game that I can and want to help provide and develop the best suggestions that positively affect the game and provide minimal issues elsewhere in the game. It's why I brought up the possible alternate suggestion of a loyalty personal trait that wouldn't influence a players potential salary but would encourage slightly better young guys to resign with the team that drafted them while not giving any advantage to GHL teams. *When I re-read this paragraph, I thought it sounded like I'm taking some offense and getting defensive, so I thought I'd mention that I'm not There are multiple ways to build a winning team. The LIHL and maybe the IHL do suffer from teams being unable to keep their budding stars, but that is the problem that I think we are trying to solve with this thread. Yes, free agency is another way to build a successful team and sometimes you can get caught doing exactly that every season. My favorite tactic in the LIHL and IHL involves a little bit of growing and free agency over several seasons. I just sign as many growing young guys (21-23, and low 60's overall) as I can afford to 3-4 year deals or longer if I really like the player. The guys that grow fast I keep and the ones that don't I move to the minors or else try and trade them away for players that are out of a contract sooner. After 3-4 seasons, you should have a really strong team and you should be able to afford a few vets to, as you mentioned, push your team over the edge. edit: somehow I copied/pasted this post twice when trying to get in the paragraph for cammi, so I just deleted the repetition.
  9. I find that happens whenever I try to access something too fast; i.e. the page is still loading.
  10. I'm kind of full on defenders and centers, but all of my forwards + unsigned prospects are available. I'd be willing to move them for any picks or else star defensemen. - Drinkwater Defenders, LIHL
  11. MattBerserkers

    RFAs

    Right now, this conversation is just going around in circles and your suggestion with it. If you're suggesting an exclusive negotiating period until the player is 23, it's super abusable by the top teams. If you just want a period where you have exclusive negotiating rights until free agency, that pretty much already exists during the same period as playoffs. I think a better suggestion that would accomplish what you want would be to bring back the loyalty trait and have it function differently than last time. I think (it was removed before I joined) last time it worked is that the more loyal a player was, the lower his requested salary would be during a contract extension. This time it could work so that if a player is reasonably close to the wanted average overall of a league (let's say 68/69 for the LIHL if its average is 65), than a loyal player would be willing to resign with his team to a short term deal at the same price that he would want through free agency. Ī don't see this being abusable by top teams as it wouldn't give them anythīng, but would give more teams a chance to earn promotion with their home-grown players. If you're wondering what happened to the old loyalty trait, it got turned into several of the ones we have now. Same with a greed trait.
  12. MattBerserkers

    S11

    Yea, it's possible, but I find that it's pretty rare.
  13. MattBerserkers

    S11

    Honestly, I think it's just luck. I've had seasons with only 1 or 2 injuries, seasons where there's always been an injury and I've had a season where 10ish injuries (most were multiple days) all happened in less than a week.
  14. MattBerserkers

    RFAs

    That's what I thought earlier. Your "RFA period" is currently during the playoffs; nobody can send your guys offers but you are able to negotiate with any of your expiring players. The only exceptions are players that got way too good for your league and want to move up. Of course it sucks to lose that 80 overall 21-year-old BHLer, but realistically, he has no more business being in that league, he's far too good. To that first bit, it sucks, but it's kind of understandable if he was an ambitious guy. The players in this game aren't completely their overalls, they also have a few personality traits that influence what they do. As for that other line, I explained why the restrictions are more severe in the NHL. (I will be assuming that we are talking about that 80 overall BHLer.) You either obey them, or you don't get to play in the best league you can. Here players can say no thanks, I'm going where I want. If the higher leagues also "implemented" the rule, players would be forced to agree. But why would they say that they don't want that young, promising star to show to their fans? Sure you can step back and say "everything's just code and data", but that removes some of the roleplaying factor of the game that attracts many people such as myself.
  15. MattBerserkers

    RFAs

    Look at it from the players perspective; a BHL team can afford to pay say 100k, an SHL team is willing to pay 500k for the young gun to play on their main squad. Why would he want to play for the team that pays him less? He was drafted where he proved himself in juniors and now he's proven that he can play at a higher level. Players in the NHL accept the RFA period in the NHL because it's the top league and where else can they play that can pay them as much? The KHL? Most North Americans would be unwilling to go as they've got no family there and the league just doesn't have as much prestige, they're pretty much shit out of luck. Russian players do sometimes opt to play to the KHL instead and the media always seems to remind their viewers of it. It drops their draft ranking as teams don't want to risk a top pick being a no show. You can sort of look at it similarly in this game. Do I draft the guy that's going to be looking to ditch my team as soon as he can for clearer waters, or do I pick the guy that I know will stay on my team for another 8 years, but won't be as good in those first 3 years. In my opinion, RFA's wouldn't make much sense for the players in this game and would be abusable by the top teams because where else can their top RFA's go asides from back to their team? Top teams are easily able to wait the 10 days it takes for a player to start really lowering his asking price, so even if it's supposed to match his free agency rate, the price will still fall.
  16. MattBerserkers

    Trades

    Momo, which team and league are you?
  17. What team are you, and are you offering that to your current players or to free agents? If it's to free agents, you probably do not have enough cap space this season.
  18. MattBerserkers

