Chris

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Posts posted by Chris


  1. http://www.gmgames.org/index.php?option=com_k2&view=item&id=27:wwcf-makes-major-changes&Itemid=192

     

    June 19, 2011 - The WWCF will be making a few conference changes starting in 2005! Along with the conference changes also comes a new logo and website to complete the facelift.

     

    The ultimate goal was to get a conference championship game for all BCS conferences and most mid-majors. The first change is eliminating the Independents. Notre Dame will join the Big Ten and take it to twelve teams allowing for a championship. Army and Navy will join Conference USA to fill the spots left by Marshall and East Carolina who are joining the Big East. This move will allow C-USA to retain its championship game. Previously independent Temple will move to the Sun Belt filling the spot vacated by North Texas who moved to the Mountian West. Boise State will also make the move to the Mountain West putting the MWC, WAC, and Sun Belt at 8 teams and the only conferences without a championship game. Along with Marshall and ECU, the Big East adds Texas Christian and Troy to bring it to 12 teams and create a conference championship game. The PAC-10 will become the PAC-12 by adding Utah and BYU also creating a championship game. The ACC, Big 12, MAC, and SEC all remain unchanged and retain their conference championship games. A complete layout of the new conference structure can be found here: http://wwcf.us/newconf.html

     

    While some of these moves may be similar or like real life, these changes were all made for the with the WWCF in mind. We did not intend to follow real life as we would like to make our own history, and these changes are where the first 5 years have taken us.

     

    The forums are very active and we are always looking for new coaches. Check out the coaches page for openings here: http://wwcf.us/coaches.php And you can join here: http://wwcf.us/join.php


  2. June 17th, 2011

     

    From Markus (Maker of OOTP) below:

     

    Hey guys,

     

    so, the last bugs have been killed (and hopefully do not reappear over the weekend ) and the last features have been finalised.

     

    During the past couple of weeks I was able to squeeze a few small features into the game that some of you will enjoy.

     

    1) League finances projection : In the past it was pretty tough to set up a fictional league and change the financial settings (i.e. player salaries, average media contract etc.) while maintaining financial balance in the league. You had to simulate multiple test seasons in order to find out if your financial settings work. This is now obsolete, on the league setup (financial settings tab) screen you will find a projection of team average revenue, payroll, other expenses and overall profit/loss. This makes it very easy to set up the finances of your league the way you want to

     

    2) Automatically calculate league total modifiers so that the stats output match the league totals : Sounds complicated, but isn't. Imagine you want your league to match 1984 MLB, both in terms of strategy, finances and simulation results. The former two could already be attained in OOTP 11, but the stats output was again trial and error. Now I have added a function which lets you enter your desired league totals (= output), hit a button, and the game quick-simulates the season while adjusting the league total modifiers. The result is that your league will spit out league total stats that are within +/- 2% of the real stats. Oh by the way, this funtion is utilized for historical leagues automatically, resulting in the best historical simulation accuracy ever!

     

    3) Player Development Screen : This screen shows you the current player development budget (optional), the top prospects and the positional depth chart of your organization. You can select wether you want to display just prospects or all players of your team, and base the ranking on current ability or potential. See here for a screenshot:

     

    4) League Newspaper : This is the new place where you can check all the new & highlight of your league. Besides covering all the news you'll discover a few interesting articles, like leaderboards, historical info, team power rankings etc. We're sure this will improve immersion quite a bit!

     

    There are more small features & tweaks that we haven't mentioned yet, but you'll discover these yourself sooner or later

     

    Cheers,

    Markus

     

    newspaper.jpg

     

    player_development.jpg

     

    http://www.ootpdevelopments.com/board/ootp-12-general-discussions/209702-06-17-update-couple-surprises.html


  3. MAJOR LEAGUE BASEBALL UNVEILS PLAYOFF FORMAT

    CREATED BY COMPUTER GAME DESIGNER

     

    MLB Commissioner Bud Selig Announces That 2012 Season Will Feature Two New Wild Card Teams, Based On Several Years Of Research And Computer Simulation

     

     

    NEW YORK, NY – June 16, 2011 –

    Major League Baseball Commissioner Bud Selig expects the playoffs to expand from eight teams to 10 teams, for the upcoming 2012 season.

     

    Selig went public last fall with his support for expanded playoffs, and the matter is subject to collective bargaining with the players' association.

