GamePlanHockey

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  1. Like
    GamePlanHockey got a reaction from Deadwing in [BUI] Jersey editor broken   
    Thanks for the report and the info regarding the season switch. Will check this out.
    Question, the error message is displayed when trying to save your changes? Or when loading the editor?
  2. Like
    GamePlanHockey got a reaction from jdonutken in [SOLVED] Draft Preference   
    This problem should now be fixed with the v2.2.2 update
    Please accept my apologies for not responding and fixing this sooner.
  3. Like
    GamePlanHockey got a reaction from Paul T in [SOLVED] Overtime/Shootout Bug   
    An attempt to fix this overtime issue has now been released with the v2.2.3 update. Please let me know if you still encounter this issue after this update.
  4. Like
    GamePlanHockey got a reaction from AlexanderRasputin in [SOLVED] Overtime/Shootout Bug   
    Thanks for reminding me. I will have a look at this as soon as possible.
    Extended lineup with overtime and shootout assignments are planned for upcoming releases.
  5. Like
    GamePlanHockey got a reaction from StevieY in [SOLVED] Scouting Report   
    An update (v.2.2.2) was released today that should fix this problem.
  6. Like
    GamePlanHockey reacted to bouncer in [SOLVED] Draft Preference   
    Thanks!
  7. Like
    GamePlanHockey got a reaction from StevieY in [SOLVED] Scouting Report   
    Yeah, sorry, forgot to post here as well.
    A couple of bugs have been fixed, but there's still one bug causing the dialog on Transfer page to crash if the scouting request list is empty. Posted a message in game about this. Working on a fix.
  8. Like
    GamePlanHockey got a reaction from Fangowolf in Player ratings/skills [DONE]   
    Updated October 28, 2019
     
    ## Player ratings
    The player ratings (or skills) are a measure of how good the player is in the different aspects of the game. The ratings display the player's strengths and weaknesses. The importance of each of the player's ratings vary depending on game situation and chosen tactics. There are 9 different ratings for players and 7 ratings for goalies. Ratings ranks from 40 to 99.
     
    ### Overall
    The overall ratings is a summary of the player's ratings. This summary is never used in any game situation, it's only used as a comparable value. Note that the overall summary is weighted differently depending on the player's position and is not the average of all the player's ratings. 
     
    ### Skating
    The skating rating is a combined value of speed, acceleration and balance. The skating rating of importance in tactics requiring speed both offensively and defensively. It's also important in different game situations like delivering and dodging body checks. 
     
    ### Passing
    The passing rating is a measure of how accurate the player can pass the puck. It's also a measure of the player's split vision and offensive smartness. Passing is very important offensively when creating scoring chances almost in every tactic.
     
    ### Puck handling
    The player's puck handling is used when the player dekes and tries to get pass the opponent. It's also used when deflecting shots trying to score goals. Even if mostly used offensively it can be useful defensively when trying to intercept passes and loose pucks. 
     
    ### Shooting
    Shooting is a value of both power and accuracy. An out most important rating when trying to score goals in almost every tactic. 
     
    ### Defence
    The defence rating tells how good the player is defensively, how well he reads and predicts the game. It is also used to tell how good the player is at positioning, intercept passes, poke checking and avoid being hit. It's also used offensively to make safe passes to prevent giveaways. 
     
    ### Physical
    This is a measure of the player's physical strength and how well he makes use of it. The physical rating is used both offensively and defensively depending on chosen tactics. But regardless it's important in game situations like delivering body checks, receiving body checks, battles along the boards, fightings and resisting injuries. Players of great height and weight will impact the physical value even more.
     
    ### Spirit
    The spirit rating is short for fighting spirit and is a measure of the player's courage, grit and with what intensity the player plays the game. The spirit value has a very diverse area of use in the game. Depending on the chosen tactic it may be used both offensively and defensively during the game. It's also used in various game situations like body checking, battling for loose pucks and fightings. It's also a vital part of the mental game and influences leadership, how well the player keeps cool when agitated and how well he can handle pressure and setbacks. It's also influences how much effort the player puts into training sessions.
     
    ### Endurance
    The endurance rating is a measure of how much effort the player can handle during the game before being fatigued. The endurance rating will also influence how fast the player will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Face-offs
    The face-offs rating is simply a measure of how good the player is at taking face-offs. Mostly used by centers.
     
    ## Goalie ratings{{skills}}
    Goalies have their own set of ratings to display strengths and weaknesses.
     
    ### Overall
    Just like the player overall the goalie overall is a weighted summary of the goalie's ratings only used as a comparable value.
     
    ### Reflexes
    The reflexes rating is a measure of how fast the goalie reacts to incoming shots. Since goalies often get very little time to react when opponents deflect shots or blocks the goalie's view this rating is vital when stopping shots.
     
    ### Positioning
    The positioning rating tells how well the goalie can cover angles and position himself in the goal. It's also a measure of how well the goalie can stand his ground which is making this value a multifaceted rating useful in most situations. Goalies of great height and weight will add another dimension to the positioning value.
     
    ### Puck control
    The puck control rating is a measure of how well the goalie handles rebounds and loose pucks in front of the goal. This is important to prevent the opponent from regaining puck possession or bang in a loose puck in front of the net.
     
    ### Puck handling
    The puck handling skills is how well the goalie can make saves with the stick and handle his stick with the puck. The latter is useful when the goalie acts as an extra defensemen intercepting the puck behind his own net both to prevent scoring opportunities but also to quickly set up plays and get the offense going.
     
    ### Athletic
    This is a measure of the goalie's agility and the ability to make those impossible saves when the goalie is out of position or down on the ice. It's also a measure of the goalie's ability to quickly move from post to post. Goalies of great height and weight will have a bigger challenge when making athletic saves.
     
    ### Endurance
    The endurance rating is a measure of how much effort the goalie can handle during the game before being fatigued. The endurance rating will also influence how fast the goalie will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Spirit
    The goalie's spirit influences of how well the goalie can handle pressure and setbacks during a game. It's also a measure of the goalie's courage when fighting for loose pucks in front of the net. It's also influences how much effort the goalie puts into training sessions.
  9. Like
    GamePlanHockey got a reaction from Steve in Roster, Captains and Lineup [DONE]   
    Updated October 28, 2019
     
    ## Roster
    A team's roster is all the players on the team. To create a complete lineup for each game you'll need to dress 2 goalies, 6 defencemen, 4 centers and 8 forwards. But it can be wise to keep a greater roster in case of injuries. A suitable roster could be something like 3 goalies, 8 defencemen, 6 centers and 10 forwards.
     