    S11

    I know that we are only 5 games in, but the SHL is looking like it will be close this season!
  19. You should also mention which world you are in.
  20. Good luck everybody! Also 4/5 of the top 5 prospects are goalies, so if you need a young goalie, I guess this would be the year that you could try and pick one up.
  21. First of all, this should be in suggestions. Second, I don't think it would work, nor do I think it is fair. If you look at what is drafted in the first round, they are generally guys that could fit into their respective leagues. Eg: First few picks can almost all play in the GHL. Why should the SHL get those players? Why should the players accept that knowing that they should be playing in a better league. If your reason is that the leagues should be equal than I completely disagree. The promotion/relegation system works so that there is a progression of worse to best teams. An average GHL team should almost always beat an average SHL team and the same should go for the lower leagues. And why should a player be forced to go to a team that likely isn't going to be able to sign him after his entry level expires. To me, it doesn't make much sense. Also, the top GHL team does not get the 1st overall pick, I think you are misunderstanding the current system. If it happens to have it, then the team traded for the pick that became number 1 earlier in the season. If you go to the Youth Draft section, you can see who originally owned the pick. In case you didn't know the league draft order, its: GHL - GHL - SHL - GHL - SHL - BHL - SHL - BHL - IHL - BHL - IHL - LIHL - IHL - LIHL - LIHL. In general, a leagues first round is above the 3rd round of the league above them, that gives team a chance to draft better players that helps teams earn promotion or else have prospects that can still compete if they do happen to earn promotion. As for the order of the draft, the teams that earned promotion or survived relegation playoffs will get a lottery for the top 4 picks. After that, the order is basically from the worst team and ending with the best teams and then finally the teams that were just relegated as they likely still have a bunch of really good players.
  22. Notes: * This is slightly different from other formulas used. I thought that the performance of goalies varies so much that I thought that their values weight shouldn't be changed. Here's what I used: Overall = (OFF + DEF * 2 + SG) / 25 * Like others, I went for 3 significant digits - however, I went to 4 whenever I needed to break a tie. * This is based off day 3 teams after free agents were signed. 1.Larson Knights (GM: Kelvin .) OFF: 89.4 DEF: 92.2 SG: 92 OVR: 90.8 Previous finish: 1st 2.Horn Lake Hooligans (GM: Mike Grub) OFF: 87.8 DEF: 89 SG: 97 OVR: 88.72 Previous finish: 10th 3.Hawkeye Revolution (GM: Marcel Proust - MProust) OFF: 87.8 DEF: 89.5 SG: 89 OVR: 88.68 Previous finish: 3rd 4.Cuba City Owls (GM: Mare Maro) OFF: 87.8 DEF: 88.8 SG: 88 OVR: 88.3 Previous finish: 5th 5.Urbancrest Comets (GM: Noah High) OFF: 86.4 DEF: 88 SG: 93 OVR: 87.4 Previous finish: 12th 6.Cedar Rapids Panthers (GM: Mauri Nieminen) OFF: 88.8 DEF: 85.7 SG: 89 OVR: 87.3 Previous finish: 4th 7.Wildwood Violent Rush (GM: Juho Kainulainen - Keskustankeisari) OFF: 86 DEF: 88.2 SG: 91 OVR: 87.24 Previous finish: 2nd + Golden Cup 8.Pinewood Lumberjacks (GM: Matt H - MattLumberjacks) OFF: 87.1 DEF: 87.2 SG: 89 OVR: 87.20 Previous finish: 9th 9.Montmorency Vortex (GM: Peter T. - Ineffableleafs) OFF: 85.8 DEF: 87.5 SG: 93 OVR: 86.9 Previous finish: 7th 10.Jolly Rattlers (GM: computer, previously Jaryn Barnes) OFF: 85.5 DEF: 86 SG: 90 OVR: 86.7 Previous finish: 8th 11.Sellwood Spirits (GM: Misco Grossi) OFF: 86.1 DEF: 86.6 SG: 89 OVR: 86.6 Previous finish: 6th 12.Mississauga Masons (GM: computer) OFF: 86.9 DEF: 85.5 SG: 88 OVR: 86.3 Previous finish: 14th 13.Batchawana Battlin Bears (GM: Joe Leconte) OFF: 85.7 DEF: 86 SG: 87 OVR: 85.9 Previous finish: 2nd SHL 14.Wolfe Wolves (GM: Marcel Cloutier) OFF: 85.1 DEF: 86.2 SG: 90 OVR: 85.8 Previous finish: 11th 15.Portland Cyclones (GM: Zach Furness) OFF: 84.1 DEF: 84.7 SG: 91 OVR: 84.7 Previous finish: 1st SHL 16.Blenheim Pirates (GM: Martin J.) OFF: 84.3 DEF: 83.3 SG: 92 OVR: 84.4 Previous finish: 13th According to the overalls; Best Offense: Larson Knights at 89.4 Best Defense: Larson Knights at 92.2 Best Goaltending: Horn Lake Hooligans at 97 I'll probably edit this in a little bit to show how much salary each team is spending on their top roster.
  23. Ask him to call up Parvviainen, I wonder if the bug has something to do with affiliates.
  24. I'll have to remember that come playoffs.