GamePlanHockey

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  1. Like
    GamePlanHockey got a reaction from rainsilent in v2.0.4   
    Improvements and bug fixes
    Fixed bug where player rights wasn't released properly if a player retired in a very young age. Fixed bug where closing a playoff series could crash Fixed bug where junior players could be released from junior teams too early Fixed bug where a manager could get fired from team even if not absent. Fixed bug where a manager was not reinstated after returning from holiday Fixed bug where used draft picks could still be traded Fixed bug where entry level contracts didn't expire properly Fixed bug where wrong team names was displayed on team and player stats Fixed bug where the jersey editor caused an error Small adjustment of manager reputation Jersey builder now removes duplicate colors on load Database upgrade
  2. Like
    GamePlanHockey got a reaction from Peekaboo in Player reputation [DONE]   
    Updated: October 28, 2019
     
    ## Player reputation
    Player reputation is measured in the following ranks (from lowest to highest):
    Unknown, Unproven, Accepted (Decent prospect, Finished), Familiar (Hot prospect, Has-been), Recognised (Promising, Declining), Renowned (Up-and-coming, Late-bloomer), Famous (Rising star), Well known (Future star, Shooting star), Star, Superstar (Super diva), Legendary.

    The labels within the parentheses are situational equivalents and may be used from time to time depending on the player's career and profile status.

    Player reputation is categorised in World reputation and League reputation meaning that the player can have two different ranks depending on what's being measured.

    The player reputation will impact the player's experience and leadership values, team culture impact and contract demands.

    Some examples of what make players gain reputation include, but are not limited to, awards, played games, stats leaderboards, prospect rank and draft. The current league level will impact the reputation gained.

    Player reputation is also weighted, meaning that the last couple of season's reputation is impacting the current total reputation more than earlier seasons.
  3. Like
    GamePlanHockey got a reaction from Deadwing in Blog Posts and other updates on our site   
    The BIG release - a retrospective
     https://gameplanhockey.com/blog/the-big-release-a-retrospective
  4. Like
    GamePlanHockey reacted to Paul T in Player reputation [DONE]   
    If I may expand on this list, which includes prospect reputation and a few others (Ranked from High to Low):
     
    1. Legendary
    2. Superstar, Super Diva
    3. Star, Diva
    4. Well known, Shooting Star
    5. Famous
    6. Renowned, Late bloomer, Up and Coming
    7. Recognized, Promising
    8. Familiar, Hot prospect
    9. Accepted, Decent prospect
    10. Unproven
    11. Unknown
  5. Like
    GamePlanHockey got a reaction from Paul T in Blog Posts and other updates on our site   
    The BIG release - a retrospective
     https://gameplanhockey.com/blog/the-big-release-a-retrospective
  6. Like
    GamePlanHockey got a reaction from StevieY in Blog Posts and other updates on our site   
    The BIG release - a retrospective
     https://gameplanhockey.com/blog/the-big-release-a-retrospective
  7. Like
    GamePlanHockey got a reaction from Peekaboo in Blog Posts and other updates on our site   
    The BIG release - a retrospective
     https://gameplanhockey.com/blog/the-big-release-a-retrospective
  8. Like
    GamePlanHockey reacted to Peekaboo in Current road map   
    Gratz Anders!!
     
    And my condolences to the rest of the Gameplaynhockey community. Game over
  9. Like
    GamePlanHockey reacted to EXXEO in Current road map   
    Congratulations indeed - we are about to have one ourselves!
  10. Like
    GamePlanHockey got a reaction from Mattti0 in Current road map   
    Just a quick status update.
     
    The release is taking a little longer since we had a new baby in the family.
     
    Hopefully things will settle down the upcoming week.
     
    /Anders
  11. Like
    GamePlanHockey got a reaction from MattBerserkers in Current road map   
    Just a quick status update.
     
    The release is taking a little longer since we had a new baby in the family.
     
    Hopefully things will settle down the upcoming week.
     
    /Anders
  12. Like
    GamePlanHockey got a reaction from ColoKrabatt in How to train specific attributes   
    Sure, endurance is always trained regardless of type. So it doesn't matter if you're choosing offensive or defensive training. When it comes to Spirit it's like the other ratings, it depends on what tactics you are using. But you could say that spirit is more commonly used in defensive tactics than in offensive tactics. So if you're not using Dump and chase I would go for defensive type of training if you want to improve the spirit rating.
     
    But the biggest impact on player development is for the player to play games, with a lot of ice time and performing well. The player will then develop the attributes required from your current tactic and the current assigned role.
  13. Like
    GamePlanHockey got a reaction from ColoKrabatt in How to train specific attributes   
    Hi
     
    What skills/ratings that are included in the different training types depends on what tactics your team is using at the moment. In short you can say that offensive training will train your players to create and finish scoring chances on your current tactic. Defensive training will train them to defend using your current tactic. General training will combine the both types.
     
    Take the Physical rating as one example, it will be trained when choosing offensive training if you are using Crash the net tactics. But not if you're using Puck Possession.
     
    Hope that answers your question in some way at least.
     
    We're also looking to include an update regarding the player training in one of the upcoming releases (perhaps after the summer, no promises though). The update will include the possibility to be more specific on what skills/ratings to train for a specific player.
  14. Like
    GamePlanHockey got a reaction from Peekaboo in Current road map   
    Just a quick status update.
     
    The release is taking a little longer since we had a new baby in the family.
     
    Hopefully things will settle down the upcoming week.
     