    ### Team captains
    Each team have three player assigned as the team captains where one is the main captain and the other two are named assistant captains. These players will have a large impact on the team's culture and winning instinct. They will also help the rest of the players handling pressure during games and preventing the team from underestimate their opponents.
     
    ## Lineup
    A lineup consists of four forward lines, three defenceman pairings, two powerplay units and two penalty kill units. The forward lines and defensive pairings have settings where you can assign desired ice-time and focus area. See below.
     
    To edit your lineup choose Lineup from the Action menu on your Team page. 
     
    ### Swap and replace a player
    To swap and insert players - click the jersey of the player. When replacing a player a window opens that allows you to browse your entire roster divided into each position. This view displays three ratings for each player but the player's name is clickable for full info just as normal. Also note that you can customise which three ratings to display by using the dropdown found at the top of this view. Click the player jersey in the roster view to insert the player. You can also click the cancel button at the bottom to return to the lineup view.
     
    ### Ice time
    You set ice time for each forward line and each defenceman pairing. The ice-time is set in percentage of a whole game requiring that all lines adds up to 100% and all pairings adds up to 100%. For example, a defensemen pairing given 50% ice-time will get approx 30 minutes of ice-time each game. Note that this is an approximate value. Depending on turn of events, such as penalties, in the game this may vary to some extent.
     
    Depending on the amount of ice-time given your players may be fatigued. Players with great endurance can handle more ice-time. Note that fatigued players have a higher injury risk than healthy ones.
     
    ### Line focuses
    By setting the line focus you can give the line a specific duty and role in the game. Each line focus has an upside but also a downside. You can combine them in any way you want, for example your first line is set to a scoring line and your fourth line is set to an energy line.
     
    It's important to assign the right type of players to a line focus. Not every role is a good fit. More below.
     
    To edit the line focus open the Line Settings menu found at the top of each line.
     
    #### Scoring
    A scoring line's duty is to score goals. The line will focus on creating scoring chances and trying to control the puck as much as possible. To be successful in this line focus you'll need players that is a good fit in your offensive tactic and include roles like Playmaker, Sniper or Powerforward. 
     
    If successful at their line focus the line will create more scoring chances and hopefully create some offensive momentum for the whole team. On the downside the line may become vulnerable defensively.
     
    #### Two-way
    The two-way line will focus on both scoring and defensive duties. It will require players that will do great in both your offensive and defensive tactics. Roles like Two-way, Playmaker, Sniper, Powerforward or Grinder is a good fit.
     
    If successful your line will create momentum for your team both offensively and defensively depending on game situation.
     
    #### Checking
    A checking line is often matched against an opponent's first in an effort to reduce their scoring, and physically and mentally wear them down. Player's in this line requires great defensively skills in your chosen tactic but also great body checking skills and not being afraid to play dirty. Fitting roles are Grinder, Enforcer, Two-way and Powerforward.
     
    If successful in their line focus they will create defensive momentum for your team but at the same time weaken the opponents offensive momentum. The opponent's players may also get agitated by the checking line making them unfocused.
     
    On the downside this type of line will not be as productive offensively and may even weaken the whole teams offensive momentum during the game.
     
    #### Energy
    Usually the fourth line on a team where the energy line's duty is to play physical and give your team a boost. You'll need gritty players that can body check and skate fast. Fitting roles are Enforcer, Grinder and Powerforward.
     
    If successful at their line duties the line will create some good momentum for your team, especially if your team is in a downwards trend or in a slump. On the downside the line won't create that many scoring chances.
     
    ### Defensive pair focuses
     
    #### Support offense
    Defensemen pairings set to this focus will be highly involved in the team's offense both by moving the puck into the offensive zone and by participating in offensive rushes. The assigned defensemen n need to be able to handle the chosen offensive tactic well and preferable assigned to an Offensive or Two-way role.
     
    If successful the team will gain more offensive momentum but also be more vulnerable for odd man rushes.
     
    #### Stay at home
    A stay-at-home pairing will focus on the defense and to obstruct the opponent's offense. Defensemen on this focus assignment need to be good body checkers and have do well in the chosen defensive tactic. Preferred roles are stay-at-home or two-way defensemen.
     
    If successful this pairing focus will inspire its own team defensively and at the same time weaken their opponent's offensive momentum.
     
    #### Match line
    If your defensemen pairing is set to match line they will adjust their focus depending on the forward line they are currently playing with. That means that defensemen in this focus assignment need to be able to handle both your offensive and defensive tactics well. Two-way defensemen are preferred.
     
    If successful the defensemen pairing will reenforce the forward lines focus assignment.
     
    #### Dynamic
    The dynamic defensemen pairing will try to combine both offensive and defensive duties. This means that you'll need defensemen that have enough skills to handle both your offensive and defensive tactics. Two-way defensemen are preferred.
     
    If successful your pairing will create momentum for your team both offensively and defensively depending on game situation.
     
    ### Special teams
    Both powerplay and penalty kill has two units where the first unit automatically is the main choice and is given more ice-time. If those players are fatigued during the game the second unit is used. Normally the first unit is used approx two thirds of the time. Also note that you may very well use a forward on one of your defensemen positions in powerplay.
     
    ### Goalies
    The lineup also has two goalie positions where you can assign the starter and backup goalie. The backup goalie is used if your starter is injured or having a very bad performance and is replaced during the game. 
  10. Like
    GamePlanHockey got a reaction from Steve in Player roles [DONE]   
    Updated October 28, 2019
     
    ## Player roles
    Player roles are very much like a job description where a player is instructed to focus their game to certain areas. This will let you control which players that are involved in different game situations. 
     
    What roles that fit a player depends on the player's skills. Check the profile tab of the player page to see what roles that fits a player. Also note that by assigning a role to a player he will evaluate his game performance by that role which in the end will impact his confidence.
     
    Roles are also an important factor when setting your forward line focus or defensemen pairing focus on your lineup. See lineup for more info regarding line and pairing focus. 
     
    To assign a role to a player access Player roles from the Action menu on your team page. 
     
    ### Playmaker
    A playmaker's job is to create scoring chances for his team. If you assign this role to a player he will try to have a lot of puck possession and focus mostly on offense. Others on your team will also try to run as many offensive plays through him as possible. 
     
