canucks

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  1. Like
    canucks reacted to wushuguy in [Transfer Market] - More In-Depth Filters   
    Hello all,
     
    Just tossing my two cents here regarding the transfer market search functions.  We can look as this as a complete overhaul/update OR make it a Supporter/All-Star function and that could help drive some players to support as well.
     
    Categories:
    Filter by League Level Filter by Character Trait Filter by Height Filter by Weight Filter by classification (Powerforward, Sniper, Twoway) Search by Name League Level - This could be to look up prospects that are within your tier or above for trading purposes.
    Character Trait - Helps narrow down the type of player you want
    Height - Definitely helps narrow down your size range
    Weight - Same as above
    Classification - Looking for a Two-Way Forward?  Here's your candidates.  BUT the catch here is that some players may have a primary and be able to fill some secondary roles.  Your responsibility to dig here.
    Search by Name - Good way to find a player you're looking for specifically.  
     
     
    Just my two cents
  2. Like
    canucks got a reaction from Big-Bobby Clobber in "I'm happy with my current contract", Impossible to plan for next season.   
    I suppose its sort of like RL players not wanting to get distracted with contract negotiations during the season/playoffs. Our "season" is set up differently though, so the suggestions definitely make sense.
     
    I really like the idea of the player hinting at his intended stance even before the 37/57 deadline as well! Stuff like this would make the game more realistic and add to the complexity of the game. In reality, every player would have his own way of negotiating.
  3. Like
    canucks got a reaction from MattBerserkers in "I'm happy with my current contract", Impossible to plan for next season.   
    I suppose its sort of like RL players not wanting to get distracted with contract negotiations during the season/playoffs. Our "season" is set up differently though, so the suggestions definitely make sense.
     
    I really like the idea of the player hinting at his intended stance even before the 37/57 deadline as well! Stuff like this would make the game more realistic and add to the complexity of the game. In reality, every player would have his own way of negotiating.
  4. Like
    canucks reacted to Mattti0 in Show affiliate assigned playerrs contract situation in Roster "Transfer"-tab   
    As said before, I don't want too messy roster page. Instead of that I suggest that contract situation is shown bottom of roster page where assigned players are shown already
  5. Like
    canucks got a reaction from bhandsome08 in adding a team,   
    True, didn't even think of affiliate teams.
  6. Like
    canucks got a reaction from Walter A. Donaldson in Pre release v1.3.0 - Affiliate teams   
    In accordance with what Score is saying, I think the affiliate teams should have their own salary cap. Any player we sign to a 2-way contract should automatically be assigned to the affiliate team, and then we can call them up as required.
  7. Like
    canucks got a reaction from GamePlanHockey in Pre release v1.3.0 - Affiliate teams   
    You could just make it such that any affiliate player that gets traded will automatically go to the other team's affiliate. The other team can then make the call-up if they want. Sorta like how unsigned prospects remain unsigned prospects regardless of being traded...that's prob a bad example, but u k what I mean
  8. Like
    canucks got a reaction from Walter A. Donaldson in Pre release v1.3.0 - Affiliate teams   
    Also, would it make sense to make it such that players who've spent majority of their careers in the affiliate teams will be much more likely to continue to sign 2-way contracts? Not sure if that's already a thing? It'd be for players who usually play in the minors and get called up here and there for injury replacements.
  9. Like
    canucks got a reaction from MattBerserkers in Powerplay Went 2/1   
    Yeah, it might've just been a major penalty. That was the explanation given when someone had reported something like this some time ago.
  10. Like
    canucks got a reaction from xZhou in Powerplay Went 2/1   
    Yeah, it might've just been a major penalty. That was the explanation given when someone had reported something like this some time ago.
  11. Like
    canucks got a reaction from bhandsome08 in 1st round pick 3 times for same team   
    That'd be my team. Don't think the trades I made were unfair by any means? Gave up quality prospects for them. Given how bad the draft looks, I honestly think I lost out on those trades to a good extent :/
  12. Like
    canucks got a reaction from GregJ in Trading freeze on team takeover   
    I'm not in Clapper, but I would definitely report the teams involved. Anders should be able to take care of those user(s).
  13. Like
    canucks got a reaction from Steve in Trading freeze on team takeover   
    I'm not in Clapper, but I would definitely report the teams involved. Anders should be able to take care of those user(s).
  14. Like
    canucks got a reaction from Wyatt Brown in Signing players at the end of the season   
    They'll usually open up right when regular season ends, so you'll have the entire playoffs to work those out
  15. Like
    canucks got a reaction from Wendel Clark in North American World?   
    Hiya guys,
     
    I'm not sure if this has already been suggested...didn't really check through the threads.
     
    Would it be possible to have a new World created that runs on the "North-American" type of Leagues? So, a World without the promotions/relegations, like the NHL? Not sure how much work would be required to make this happen, but it'd be pretty cool to start simultaneously with the affiliate teams update(NHL/AHL).
     
    1 League -> 2 Conferences -> 4 divisions -> 30(or more) teams total?
     
    You could even forget the whole Conference/Division thing at the beginning tbh...
     
    What do you guys think?
     