     

    "I would say we're moving to expand the playoffs, but there's a myriad of details to work out," Selig said Thursday in New York at his annual meeting with the Associated Press Sports Editors. "Ten is a fair number."

     

    Selig said scheduling is the major issue of discussion, including how many games the new wild-card round would be. The two wild-card teams in each league would meet, and the winners would advance to the following round against division winners. "The more we've talked about it, I think we're moving inexorably to that," he said.

     

    The plan preferred by owners, dubbed "Wild Card Sudden Death" by some, was created by Clay Dreslough, a computer game designer who has been writing baseball simulations since his childhood in the 1970s.

     

    In a 1999 article entitled "Fixing The Wild Card", Mr. Dreslough proposed adding a 2nd wild card team in each league, with the wild card teams facing each other in a one-game playoff to decide which team advances to meet one of the division winners.

     

    Some advantages of the new system:

     

    1) Division races gain importance. Because each wild card might get knocked out in the one-game playoff, teams will fight to win their division, even after they have secured a playoff spot.

     

    2) "Home field" races (such as between the 2007 American League division winners) gain added importance. There would now be a big difference between being the #1 seed and the #2 seed. Having the best record means that you get to face a team that probably just used their best available pitcher in a one-game playoff.

     

    3) This corrects the current problem that the wild card team has as good a shot (or better) at making it to the World Series. No team wants to face a 1-game elimination playoff, no matter how good their best pitcher is.

     

    4) This one-game playoff creates instant "Game 7" excitement, without significantly lengthening the playoffs. We don't have to worry about playing November games.

     

    Dreslough and his company, Sports Mogul Inc., organized a letter-writing campaign among baseball fans to bring this improvement to the league that they loved.

     

    Surprisingly, the league embraced the proposal with open arms. Mr. Dreslough had used the Baseball Mogul computer game to simulate thousands of seasons, using both the current and newly proposed playoff format. This proved that the new format made the playoff races more exciting. By creating two tiers of playoff teams, it turned many meaningless regular-season games into nail-biting contests.

     

    "The fact that we have over 10 years of baseball simulations to back up our decision gives us great confidence that this format will make both the regular baseball season and the post-season even more exciting for all of our fans," said Ethan Katz at MLB Advanced Media. "All the data shows that this format never makes September less interesting, and almost always makes it much more compelling."

     

    Baseball fans curious about the new playoff format can use the free version of Baseball Mogul to simulate a season. (After starting a new 'Modern' game, choose 'League Editor' from the League Menu, and change 'Wild Card Teams' from '1' to '2')

     

    http://www.sportsmogul.com/baseball/BaseballMogul2012DEMOSetup.exe

     

    For Baseball Mogul 2012: http://www.sportsmogul.com/games/baseball2k12.html.

     

    About Sports Mogul Inc.

    Sports Mogul Inc. is an electronic entertainment company that designs and develops computer-based sports simulations. The company's product line includes Baseball Mogul 2012, the 14th version of "the most realistic baseball simulation you can buy" (PC Gamer). The Mogul series of games has received numerous accolades, including "Sports Game Of The Year" from Computer Gaming World magazine.

     

    Clay Dreslough, President, can be reached at [email protected].

     

    About MLBAM

    Established in June 2000, MLB Advanced Media LP (MLBAM) is the interactive media and internet company of Major League Baseball. MLBAM manages the official league site, http://www.MLB.com,and each of the 30 individual Club sites to create the most comprehensive Major League Baseball resource on the Internet, and offers more live events on the Internet than any other website in the world.


  4. Since the community is new in general, I thought I would share my story...

     

    Bottom line is I love sports and I love these games. I find arcade and how to hammer buttons faster than another person does not show the beauty of what interactive sports can offer. Sports strategy games offer much more than that. Sports IQ is a thing all on its own and knowing how to build a 'team' with the right chemistry, parts and run a successful organization/business is tons of fun when game developers put you in the environment where you can do this.

     

    As of for myself, I feel this website was a long time coming. I remember wanting to do this for a while when I was in my teens (and now 30). I didn't have the means to the end to get something like this together. Right now I work in business but I have never lost the passion for these games, or competing with other GM's in online leagues.

     

    Things have changed and I can finally put together a site that incorporates all games, all discussion, and hopefully all the end-users who enjoy it with me. No more searching 20 websites to get news about every development in this genre.

     

    Let's get this going, sign up, spread the message of this website and inspire even better games because we support and discuss them.

     

    Cheers,

     

    Chris in Toronto, Canada