    Characteristic skills for a playmaker are passing and puck handling.
     
    A player with this role may be unhappy if not given enough ice-time or not producing enough scoring chances and points. 
     
    ### Sniper
    The sniper's job is to score goals. Plain and simple. Players assigned to this role will focus on offense and will try to find open space in the offensive zone to make themselves available for passes. Teammates setting up plays will also keep an extra eye open on where to find the snipers.
     
    Characteristic skills for a sniper are shooting and puck handling.
     
    Players in this role may lose confidence if not scoring enough goals or not being given enough ice-time to at least create a decent amount of shots on goal.
     
    ### Power forward
    A power forward's role is to provide both scoring capabilities and toughness to a team. Players in this role will try to take a lot of shots on goal, body check the opponent when possible and will not be afraid to defend his teammates in fights.
     
    Characteristic skills for a power forward are shooting and physical.
     
    When looking back to his game performance power forwards will especially evaluate the number of points and hits during the game. As all producing roles a power forward will also demand enough ice-time to fulfil his assignment.
     
    ### Two-way
    A two-way forward has responsibilities in both end of the ice. They are instructed to set up offense when possible but also be the one taking the lead on the defense. This will require that the player can handle all aspects of the game.
     
    Characteristic skills for a two-way are defence and passing.
     
    Players in this role will be looking for producing points and having a good +/- at the end of each game. They will also require ice-time to be able to do their job properly.
     
    ### Grinder
    A grinder is a player that focuses more on hard work and checking than scoring. That means that players in this role will help the team more defensively than offensively.
     
    Characteristic skills for a grinder is skating and spirit
     
    To feel happy about their game performance grinders needs to be credited with hits and takeaways. Since grinders are usually used in the third and fourth lines they won't demand a lot of ice-time.
     
    ### Enforcer
    An enforcer's job is to deter and respond to dirty or violent play by the opposition. When such play occurs, the enforcer is expected to respond aggressively, by fighting or checking. Enforcer know their role and won't require much ice-time to do their job.
     
    Characteristic skills for an enforcer is physical and spirit.
     
    ## Defensemen roles
     
    ### Offensive
    An offensive defenseman's job is to create scoring chances and produce points for his team. Offensive defensemen will focus on offense, sometimes to the extent that they may neglect their defensive duties.
     
    Characteristic skills for an offensive defensemen is passing and shooting.
     
    Players in this role will look to produce points and scoring chances every game. That means that they will demand ice-time to do their job.
     
    ### Two-way
    Just like the two-way forward this role will have responsibilities in both end of the ice. The two-way defensemen will try to support the offense when possible but will always have his focus defensively first.
     
    Characteristic skills for a defensive defensemen is passing and defence.
     
    Two-way defensemen will require ice-time to perform well since they're expected to produce both points and have good +/- stats.
     
    ### Stay at home
    The stay-at-home-defensemen's job is to focus defensively and prevent the opponent from scoring. They will also play tough when possible but won't take part offensively very often.
     
    Characteristic skills for a stay-at-home defensemen is defence and physical.
     
    Stay-at-home defensemen are not requiring much ice-time but will look for hits and not allowing any goals in their game performance.
  11. Like
    GamePlanHockey got a reaction from Steve in Player ratings/skills [DONE]   
    Updated October 28, 2019
     
    ## Player ratings
    The player ratings (or skills) are a measure of how good the player is in the different aspects of the game. The ratings display the player's strengths and weaknesses. The importance of each of the player's ratings vary depending on game situation and chosen tactics. There are 9 different ratings for players and 7 ratings for goalies. Ratings ranks from 40 to 99.
     
    ### Overall
    The overall ratings is a summary of the player's ratings. This summary is never used in any game situation, it's only used as a comparable value. Note that the overall summary is weighted differently depending on the player's position and is not the average of all the player's ratings. 
     
    ### Skating
    The skating rating is a combined value of speed, acceleration and balance. The skating rating of importance in tactics requiring speed both offensively and defensively. It's also important in different game situations like delivering and dodging body checks. 
     
    ### Passing
    The passing rating is a measure of how accurate the player can pass the puck. It's also a measure of the player's split vision and offensive smartness. Passing is very important offensively when creating scoring chances almost in every tactic.
     
    ### Puck handling
    The player's puck handling is used when the player dekes and tries to get pass the opponent. It's also used when deflecting shots trying to score goals. Even if mostly used offensively it can be useful defensively when trying to intercept passes and loose pucks. 
     
    ### Shooting
    Shooting is a value of both power and accuracy. An out most important rating when trying to score goals in almost every tactic. 
     
    ### Defence
    The defence rating tells how good the player is defensively, how well he reads and predicts the game. It is also used to tell how good the player is at positioning, intercept passes, poke checking and avoid being hit. It's also used offensively to make safe passes to prevent giveaways. 
     
    ### Physical
    This is a measure of the player's physical strength and how well he makes use of it. The physical rating is used both offensively and defensively depending on chosen tactics. But regardless it's important in game situations like delivering body checks, receiving body checks, battles along the boards, fightings and resisting injuries. Players of great height and weight will impact the physical value even more.
     
    ### Spirit
    The spirit rating is short for fighting spirit and is a measure of the player's courage, grit and with what intensity the player plays the game. The spirit value has a very diverse area of use in the game. Depending on the chosen tactic it may be used both offensively and defensively during the game. It's also used in various game situations like body checking, battling for loose pucks and fightings. It's also a vital part of the mental game and influences leadership, how well the player keeps cool when agitated and how well he can handle pressure and setbacks. It's also influences how much effort the player puts into training sessions.
     
    ### Endurance
    The endurance rating is a measure of how much effort the player can handle during the game before being fatigued. The endurance rating will also influence how fast the player will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Face-offs
    The face-offs rating is simply a measure of how good the player is at taking face-offs. Mostly used by centers.
     
    ## Goalie ratings{{skills}}
    Goalies have their own set of ratings to display strengths and weaknesses.
     
    ### Overall
    Just like the player overall the goalie overall is a weighted summary of the goalie's ratings only used as a comparable value.
     
    ### Reflexes
    The reflexes rating is a measure of how fast the goalie reacts to incoming shots. Since goalies often get very little time to react when opponents deflect shots or blocks the goalie's view this rating is vital when stopping shots.
     
    ### Positioning
    The positioning rating tells how well the goalie can cover angles and position himself in the goal. It's also a measure of how well the goalie can stand his ground which is making this value a multifaceted rating useful in most situations. Goalies of great height and weight will add another dimension to the positioning value.
     