    I think it'd garner quite a bit of interest from the current GMs and any new guys coming in....I suppose one problem would be the World filling up quicker due to less teams?
  16. Like
    canucks got a reaction from Steve in Draft Class Too Good?   
    I think the development update that came into play a few seasons ago is working its wonders. I agree, it might need to be dialed back a bit. Lumber's faster, so we're just seeing the effects much quicker.
  17. Like
    canucks got a reaction from MattBerserkers in [SOLVED] [Merged] Cap Issues   
    There should be measures in place to avoid any such cap problems in the first place. "Punishment" shouldn't even be needed.
  18. Like
    canucks got a reaction from bhandsome08 in [SOLVED] [Merged] Cap Issues   
    There should be measures in place to avoid any such cap problems in the first place. "Punishment" shouldn't even be needed.
  19. Like
    canucks reacted to IneffableLeafs in Draft Class Too Good?   
    I'm sure everyone will like that dose of 2003 in a few seasons time:
     

  20. Like
    canucks got a reaction from IneffableLeafs in Draft Class Too Good?   
    I think the development update that came into play a few seasons ago is working its wonders. I agree, it might need to be dialed back a bit. Lumber's faster, so we're just seeing the effects much quicker.
  21. Like
    canucks reacted to JoP in Draft Class Too Good?   
    Also think it should be tuned down some few steps. I see two problems if the upcoming draftclasses is gonna be this good. One shortterm and one longterm:

    Shortterm we can look at people who in the last, say 3-4 seasons, had:
    - a bad team but some early draftpicks that should have helped them gain some momentum
    - Or has tried to rebuild, or develop prospects to build a team, either to get a better team in the long run, or just for the fun of it! (Many likes that way of play in managergames in my experience from a few, pc and online)

    These one gets kind of "screwed" as in 1-2 draftclasses people can get 3-4 really GREAT players, and another 3-4 that within a season or so will be just as good as those that developed like 3-4 seasons. So looking shortterm it sort of makes things UNDONE for those that really had a plan for the long term for managing and building their squad.

    I´ll definitely survive, so I ain´t complaining, but just to give an example. I have Jeremy Maxwell. He´s a D, a top draftpick at number 8 with nice mentals. I needed to rebuild an old D-core and it was hard to find solid D-men at the time. I did pay up to get him, but I thought it was worth it at the time:
     
    Season 18, GHL, Traded from Oshawa Cougars to New Haven Whales for Libor Jágercík and Alessandro Luby plus a GHL level 1st round pick and a GHL level 2nd round pick. ​Should say Libor was a good solid midage forward, 2nd to 3rd line, with great mentals and still having a great development that should make him a top 6 forward. Is around 90 OA today in the game. Luby, nah...just a tradepiece but still with some potential. But then a 1st and a 2nd pick as well. It did cost me a bit but felt like an ok deal. I got my D
     
    Maxwell was 81-82 OA at the time I think. Today AFTER 4 FULL SEASONS of development, and a nice such, he just ticked over to a 91 OA! Wooohoo...feels great!!

    Well, if it wasn´t for the fact that I can go down to 9th place in the lumber draft today and find a 17 yo with +90 OA already, and to the 2nd round and find players +85 OA......

    Lets just say that if I (instead of being a top GHL-team) was a strong SHL team trying to catch up, and have played it the way that you built and set yout hopes on some promising youths during the last seasons. Did a few trades the way I did. A somewhat normal, and a common approach, in many IRL-leagues anf in managergames if u wanna develop your team longterm. Well, let´s just say I would feel kind of frustraded right now seeing my strong 21-23 yo prospects I developed turned in to average youngsters in 2 draftclasses    
    Now, this is my take, my way to look at this, and I may think about it the wrong way. Also this is the shortterm-problem and the game is still in beta, so I´m fine with it. Just a little doubtful this will work out the way intended.

    Longterm I agree with what many already has said here. The game already have an abundance of toptalent, top quality and also a bunch of, what should be, real superstars. This will just add to that, and sure ...it may be fine because it may even things out and make it easier for promoted teams in the long run to take the step up and make it at a higher level, in a tougher league. Still, the topteams will get even better talents, and soon the GHL will be a league of +92 OA-players, all 4 lines. Sure, tactics will matter more then maybe. But still, no superstars because their is +5 players with +96 oa in each ghl-team, no big diff between 3rd and 1st lines and so on....Not sure that is what we want?

    Still to me, I´m more thinking about how the abundance of talent kind of takes a bit of the fun out of the excitement of building your team, of finding, or drafting, and developing a few great prospects. It wasn´t that hard before. Now it´s a bit like throwing dart agains a barnwall and the bulls eye is those two big red Barndoors.   

     
  22. Like
    canucks reacted to IneffableLeafs in Let picks and prospects be untouchable or on trade block   
    This is something that is really getting on my nerves.
     
    I'm 1st in the SHL currently, which is a very controversial spot.
     
    I've literally been spammed with offers from about half of the GHL for my 1st round pick, because there is an 86 rated goalie propsect in the draft class, which I obviously want.
     
    All I'm asking is that you can set your picks and prospects to be untouchable or on the trade block, because I've literally rejected like 15 offers in the last 10 days.
  23. Like
    canucks got a reaction from HurjaHerra in New league at lightning speed   
    http://forums.gmgames.org/topic/7068-announcement-lightning-worlds/
  24. Like
    canucks got a reaction from HurjaHerra in Ability to see how much a player will cost after a promotion/relegation   
    You should be able to use the following link's info and calculate their potential salaries after a demotion/promotion fairly easily?
     
    http://forums.gmgames.org/topic/3812-player-contracts/
  25. Like
    canucks reacted to MattBerserkers in Player Stats   
    I think I see the problem. Try zooming out your browser, the stats stretch to your screen. If they don't all fit, certain stats will not be shown probably to keep the game looking clean.
     
    edit: Here's what I mean, rather than zoom in, I just shrunk my window to show the difference.
    http://imgur.com/a/vqZ8o -> Here's a link, my photos were kinda big.