CTGames

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Everything posted by CTGames

  1. Hi We are happy to announce the release of CT Football Manager Version 0.5.3. In this version the main focus has been on bug fixing and optimizing the recruiting process The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/111760/biweekly-release-053 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 We hope you will enjoy the game Best Regards The DevTeam
  2. Could you also try to sent the saved file(s) to [email protected] so we can get it fixed?
  3. Could you try to sent to file to [email protected] so we could try to load it locally?
  4. CTGames

    Release of 0.5.2

    Thanks a lot and thanks for supporting the game
  5. Hi We are happy to announce the release of CT Football Manager Version 0.5.2. In this version we have made some updates for depth charts, redshirting players and overtime The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/109401/biweekly-release-052 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 Enjoy the game Best Regards The DevTeam
  6. The bowls and conferences are in xml files so if you edit them, then you can change the names.
  7. We have planned a feature where you can ask your coordinators to set the depth chart, so it will be a part of the next release
  8. Hi We are happy to announce the release of CT Football Manager Version 0.5.1.In this version we have made some updates for the ranking of teams, added attendances for a game, implemented fumbles and sacks and fixed some bugs. The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchaseThe newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/106041/biweekly-release-051If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 Enjoy the game Best RegardsThe DevTeam
  9. Hi This thread is made because we would like to get some inputs for which features to implement in the coming versions. So please let us know if you have any inputs and we will look into implementing them
  10. Hi We are happy to announce the release of CT Football Manager Version 0.5.0. In this version we have mostly focused on optimizing the recruiting of talents and bug fixing. The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/103877/biweekly-release-050 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 Enjoy the game BR The DevTeam
  11. It seems to be related to an error in on of the plays, so please try to delete the file: Data\formations\plays\Shotgun Slot Read.xml
  12. Maybe you could also write which team you are using?
  13. Do you have a log file in your game folder (CTFM.log) which you could attach the content of here?
  14. There should be a button called Continue right next to the other button in the top menu. That one makes the game progress in time
  15. Hi We are happy to announce the release of CT Football Manager Version 0.4.3. In this version we have mostly focused on optimizing the screen when simulating a game and changes to the logos and teams due to some potential legal issues. The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/101622/biweekly-release-043 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 Enjoy the game BR The DevTeam
  16. Which screens are you refering to since there are a lot of buttons in the top menu?
  17. Just noticed this thread and I must say that it really starts to look like something :-) Keep up the great work
  18. The next release will include an editor for the teams but not the players, since at the moment all players are totally random created. But it will come down to line (sooner than later)
  19. Thanks for all the input and we actually thought loading of a saved game was working. But we will look at all of it and we would really like you to upload your plays, so they can get include :-)
  20. Hi We are happy to announce the release of CT Football Manager Version 0.4.2. In this version we have mostly focused on player morale and team expectations. The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/98899/biweekly-release-042 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 Enjoy the game BR The DevTeam
  21. Thanks and we will try to figure out what is going wrong
  22. Thanks a lot and saving should work, so are you using the latest version? Could you check if you have a file called CTFM.log and if so please attach the content here?
  23. It is the CTFM - Text document And .NET can be downloaded here: https://dotnet.microsoft.com/download/dotnet-framework/net472
  24. Hi We are happy to announce the release of Version 0.4.1. In this version we have optimized the player measurements, fixed a loading bug, implemented ingame substitutions and did some performance optimizations The newest version can be downloaded at https://ct-games.itc...anager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/94081/biweekly-release-041 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 Enjoy the game BR The DevTeam
  25. It seems like we have an issue where we forgot to save all data correct. We will fix this so it should work in next release (end of this week)