    ### Puck control
    The puck control rating is a measure of how well the goalie handles rebounds and loose pucks in front of the goal. This is important to prevent the opponent from regaining puck possession or bang in a loose puck in front of the net.
     
    ### Puck handling
    The puck handling skills is how well the goalie can make saves with the stick and handle his stick with the puck. The latter is useful when the goalie acts as an extra defensemen intercepting the puck behind his own net both to prevent scoring opportunities but also to quickly set up plays and get the offense going.
     
    ### Athletic
    This is a measure of the goalie's agility and the ability to make those impossible saves when the goalie is out of position or down on the ice. It's also a measure of the goalie's ability to quickly move from post to post. Goalies of great height and weight will have a bigger challenge when making athletic saves.
     
    ### Endurance
    The endurance rating is a measure of how much effort the goalie can handle during the game before being fatigued. The endurance rating will also influence how fast the goalie will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Spirit
    The goalie's spirit influences of how well the goalie can handle pressure and setbacks during a game. It's also a measure of the goalie's courage when fighting for loose pucks in front of the net. It's also influences how much effort the goalie puts into training sessions.
  12. Like
    GamePlanHockey got a reaction from Deadwing in Tactics [DONE]   
    Updated October 28, 2019
     
    ## Tactics
    Tactics are an important part of creating a successful team. There are a number of aspects to consider when choosing tactics. First you need to evaluate what your roster's strengths and weaknesses are. Depending on your roster some tactics may be a better fit than others. You may also want to consider your opponents' tactics and choose a tactic that may give you the upper hand when facing them. Some tactics work better against certain tactics and vice versa. See explanations of the different tactics below.
     
    There are different tactics used depending on game situation; Equal strength and Special teams (Powerplay and Penalty kill). On equal strength you actually use two different tactics; One that your team will use offensively when trying to score goals and One that your team will use to obstruct and prevent your opponent's scoring chances.
     
    In addition to these tactics there are also a few different styles of play that impact the game performance in different ways; Fair play and Team focus settings. More below.
     
    To change tactics choose Tactics from the Action menu on your team page.
     
    ### Equal strength - Offensive tactics
     
    #### Puck Possession
    An offensive strategy in which a team having the puck and keeping control of it until you can gain the flow by regrouping. Patient teams will cycle in offensive zone until something opens up on the weak side of the ice.
     
    To be successful at this tactic you should look for players with great passing, puck handling and skating skills. You also want to have a few snipers that really can shoot the puck.
     
    To defend against this tactic you should try to play an aggressive style of play with high pressure and combine with defensive-smart players that also can skate well. Your defensemen should also be able to box out opponents and keep clear in front of the net. Goalies with great reflexes are invaluable when facing a puck possession team but they will also need to be well positioned, be able to control all rebounds and quickly move from post to post.  
     
    #### Transition rushes
    A strategy where a team tries to go on the rush creating for example 2-on-1s often starting with a quick long pass from the defensive zone. Not necessary a defensive style of play, instead the strategy is to outnumber the opponent by quickly setup an offensive play and enter the attacking zone with great speed.
     
    In order to succeed in this tactic you'll need fast skaters, especially fast forwards, and players with great passing skills in order to quickly set up a play. You'll also need players with great puck handling skills to get by opponents and players that can finish a 2-on-1 with a one-timer shot or to deke the goalie in a breakaway.
     
    When defending against this tactic a more defensive and passive approach may be appropriate to prevent the opponent from advancing too fast into the neutral and offensive zone. Your players should also have great skating skills in order to keep up with the opponent in the event of an attack. Also defensive smart players can read the opponent early and intercept the pass attempt. When facing 2-on-1s or even breakaways goalies need to be very agile and be able to move quickly sideways to make the save.
     
    #### Crash the net
    An aggressive strategy in which a forward charges towards the opponent's net in hopes of deflecting a shot, banging a loose puck in, obstructing the goaltender's view, or simply creating mayhem that could lead to a scoring chance for his team.
     
    If you're considering this style of play you'll need tough forwards that can overpower the defensemen and that isn't afraid to jump right into heavy traffic in front of the net. In addition to this your players need to make shots and dumps (passes) from decent angles and have enough stick handling skills to be able to deflect shots and make the most of rebounds.
     
    When facing an opponent that have this style of play the best way is to try to keep the opponent away from center ice and to outnumber the opponent in your own zone. Strong physical players are preferred and goalies need to be strong in their positioning, stay calm and control every rebound.
     
    #### Dump and chase
    An offensive strategy in which a team shoots (or "dumps") the puck into the attacking zone and aggressively pursues it in hopes of retrieving possession and setting up a scoring chance. Most effective for teams with enough speed and size to force opposing defensemen off the puck. On the downside the dump and chase is a quite non creative play and can be easily read by opponents.
     
    To be successful at this tactic you'll need gritty players with good skating skills that ain't afraid to both receive and deliver hits near the boards behind the net. They also need decent passing and shooting skills once they retrieved possession of the puck to setup a pass to a player in front of the net.
     
    To defend against this tactic it's important to not be too passive and stationary. By back checking and putting at least some pressure on the opponent you will in combination with strong and tough defensemen have a good chance of preventing them from regain puck possession. Goalies with good puck handling skills may also help to clear dumped pucks in the defensive zone.
     
    ### Equal strength - Defensive tactics
     
    #### Conservative trap
    The trap consists of one forechecker in deep and four skaters lined up along the blueline forming a four man wall to prevent the opposing offense from advancing into the neutral zone.
     
    This tactic is effective against counter attacks and tactics that try to find their way into center ice. On the down side your team may become quite stationary making them vulnerable for opponents with a more non creative direct style of play.
     
    If you're considering this tactic look for defensive minded players that also can play tough.
     
    #### Aggressive forecheck
    The aggressive forecheck causes the opposing team to fail in their defensive assignments since the four skaters down low aggressively attacking the puck in waves.
     
    The tactic forces teams with a passing style of play to make bad decisions but at the same time leaving the team more vulnerable to teams going for counter attacks and to outnumber their opponents.
     
    Players in this tactic need to be able to work hard, skate fast body check the opponent.
     
    #### Moderate forecheck
    The moderate forecheck consists of one forechecker down low, two forecheckers high and two defensemen back in the neutral zone. The basic idea is to funnel the offensive team to the outside, away from center ice and cut off passing lanes.
     
