CTGames

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  1. Like
    CTGames reacted to fmonster in Game Flow   
    It makes perfect sense! Thanks for the reply and help!
  2. Like
    CTGames reacted to fmonster in Welcome to the CTFM forum   
    Just bought the game and love what I am seeing so far! Will pay full purchase price when project is done as I have been dying for an in-depth college game! Looking forward to the updates. 
  3. Like
    CTGames reacted to fmonster in Introductions @ CTFM   
    Just bought the game today. Played FOF The College Years from the moment it was released. Progressed onto Bowl Bound where I stayed as it was the best all-around sim for college football. Now I am here as what I hope will become the best sim on the subject! Need to figure out the game as it currently is and look forward to MANY college coaching careers!
  4. Like
    CTGames reacted to BeatMyMeat in Game crash   
    If you create a new training scheme and delete the Standard you get a message that all the players will be assigned to another scheme but that actually never happens(also recruits come with no training scheme assigned).
     
    If a player is not assigned a training scheme and you press the Save button on the left, the game suddenly closes. I think an error message like "all players need to be assigned to a scheme" would be more fitting than the game crashing 😁.
  5. Like
    CTGames reacted to BeatMyMeat in Player got drafted 1st overall 2 years in a row   
    At the end of the 2022 season my Senior QB requested a trade(despite playing every game, winning every game of the season, and this being his last season in college) and transferred to Alabama. I paid no attention to it knowing that he was going Pro. I got the Pro Draft notification and he went first overall. Next season I was surprised to see he got drafted 1st overall again, but this time with Alabama. Unfortunately I have no screenshot when the trade happened since I thought it was irrelevant.
    Disclaimer: I'm European so my knowledge of how college football works is limited, but I think that once you go Pro you can't go back.
  6. Like
    CTGames got a reaction from Rigafan in [itch.io Devlog] Release 0.8.7   
    This is of course not a released devlog, since we just started the development of the next version 🙂
  7. Like
    CTGames reacted to aldon47 in Welcome to the CTFM forum   
    Really looking forward to diving into this game. Love simulation type games! Great work!
  8. Like
    CTGames reacted to matheusmfo in CT Football manager is awesome!   
    i'm brazillian, and i love ncaa college
  9. Like
    CTGames reacted to matheusmfo in CT Football manager is awesome!   
    just congratulating you on the game that is getting really good
  10. Like
    CTGames got a reaction from acetheronin in Continuation problem   
    It is actually a bug, so thanks for telling us what you did, so it can be fixed 🙂 
  11. Like
    CTGames reacted to twitchteegue in Real Team Mod 2020 season   
    We will update the roster for the next season  as soon as the developer changes the game to start next season 🙂
  12. Like
    CTGames reacted to lebeaubg in Release of 0.8.7   
    I sent an email, thank you.  I forgot to put CTFM in the subject line.  Appreciate the assistance!
  13. Hahaha
    CTGames reacted to Rigafan in Release of 0.8.7   
    As a huge Janikowski fan this is painful to read on the update...
     
    Fixed so it is not longer possible to hit a 75 yard field goal 
  14. Like
    CTGames got a reaction from Rigafan in Release of 0.8.7   
    Hi
    We are now ready with our newest version where the focus has been on a lot of smaller tasks and optimizations.
    The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase
    The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/212971/release-087
    If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6
    Please use our forum for any feedback: http://forums.gmgames.org/forum/408-ct-football-manager/ or on discord: https://discord.com/invite/BFeYXsT
    Best Regards
    The DevTeam
  15. Like
    CTGames reacted to lebeaubg in Gave Save and Roster Review   
    Almost like a spreadsheet view of each player and their numerical ratings.  I attached what I started with my QBs.  It may be in the game, I just haven't been able to find it yet.  

  16. Like
    CTGames reacted to Robmeister89 in Indoor Football Manager   
    Version 0.0.4.6 has been published:
    https://robmeister89.itch.io/indoor-football-manager/devlog/214010/version-0046
  17. Like
    CTGames got a reaction from Rigafan in Release of 0.8.6   
    Hi
    We are now ready with our newest version where the focus has been on implementing the inputs we have gotten from the users like transfer portal and improvements of existing features
    The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase
    The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/209525/release-086
    If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6
    Please use our forum for any feedback: http://forums.gmgames.org/forum/408-ct-football-manager/ or on discord: https://discord.com/invite/BFeYXsT
    Best Regards
    The DevTeam
  18. Like
    CTGames got a reaction from Paul C in Release of 0.8.6   
    Hi
    We are now ready with our newest version where the focus has been on implementing the inputs we have gotten from the users like transfer portal and improvements of existing features
    The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase
    The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/209525/release-086
    If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6
    Please use our forum for any feedback: http://forums.gmgames.org/forum/408-ct-football-manager/ or on discord: https://discord.com/invite/BFeYXsT
    Best Regards
    The DevTeam
  19. Like
    CTGames reacted to Paul C in First season in prestige mode - major decisions   
    End of year review
    So how did my team get on following the approach outlined in the steps above.  Well we finished rank #10, having gone undefeated all season (albeit not playing any high ranked teams and being in a relatively low status division).  Or overall recruiting was sucessful with the following showing the overall results:
    The only real worry and gap is at Centre - where we will only have 3 seniors, all of whom will be final year Seniors next year(assuming none declare early and are picked in the NFL draft).  This will be a real focus for recruiting next year and I already have a lead for a junior 3* centre that I targeted half way through the year.
    My overall recruiting class for this first year is as follows:
    Plus a 2* FB on the bottom, which I couldn't quite fit on screen, but was a contingency if my prime 4* FB didn't commit).  My bonus was getting Harlan Stamper a 5* CB, who I managed to recruit almost uncontested.  From those that rejected you'll see the number of running backs that turned my side down through the year - I really struggled to find RBs that would commit to my team, so ended thankfully with a 4* (Robert Murray) and a 3* JUCO transfer (Jack Frakes); hopefully with solid training I will be able to establish some form of running game next year, rather than being so one-dimensionally pass heavy.  I managed what I think is a good balance of 12 Seniors, focussed on filling immediate needs and 7 mostly 4* Juniors which will take some of the immediate pressure off recruiting next year).
    Some final highlights after the first season:

