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ericb

Player Sets, Prospects, Player Evolution, etc. [WSH]

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Since our first Virtual Player Evolution league went online back in 2007, we have allowed many different types of game play, to accommodate as many people as possible.

 

First things first, no matter the league you play in, it will always be one of two possible player evolution:

 

VIRTUAL EVOLUTION

 

- Player attributes are re-evaluated twice a year: once at mid-season and once at the end of the season.

- The simulator calculates player evolution using the following criteria: age, investment in player development, and luck.

- Player evolution does not take performance (real or virtual) into account.

- This mode allows you to have better control over your team as it's possible to determine in advance how good your player will become. The "Potential" attribute represents players' overall at age 30.

 

REAL EVOLUTION

 

- Player attributes are re-evaluated once at the end of the season.

- Player attribute evolution is only based on their real performances.

- At the end of a Web Sim Hockey season, the attributes are updated using the statistics from the last two seasons (the percentage varies depending on the league option).

- Any league using this mode will need to wait until the end of the current season before being able to continue with their next season (except with Retro leagues).

 

Moreover, every league can start with a Player set of their choosing. We are very flexible in that regard. Here is a list of player sets that we have so far (more will come):

 

- NHL 83-84

- NHL 84-85

- NHL 1990 (attributes are based on players' career, not individual 1990 season)

- NHL 1993 (same thing, based on the players career)

- NHL 1997-98

- NHL 1998-99

- NHL 1999-00

- NHL 2005-06

- NHL 2006-07

- NHL 2007-08

- NHL 2008-09

- NHL 2009-10

- NHL 2010-11

- Fictive player sets

- European sets?? There is a project right now to start a 100% finnish league, with players from Finland only from the Elite Finnish league. KHL could follow, if there is a demand for it.

 

Eventually, we will have a player set for each and every season starting in 1983-84 up until today. We will add them as our league need them to continue to play.

 

You can take a look at our player attributes for each of those sets by going at this page: http://websimhockey.com/en/AttributeCentral

 

Please note that our retro sets (except 1990 and 1993 based on career stats) can only be played using Real Player Evolution. That means that every year, we update the attributes with the ones of the following season. This ensures to always have accurate attributes for the players, season after season. You can also sort of "predict" how a player will evolve and thus, it adds quite an edge to your strategy

 

Additional note: We generate the players attributes ourselves, after every NHL season, more or less a week after the regular season is over. The attributes are ALWAYS generated using complex formulas, using a wide array of statistics: goals, assists, points, +/-, PIM, time on ice, turnovers (for/against), blocked shots, etc. There is no human manipulation of the attributes.

 

NHL PROSPECTS

 

In addition to the players with attributes, we also have the PROSPECTS concept. By definition, a player is considered a prospect on Web Sim Hockey if he meets all of those criterias:

 

- He was drafted in the past 3 NHL Entry Drafts

- He was drafted in the 1st or 2nd round only

- He never played more than 39 games in one full NHL season

 

Our leagues can enable the prospect feature by voting for or against it when the league starts. If they vote for it, then GMs can draft up to 2 prospects during the initial draft. They can draft more prospects in the off-season drafts.

 

A prospect converts to a player with attributes when he has played 40 games or more in the NHL during a full season. They are available to be added in every league only once a year: in april when we do our player attributes file.

 

LEAGUES WITH NHL ROSTERS

 

Whether it's a retro league or a current day league, there is an unofficial game type that is more and more popular. We will probably make it automated and official sooner than later but for now, it is still managed on a case by case scenario.

 

THe concept is to start your league by drafting a complete NHL team with their full roster. Per example, if you would do that today, you would draft among the 30 NHL teams and end up with their current players (with the latest trades and acquisitions), but also with their prospects already in your team. The rest of the game is exactly the same, except for the fact that there is no player draft in the first season.

 

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Well!! I will stop now, and let you grasp this new information about our game and I will eventually add more details in other aspects of the simulator.

 

Cheers!

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