    This tactic is effective against teams that are trying to find their way into center ice or more non creative plays. The team may however be vulnerable for highly skilled passing plays.
     
    The team needs a combination of players where forwards need to be good skaters and be able to work hard and tough defensive players.
     
    #### Left wing lock
    The left wing lock always allows an offensive player to be used as a defensive safety valve. This allows the best skaters to be aggressive, but whenever there is a possibility of a transition from offense to defense, there is a third guy high to eliminate odd-man rushes in the goalie’s direction.
     
    This tactic will keep opponents away from center ice and preventing the opponent to outnumber the team in the defensive zone. Teams with a more patient passing play may however find weaknesses in the defence.
     
    Players should be able to play tough, work hard and to take good defensive decisions. Forwards, except the Left Wing, also need to have good skating skills. 
     
    #### Spread
    In the spread, once the opponent takes the puck behind his net, a forechecking winger moves from the right to flush him out. The other winger then moves from the opposite side and forces the enemy skater to get rid of the puck.
     
    The tactic work well against puck controlling teams but may open up space in the neutral zone making the team vulnerable for counter attacks and allowing opponents into center ice.
     
    The forwards forechecking should have great skating skills and be able to play tough and work hard. The defensemen in this system should have great defensive skills but also be able to play tough.
     
    ### Powerplay tactics
    During powerplay it can be wise to study in which direction your players are handed/shoots.
     
    #### Umbrella
    Three players near the blue-line forming a high triangle and two players low in the slot parallel to the goal line. The idea is to get the puck to the middle of the ice for hard blasts from the point.
     
    To be successful at this tactics you will really need to have good shooters, especially on the blue line. Forwards in front of the net should also be able to deflect pucks and play tough to obstruct the goalie.
     
    To defend against this tactic you'll need a strategy that cover most shooting angles and at the same time boxes out opponents in front of the net. You'll need defensive players able to read the opponent and be able to play tough in front of the net. Goalies must rely on a combination of reflexes and good positioning in order to stop pucks.
     
    #### Overload
    Overload aims to outnumber the other team along the half boards, thus creating a lot of three on two scenarios. The idea is to constantly cycle the puck and create a lot of movement down low, which causes defensive breakdowns.
     
    To succeed in this tactic you'll need players with good passing, skating and puck handling. 
     
    To defend against this style of tactic you'll need to keep the box together with players that are smart defensively and that both can skate and play tough. Goalies need good reflexes and be able to quickly move from post to post.
     
    #### The 1-3-1
    This strategy creates four triangles to pass around and take one-timer shots. This system forces the defense to focus on the middle players causing the PK to shrink.
     
    In order for this tactic to work you'll need great passing och puck handling skills among all players while moving around the puck. You also need players being able to take one-timer shots.
     
    To defend against the 1-3-1 you need to cover angles and put pressure on the opponent causing them to make mistakes. Your players should be smart defensively and being able to skate and work hard. Goalies rely on great reflexes and swiftly switching position.
     
    #### Spread
    The aim of the Spread is to overrun the slot with forwards and outnumber penalty killers down low. Causes opponent to abandon the blue-line, which allows your d-men to come in for one-timers.
     
    This tactic requires forwards that can play tough, work hard but at the same time set up a play. Defensemen should have a great shot.
     
    In order to defend against this tactic you'll need to keep your box together and perhaps put some pressure on the player with the puck. In addition to this your players should not be afraid to play very tough. Goalies with good positioning and that can control rebounds are invaluable when facing this tactic.
     
    ### Penalty kill tactics
     
    #### Diamond
    A strategy to cover shooting angles. A high forward is set up to defend against the power play quarterback, another forward and a d-man take the guys atop the circles and a low d-man covers the slot.
     
    This tactic is effective against shooting strategies in power play. Your players should be able to read the opponent plays and skate well to cover most angles. The defensemen need to be able to play tough in front of the net.
     
    The tactic can make your team vulnerable for power play strategies where the opponent are trying to outnumber your team finding their way in to the center ice.
     
    #### Simple Box
    The tactic basically allowing the other team to have the puck so long as they are along the perimeter. Using this strategy is more about having good stick work and not chasing after the puck carrier.
     
    This tactic will defend center ice making it hard for opponents crashing the net. Your players need to be strong defensively and box out the opponent by playing tough in front of the net.
     
    On the downside shooting strategies may punish your team and block the sight for your own goalie.
     
    #### Wedge
    Three collapsing players in the slot in a triangle formation while the extra manis free to run around and create havoc along the perimeter. Since this formation is always rotating, every skater needs to be aware of the responsibilities of every position they rotate into.
     
    This tactic puts pressure on the opponent forcing them to make mistakes when trying to find a pass into the slot. Players need a combination of good skating and defensive skills but also being able to work hard. On the downside it won't work as well when facing teams with a more patient approach or a strategy where shots are mostly coming from the point.
     
    ### Tactics familiarity
    Although there are benefits to adjust your tactic for each opponent your team will suffer when it comes to tactics familiarity. By sticking to one or a few different tactics your team will learn and eventually be experts on the chosen tactics. This may give your team advantages in certain game situations where your more experienced players are more likely to benefit.
     
    ### Fair play
    Instruct your team on how much they should push the boundaries of the rules to gain an advantage. The dirtier your team style of play the more likely is your players to take penalties. You can set the fair play style into five different ranks.
     
    #### Safe
    The players will avoid penalties at all costs. However, this may cause the opponent to gain great advantages in the physical play.
     
    #### Fair
    The players will hold back to avoid penalties and only play as tough as absolutely necessary. This may cause the opponent to gain some advantages in the physical play,
     
    #### Normal
    The players will play tough when necessary but will try to avoid any unnecessary penalties.
     
    #### Hard
    The players will play tough as often as possible. They will try to get the opponent out of balance. This will give them an advantage but it may cause more penalties.
     
    #### Dirty
    The players will play very tough and cheap shot the opponent to get them out of balance. This may cause many penalties but also give them a great advantage.
     
    ### Team focus
    Your team focus will set your team to an offensively, defensively or balanced style of play. This may also be varied depending on game situation. There are possibility to adjust your team focus depending on your team is ahead or below.
     
    Also note that if your team are set to, for example, an all offensive style of play for too long they may eventually start feeling uncomfortable in their defensive duties.
     