    /Anders
  15. Like
    GamePlanHockey got a reaction from Thunderhawks in How to train specific attributes   
    Hi
     
    What skills/ratings that are included in the different training types depends on what tactics your team is using at the moment. In short you can say that offensive training will train your players to create and finish scoring chances on your current tactic. Defensive training will train them to defend using your current tactic. General training will combine the both types.
     
    Take the Physical rating as one example, it will be trained when choosing offensive training if you are using Crash the net tactics. But not if you're using Puck Possession.
     
    Hope that answers your question in some way at least.
     
    We're also looking to include an update regarding the player training in one of the upcoming releases (perhaps after the summer, no promises though). The update will include the possibility to be more specific on what skills/ratings to train for a specific player.
  16. Like
    GamePlanHockey got a reaction from Thunderhawks in How to train specific attributes   
    Sure, endurance is always trained regardless of type. So it doesn't matter if you're choosing offensive or defensive training. When it comes to Spirit it's like the other ratings, it depends on what tactics you are using. But you could say that spirit is more commonly used in defensive tactics than in offensive tactics. So if you're not using Dump and chase I would go for defensive type of training if you want to improve the spirit rating.
     
    But the biggest impact on player development is for the player to play games, with a lot of ice time and performing well. The player will then develop the attributes required from your current tactic and the current assigned role.
  17. Like
    GamePlanHockey got a reaction from Steve in How to train specific attributes   
    Hi
     
    What skills/ratings that are included in the different training types depends on what tactics your team is using at the moment. In short you can say that offensive training will train your players to create and finish scoring chances on your current tactic. Defensive training will train them to defend using your current tactic. General training will combine the both types.
     
    Take the Physical rating as one example, it will be trained when choosing offensive training if you are using Crash the net tactics. But not if you're using Puck Possession.
     
    Hope that answers your question in some way at least.
     
    We're also looking to include an update regarding the player training in one of the upcoming releases (perhaps after the summer, no promises though). The update will include the possibility to be more specific on what skills/ratings to train for a specific player.
  18. Like
    GamePlanHockey got a reaction from Steve in Current road map   
    Thought I’d share a couple of lines and revive this topic to let you know what we’re currently working on for the next release other than various bug fixes of course.
     
    Our top priorities for the next release is to ensure that new users will get the grip of the game as fast as possible. Therefore we will reintroduce the guided steps on each page plus integrate the help files into the game in a better way. We will also extend and complete the content of the current help files.
     
    Afterwards we will most likely look into adding support for PayPal, improving instant messaging, extend player training options and adding league awards. Please note that this is our current priority and may be changed over time.
     
    And remember that we’re always considering your suggestions and feedback.
     
    Thanks!
  19. Like
    GamePlanHockey got a reaction from Steve in Current road map   
    Just a quick status update.
     
    The release is taking a little longer since we had a new baby in the family.
     
    Hopefully things will settle down the upcoming week.
     
    /Anders
  20. Like
    GamePlanHockey got a reaction from EXXEO in Current road map   
    Just a quick status update.
     
    The release is taking a little longer since we had a new baby in the family.
     
    Hopefully things will settle down the upcoming week.
     
    /Anders
  21. Like
    GamePlanHockey got a reaction from Deadwing in How to train specific attributes   
    Hi
     
    What skills/ratings that are included in the different training types depends on what tactics your team is using at the moment. In short you can say that offensive training will train your players to create and finish scoring chances on your current tactic. Defensive training will train them to defend using your current tactic. General training will combine the both types.
     
    Take the Physical rating as one example, it will be trained when choosing offensive training if you are using Crash the net tactics. But not if you're using Puck Possession.
     
    Hope that answers your question in some way at least.
     
    We're also looking to include an update regarding the player training in one of the upcoming releases (perhaps after the summer, no promises though). The update will include the possibility to be more specific on what skills/ratings to train for a specific player.
  22. Like
    GamePlanHockey got a reaction from AlexanderRasputin in How to train specific attributes   
    Hi
     
    What skills/ratings that are included in the different training types depends on what tactics your team is using at the moment. In short you can say that offensive training will train your players to create and finish scoring chances on your current tactic. Defensive training will train them to defend using your current tactic. General training will combine the both types.
     
    Take the Physical rating as one example, it will be trained when choosing offensive training if you are using Crash the net tactics. But not if you're using Puck Possession.
     
    Hope that answers your question in some way at least.
     
    We're also looking to include an update regarding the player training in one of the upcoming releases (perhaps after the summer, no promises though). The update will include the possibility to be more specific on what skills/ratings to train for a specific player.
  23. Like
    GamePlanHockey got a reaction from Wick Schozen in How to train specific attributes   
    Hi
     
    What skills/ratings that are included in the different training types depends on what tactics your team is using at the moment. In short you can say that offensive training will train your players to create and finish scoring chances on your current tactic. Defensive training will train them to defend using your current tactic. General training will combine the both types.
     
    Take the Physical rating as one example, it will be trained when choosing offensive training if you are using Crash the net tactics. But not if you're using Puck Possession.
     
    Hope that answers your question in some way at least.
     
    We're also looking to include an update regarding the player training in one of the upcoming releases (perhaps after the summer, no promises though). The update will include the possibility to be more specific on what skills/ratings to train for a specific player.
  24. Like
    GamePlanHockey reacted to Paul T in Current road map   
    Wow, congrats! 
    We had our first kid 9 years ago and I'm still waiting for things to 'settle down'
    Best of luck.
  25. Like
    GamePlanHockey got a reaction from Kyle44 in [SOLVED] Prospects not playing   
    The bug causing this has now been fixed. All prospects should also be back in junior teams. The prospect ranking list will however display them as free agents until the next prospect ranking is updated (midterm in Attack).