    9 players drafted, including the 9th overall draft pick.  The records show how pass heavy the offense was that first year with nearly 6,000 yards in the air and less than 1,000 on the ground.  The teams overall reputation rating increased to 72 and the presetige sky-rocketed with the 9 players drafted by the NFL.  All in all, a season way above expectation for a smaller college with limited football legacy.
    As a final bonus I'll finish on the main thing I wished I'd known the first time I played this through (and a call back to earlier).  At the start of the second year, remember to set training patterns for all your new recruits (and the walk-ons once they arrive).  This was something that totally passed me by on my first playthough.  I assumed that as I only had a single default training pattern, all the new players would slot in.  They don't and I wondered why all the new recruits didn't live up to their hype.  Several seasons in I found the players tab of the training menu and realised all the post-year 1 players had empty training assignments:
    So thats it from me.  If you are reading this you've made it all the way to the end of this guide/walkthrough.  Thank you, I hope this was helpful as an overview of the main actions and decisions needed for the first season of prestige.  Good luck in your own path as Head Coaches.
  20. Like
    CTGames got a reaction from lebeaubg in Recruit Page Crash - Non-Athletic Brochure   
    Thanks for the report and we have fixed that issue for the next release
  21. Like
    CTGames got a reaction from Chris in Release of 0.8.6   
    Hi
    We are now ready with our newest version where the focus has been on implementing the inputs we have gotten from the users like transfer portal and improvements of existing features
    The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase
    The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/209525/release-086
    If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6
    Please use our forum for any feedback: http://forums.gmgames.org/forum/408-ct-football-manager/ or on discord: https://discord.com/invite/BFeYXsT
    Best Regards
    The DevTeam
  22. Like
    CTGames reacted to Paul C in Introductions @ CTFM   
    I know it will be a bit late for you two, but I've added a thread in Dynasty Stories where I go through the key things I consider in the first year of a play through in Prestige mode, with posts on things such as Practice setup, recruitment strategy, identifying appropriate recruits, tweaking the depth chart and players I would target to red shirt and why.  I'm sure it won't cover everything (especially play design and play calling during games especially), but I hope it might be useful to some.  A word of warning, this has been developed by a player, based on my own experience of the game.  If you follow it, you may end up replicating bad habits / sub-optimal strategies I've use!
  23. Like
    CTGames reacted to Paul C in First season in prestige mode - major decisions   
    In this series of posts I'll be setting out what the key aspects that I undertake when starting with a new game / with a new team, starting with a low ranked team in the simulation version. It is based in part on watching the excellent video introductions available in this same section of the forum (in the post titled Lets Play Series), which I would encourage you to watch.
    These experiences are based on version 0.8.5. I hope they are helpful to people just starting out, or contain a few extra bits that people didn't spot straight away (for me new roles and assigning training packages to new recruits passed me by!). They are based upon my experience and as such may not optimal nor do I suggest this is the only or best way to play. Similarly, if you want the experience of learning for yourself and the thrill of figuring out for yourself, please look away now.
    What follows is a series of things I do over the first year of a season and the main screens and decisions that have to be made. I have focussed more on the mangement-side, so have not covered in-game play calling or designing plays (I generally leave that to my co-ordinators – that's what they are paid for!). As I'm writing this while creating a new season, I'll reserve some slots and will come back and edit those pages, when I get to that part of the series.
    July
    In the first month I focus on the following areas (each will be subject to a separate follow on post):
    Delegations
    Setting initial recruitment targets
    Setting & assigning training schemes (I'll include completing pre-season here which is set in late July buy impacts August)
    Evaluating walk ons
    Changing positions (optional)
     
    Just before first game
    Reviewing depth chart
    Red-shirting players
    Strategy - co-ordinators play calling tendancies
     
    During season
    Review and amend depth charts
    Reviewing recruitment & interacting with potential recruits
     
    Post-season
    Simming the bowl games
    Considering changes to coaches
    Requesting new fixtures (can be done any time or left to coaching staff)
  24. Like
    CTGames reacted to Paul C in What's the most amount of seasons you've played in CTFM?   
    Second simulation and just concluding the 6th season with the Louisiana-Monroe Sharks - it took the selection committee a few years to understand the legacy creation at LM!
  25. Like
    CTGames reacted to skan43ahmad247 in Real Team Mod 2020 season   
    If i had to do all this work myself I wouldn't know where to begin. Thank you guys!