    #### Very defensive
    Players only focus on defence. All players will participate in the defensively play.
     
    #### Defensive
    Players won't take any chances when going on attack.
     
    #### Normal
    Players will go on attack when possible but doesn't ignore their defensive responsibilities.
     
    #### Offensive
    Players will go on attack as often as they can.
     
    #### Very offensive
    Players only focuses on going on attack. All players will participate in the attack to create a scoring chance.
  13. Like
    GamePlanHockey got a reaction from rainsilent in Tactics [DONE]   
    Updated October 28, 2019
     
    ## Tactics
    Tactics are an important part of creating a successful team. There are a number of aspects to consider when choosing tactics. First you need to evaluate what your roster's strengths and weaknesses are. Depending on your roster some tactics may be a better fit than others. You may also want to consider your opponents' tactics and choose a tactic that may give you the upper hand when facing them. Some tactics work better against certain tactics and vice versa. See explanations of the different tactics below.
     
    There are different tactics used depending on game situation; Equal strength and Special teams (Powerplay and Penalty kill). On equal strength you actually use two different tactics; One that your team will use offensively when trying to score goals and One that your team will use to obstruct and prevent your opponent's scoring chances.
     
    In addition to these tactics there are also a few different styles of play that impact the game performance in different ways; Fair play and Team focus settings. More below.
     
    To change tactics choose Tactics from the Action menu on your team page.
     
    ### Equal strength - Offensive tactics
     
    #### Puck Possession
    An offensive strategy in which a team having the puck and keeping control of it until you can gain the flow by regrouping. Patient teams will cycle in offensive zone until something opens up on the weak side of the ice.
     
    To be successful at this tactic you should look for players with great passing, puck handling and skating skills. You also want to have a few snipers that really can shoot the puck.
     
    To defend against this tactic you should try to play an aggressive style of play with high pressure and combine with defensive-smart players that also can skate well. Your defensemen should also be able to box out opponents and keep clear in front of the net. Goalies with great reflexes are invaluable when facing a puck possession team but they will also need to be well positioned, be able to control all rebounds and quickly move from post to post.  
     
    #### Transition rushes
    A strategy where a team tries to go on the rush creating for example 2-on-1s often starting with a quick long pass from the defensive zone. Not necessary a defensive style of play, instead the strategy is to outnumber the opponent by quickly setup an offensive play and enter the attacking zone with great speed.
     
    In order to succeed in this tactic you'll need fast skaters, especially fast forwards, and players with great passing skills in order to quickly set up a play. You'll also need players with great puck handling skills to get by opponents and players that can finish a 2-on-1 with a one-timer shot or to deke the goalie in a breakaway.
     
    When defending against this tactic a more defensive and passive approach may be appropriate to prevent the opponent from advancing too fast into the neutral and offensive zone. Your players should also have great skating skills in order to keep up with the opponent in the event of an attack. Also defensive smart players can read the opponent early and intercept the pass attempt. When facing 2-on-1s or even breakaways goalies need to be very agile and be able to move quickly sideways to make the save.
     
    #### Crash the net
    An aggressive strategy in which a forward charges towards the opponent's net in hopes of deflecting a shot, banging a loose puck in, obstructing the goaltender's view, or simply creating mayhem that could lead to a scoring chance for his team.
     
    If you're considering this style of play you'll need tough forwards that can overpower the defensemen and that isn't afraid to jump right into heavy traffic in front of the net. In addition to this your players need to make shots and dumps (passes) from decent angles and have enough stick handling skills to be able to deflect shots and make the most of rebounds.
     
    When facing an opponent that have this style of play the best way is to try to keep the opponent away from center ice and to outnumber the opponent in your own zone. Strong physical players are preferred and goalies need to be strong in their positioning, stay calm and control every rebound.
     
    #### Dump and chase
    An offensive strategy in which a team shoots (or "dumps") the puck into the attacking zone and aggressively pursues it in hopes of retrieving possession and setting up a scoring chance. Most effective for teams with enough speed and size to force opposing defensemen off the puck. On the downside the dump and chase is a quite non creative play and can be easily read by opponents.
     
    To be successful at this tactic you'll need gritty players with good skating skills that ain't afraid to both receive and deliver hits near the boards behind the net. They also need decent passing and shooting skills once they retrieved possession of the puck to setup a pass to a player in front of the net.
     
    To defend against this tactic it's important to not be too passive and stationary. By back checking and putting at least some pressure on the opponent you will in combination with strong and tough defensemen have a good chance of preventing them from regain puck possession. Goalies with good puck handling skills may also help to clear dumped pucks in the defensive zone.
     
    ### Equal strength - Defensive tactics
     
    #### Conservative trap
    The trap consists of one forechecker in deep and four skaters lined up along the blueline forming a four man wall to prevent the opposing offense from advancing into the neutral zone.
     
    This tactic is effective against counter attacks and tactics that try to find their way into center ice. On the down side your team may become quite stationary making them vulnerable for opponents with a more non creative direct style of play.
     
    If you're considering this tactic look for defensive minded players that also can play tough.
     
    #### Aggressive forecheck
    The aggressive forecheck causes the opposing team to fail in their defensive assignments since the four skaters down low aggressively attacking the puck in waves.
     
    The tactic forces teams with a passing style of play to make bad decisions but at the same time leaving the team more vulnerable to teams going for counter attacks and to outnumber their opponents.
     
    Players in this tactic need to be able to work hard, skate fast body check the opponent.
     
    #### Moderate forecheck
    The moderate forecheck consists of one forechecker down low, two forecheckers high and two defensemen back in the neutral zone. The basic idea is to funnel the offensive team to the outside, away from center ice and cut off passing lanes.
     
    This tactic is effective against teams that are trying to find their way into center ice or more non creative plays. The team may however be vulnerable for highly skilled passing plays.
     
    The team needs a combination of players where forwards need to be good skaters and be able to work hard and tough defensive players.
     
    #### Left wing lock
    The left wing lock always allows an offensive player to be used as a defensive safety valve. This allows the best skaters to be aggressive, but whenever there is a possibility of a transition from offense to defense, there is a third guy high to eliminate odd-man rushes in the goalie’s direction.
     
    This tactic will keep opponents away from center ice and preventing the opponent to outnumber the team in the defensive zone. Teams with a more patient passing play may however find weaknesses in the defence.
     
    Players should be able to play tough, work hard and to take good defensive decisions. Forwards, except the Left Wing, also need to have good skating skills. 
     
