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phoenixtf got a reaction from Paul T in GHL S11 power rankings
What in the LITERAL FUC......
No wait... you're right
DANG
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phoenixtf got a reaction from BFGore in I just gotta love this new affiliate system.
What about a max contract limit? Should also help cut down on exploiting the computer in trades. Example 4 poor players for 1 good player.
A full roster for a team is 20 players. Maybe a max of 25 contracts?
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phoenixtf got a reaction from HurjaHerra in I just gotta love this new affiliate system.
What about a max contract limit? Should also help cut down on exploiting the computer in trades. Example 4 poor players for 1 good player.
A full roster for a team is 20 players. Maybe a max of 25 contracts?
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phoenixtf got a reaction from Keskustankeisari in I just gotta love this new affiliate system.
What about a max contract limit? Should also help cut down on exploiting the computer in trades. Example 4 poor players for 1 good player.
A full roster for a team is 20 players. Maybe a max of 25 contracts?
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phoenixtf reacted to GamePlanHockey in [SOLVED] Can't Sign FAs
The day 77 bug is located and fixed for the next update. It's currently being tried out on the UAT environment. Thanks for reporting.
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phoenixtf got a reaction from jusatin in [SOLVED] Can't Sign FAs
Thanks Matt!
When I signed in it was simulating. I refreshed it a few minutes later and it was back on the game clock. The day never switched over but I never noticed. Just a little too excited to get the season going.
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phoenixtf reacted to Wick Schozen in Prospects find a team
How long does it usually take for your prospects to be signed by a non-playable team? I know that some might not if they aren't good enough but I had two guys last season who were playing and they are yet to find a team this season.
ncik
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phoenixtf got a reaction from Steve in Biscuit Abuse
Unfortunately there is only one true way to eliminate this sort of behavior from the game and that is to simply not allow trading with computers. Will it be harder? Yes, but isn't that the point? To make the game realistic? If these kind of trades aren't realistic in the real world, why should they be on GPH? The idea is to grow the game and have all of the teams be owned by humans. New GMs aren't going to stick around if they aquire a team that has been picked clean and filled with ridiculous contracts that were handed out by other GMs. Who would want to stay and play a game with poeple who would do that? I understand that this comment will receive some heat, but let's be honest... If you really want computer trading to be left in the game, we all know the real reason why.
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phoenixtf got a reaction from koekefix in Biscuit Abuse
Unfortunately there is only one true way to eliminate this sort of behavior from the game and that is to simply not allow trading with computers. Will it be harder? Yes, but isn't that the point? To make the game realistic? If these kind of trades aren't realistic in the real world, why should they be on GPH? The idea is to grow the game and have all of the teams be owned by humans. New GMs aren't going to stick around if they aquire a team that has been picked clean and filled with ridiculous contracts that were handed out by other GMs. Who would want to stay and play a game with poeple who would do that? I understand that this comment will receive some heat, but let's be honest... If you really want computer trading to be left in the game, we all know the real reason why.
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phoenixtf got a reaction from canucks in Trade Deadline
I understand what you mean, but I wouId welcome the added difficulty. As it is in the NHL, you have to make tough desicions on players and take risks in order to win. It just adds another element of cap management.
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phoenixtf reacted to Partner642 in Option to change name/logo/color between seasons.
Maybe another option would be if you got promoted you get an option to change it. This way within a league familiarity stays the same but in a new league you can be a new team