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CTGames

Ingame actions question

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Hi

 

I hope somebody out there will us, since we are currently looking into what the user should be able to control when a game is in progress (simulating).

 

We have that the condition of the players will get lower when they are on field for a play, so the user needs to do some ingame substitutions and maybe do so the user can call some plays. 

 

But do we need anything else for now?

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Well naturally calling time outs would be great. Guess another would be maybe a better in session strategy of seeing who is on the field mid game so one could exploit plays.

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