    #### Spread
    In the spread, once the opponent takes the puck behind his net, a forechecking winger moves from the right to flush him out. The other winger then moves from the opposite side and forces the enemy skater to get rid of the puck.
     
    The tactic work well against puck controlling teams but may open up space in the neutral zone making the team vulnerable for counter attacks and allowing opponents into center ice.
     
    The forwards forechecking should have great skating skills and be able to play tough and work hard. The defensemen in this system should have great defensive skills but also be able to play tough.
     
    ### Powerplay tactics
    During powerplay it can be wise to study in which direction your players are handed/shoots.
     
    #### Umbrella
    Three players near the blue-line forming a high triangle and two players low in the slot parallel to the goal line. The idea is to get the puck to the middle of the ice for hard blasts from the point.
     
    To be successful at this tactics you will really need to have good shooters, especially on the blue line. Forwards in front of the net should also be able to deflect pucks and play tough to obstruct the goalie.
     
    To defend against this tactic you'll need a strategy that cover most shooting angles and at the same time boxes out opponents in front of the net. You'll need defensive players able to read the opponent and be able to play tough in front of the net. Goalies must rely on a combination of reflexes and good positioning in order to stop pucks.
     
    #### Overload
    Overload aims to outnumber the other team along the half boards, thus creating a lot of three on two scenarios. The idea is to constantly cycle the puck and create a lot of movement down low, which causes defensive breakdowns.
     
    To succeed in this tactic you'll need players with good passing, skating and puck handling. 
     
    To defend against this style of tactic you'll need to keep the box together with players that are smart defensively and that both can skate and play tough. Goalies need good reflexes and be able to quickly move from post to post.
     
    #### The 1-3-1
    This strategy creates four triangles to pass around and take one-timer shots. This system forces the defense to focus on the middle players causing the PK to shrink.
     
    In order for this tactic to work you'll need great passing och puck handling skills among all players while moving around the puck. You also need players being able to take one-timer shots.
     
    To defend against the 1-3-1 you need to cover angles and put pressure on the opponent causing them to make mistakes. Your players should be smart defensively and being able to skate and work hard. Goalies rely on great reflexes and swiftly switching position.
     
    #### Spread
    The aim of the Spread is to overrun the slot with forwards and outnumber penalty killers down low. Causes opponent to abandon the blue-line, which allows your d-men to come in for one-timers.
     
    This tactic requires forwards that can play tough, work hard but at the same time set up a play. Defensemen should have a great shot.
     
    In order to defend against this tactic you'll need to keep your box together and perhaps put some pressure on the player with the puck. In addition to this your players should not be afraid to play very tough. Goalies with good positioning and that can control rebounds are invaluable when facing this tactic.
     
    ### Penalty kill tactics
     
    #### Diamond
    A strategy to cover shooting angles. A high forward is set up to defend against the power play quarterback, another forward and a d-man take the guys atop the circles and a low d-man covers the slot.
     
    This tactic is effective against shooting strategies in power play. Your players should be able to read the opponent plays and skate well to cover most angles. The defensemen need to be able to play tough in front of the net.
     
    The tactic can make your team vulnerable for power play strategies where the opponent are trying to outnumber your team finding their way in to the center ice.
     
    #### Simple Box
    The tactic basically allowing the other team to have the puck so long as they are along the perimeter. Using this strategy is more about having good stick work and not chasing after the puck carrier.
     
    This tactic will defend center ice making it hard for opponents crashing the net. Your players need to be strong defensively and box out the opponent by playing tough in front of the net.
     
    On the downside shooting strategies may punish your team and block the sight for your own goalie.
     
    #### Wedge
    Three collapsing players in the slot in a triangle formation while the extra manis free to run around and create havoc along the perimeter. Since this formation is always rotating, every skater needs to be aware of the responsibilities of every position they rotate into.
     
    This tactic puts pressure on the opponent forcing them to make mistakes when trying to find a pass into the slot. Players need a combination of good skating and defensive skills but also being able to work hard. On the downside it won't work as well when facing teams with a more patient approach or a strategy where shots are mostly coming from the point.
     
    ### Tactics familiarity
    Although there are benefits to adjust your tactic for each opponent your team will suffer when it comes to tactics familiarity. By sticking to one or a few different tactics your team will learn and eventually be experts on the chosen tactics. This may give your team advantages in certain game situations where your more experienced players are more likely to benefit.
     
    ### Fair play
    Instruct your team on how much they should push the boundaries of the rules to gain an advantage. The dirtier your team style of play the more likely is your players to take penalties. You can set the fair play style into five different ranks.
     
    #### Safe
    The players will avoid penalties at all costs. However, this may cause the opponent to gain great advantages in the physical play.
     
    #### Fair
    The players will hold back to avoid penalties and only play as tough as absolutely necessary. This may cause the opponent to gain some advantages in the physical play,
     
    #### Normal
    The players will play tough when necessary but will try to avoid any unnecessary penalties.
     
    #### Hard
    The players will play tough as often as possible. They will try to get the opponent out of balance. This will give them an advantage but it may cause more penalties.
     
    #### Dirty
    The players will play very tough and cheap shot the opponent to get them out of balance. This may cause many penalties but also give them a great advantage.
     
    ### Team focus
    Your team focus will set your team to an offensively, defensively or balanced style of play. This may also be varied depending on game situation. There are possibility to adjust your team focus depending on your team is ahead or below.
     
    Also note that if your team are set to, for example, an all offensive style of play for too long they may eventually start feeling uncomfortable in their defensive duties.
     
    #### Very defensive
    Players only focus on defence. All players will participate in the defensively play.
     
    #### Defensive
    Players won't take any chances when going on attack.
     
    #### Normal
    Players will go on attack when possible but doesn't ignore their defensive responsibilities.
     
    #### Offensive
    Players will go on attack as often as they can.
     
    #### Very offensive
    Players only focuses on going on attack. All players will participate in the attack to create a scoring chance.
  14. Like
    GamePlanHockey got a reaction from rainsilent in Roster, Captains and Lineup [DONE]   
    Updated October 28, 2019
     
    ## Roster
    A team's roster is all the players on the team. To create a complete lineup for each game you'll need to dress 2 goalies, 6 defencemen, 4 centers and 8 forwards. But it can be wise to keep a greater roster in case of injuries. A suitable roster could be something like 3 goalies, 8 defencemen, 6 centers and 10 forwards.
     
    ### Team captains
    Each team have three player assigned as the team captains where one is the main captain and the other two are named assistant captains. These players will have a large impact on the team's culture and winning instinct. They will also help the rest of the players handling pressure during games and preventing the team from underestimate their opponents.
     
    ## Lineup
    A lineup consists of four forward lines, three defenceman pairings, two powerplay units and two penalty kill units. The forward lines and defensive pairings have settings where you can assign desired ice-time and focus area. See below.
     
    To edit your lineup choose Lineup from the Action menu on your Team page. 
     
    ### Swap and replace a player
    To swap and insert players - click the jersey of the player. When replacing a player a window opens that allows you to browse your entire roster divided into each position. This view displays three ratings for each player but the player's name is clickable for full info just as normal. Also note that you can customise which three ratings to display by using the dropdown found at the top of this view. Click the player jersey in the roster view to insert the player. You can also click the cancel button at the bottom to return to the lineup view.
     
    ### Ice time
    You set ice time for each forward line and each defenceman pairing. The ice-time is set in percentage of a whole game requiring that all lines adds up to 100% and all pairings adds up to 100%. For example, a defensemen pairing given 50% ice-time will get approx 30 minutes of ice-time each game. Note that this is an approximate value. Depending on turn of events, such as penalties, in the game this may vary to some extent.
     
    Depending on the amount of ice-time given your players may be fatigued. Players with great endurance can handle more ice-time. Note that fatigued players have a higher injury risk than healthy ones.
     
    ### Line focuses
    By setting the line focus you can give the line a specific duty and role in the game. Each line focus has an upside but also a downside. You can combine them in any way you want, for example your first line is set to a scoring line and your fourth line is set to an energy line.
     
    It's important to assign the right type of players to a line focus. Not every role is a good fit. More below.
     
    To edit the line focus open the Line Settings menu found at the top of each line.
     
    #### Scoring
    A scoring line's duty is to score goals. The line will focus on creating scoring chances and trying to control the puck as much as possible. To be successful in this line focus you'll need players that is a good fit in your offensive tactic and include roles like Playmaker, Sniper or Powerforward. 
     
    If successful at their line focus the line will create more scoring chances and hopefully create some offensive momentum for the whole team. On the downside the line may become vulnerable defensively.
     
    #### Two-way
    The two-way line will focus on both scoring and defensive duties. It will require players that will do great in both your offensive and defensive tactics. Roles like Two-way, Playmaker, Sniper, Powerforward or Grinder is a good fit.
     
    If successful your line will create momentum for your team both offensively and defensively depending on game situation.
     
    #### Checking
    A checking line is often matched against an opponent's first in an effort to reduce their scoring, and physically and mentally wear them down. Player's in this line requires great defensively skills in your chosen tactic but also great body checking skills and not being afraid to play dirty. Fitting roles are Grinder, Enforcer, Two-way and Powerforward.
     
    If successful in their line focus they will create defensive momentum for your team but at the same time weaken the opponents offensive momentum. The opponent's players may also get agitated by the checking line making them unfocused.
     
    On the downside this type of line will not be as productive offensively and may even weaken the whole teams offensive momentum during the game.
     
    #### Energy
    Usually the fourth line on a team where the energy line's duty is to play physical and give your team a boost. You'll need gritty players that can body check and skate fast. Fitting roles are Enforcer, Grinder and Powerforward.
     
    If successful at their line duties the line will create some good momentum for your team, especially if your team is in a downwards trend or in a slump. On the downside the line won't create that many scoring chances.
     
    ### Defensive pair focuses
     
    #### Support offense
    Defensemen pairings set to this focus will be highly involved in the team's offense both by moving the puck into the offensive zone and by participating in offensive rushes. The assigned defensemen n need to be able to handle the chosen offensive tactic well and preferable assigned to an Offensive or Two-way role.
     
    If successful the team will gain more offensive momentum but also be more vulnerable for odd man rushes.
     
    #### Stay at home
    A stay-at-home pairing will focus on the defense and to obstruct the opponent's offense. Defensemen on this focus assignment need to be good body checkers and have do well in the chosen defensive tactic. Preferred roles are stay-at-home or two-way defensemen.
     
    If successful this pairing focus will inspire its own team defensively and at the same time weaken their opponent's offensive momentum.
     
    #### Match line
    If your defensemen pairing is set to match line they will adjust their focus depending on the forward line they are currently playing with. That means that defensemen in this focus assignment need to be able to handle both your offensive and defensive tactics well. Two-way defensemen are preferred.
     
    If successful the defensemen pairing will reenforce the forward lines focus assignment.
     
    #### Dynamic
    The dynamic defensemen pairing will try to combine both offensive and defensive duties. This means that you'll need defensemen that have enough skills to handle both your offensive and defensive tactics. Two-way defensemen are preferred.
     
    If successful your pairing will create momentum for your team both offensively and defensively depending on game situation.
     
    ### Special teams
    Both powerplay and penalty kill has two units where the first unit automatically is the main choice and is given more ice-time. If those players are fatigued during the game the second unit is used. Normally the first unit is used approx two thirds of the time. Also note that you may very well use a forward on one of your defensemen positions in powerplay.
     
    ### Goalies
    The lineup also has two goalie positions where you can assign the starter and backup goalie. The backup goalie is used if your starter is injured or having a very bad performance and is replaced during the game. 
  15. Like
    GamePlanHockey got a reaction from rainsilent in Player roles [DONE]   
    Updated October 28, 2019
     
    ## Player roles
    Player roles are very much like a job description where a player is instructed to focus their game to certain areas. This will let you control which players that are involved in different game situations. 
     
    What roles that fit a player depends on the player's skills. Check the profile tab of the player page to see what roles that fits a player. Also note that by assigning a role to a player he will evaluate his game performance by that role which in the end will impact his confidence.
     
    Roles are also an important factor when setting your forward line focus or defensemen pairing focus on your lineup. See lineup for more info regarding line and pairing focus. 
     
    To assign a role to a player access Player roles from the Action menu on your team page. 
     
    ### Playmaker
    A playmaker's job is to create scoring chances for his team. If you assign this role to a player he will try to have a lot of puck possession and focus mostly on offense. Others on your team will also try to run as many offensive plays through him as possible. 
     
    Characteristic skills for a playmaker are passing and puck handling.
     
    A player with this role may be unhappy if not given enough ice-time or not producing enough scoring chances and points. 
     
    ### Sniper
    The sniper's job is to score goals. Plain and simple. Players assigned to this role will focus on offense and will try to find open space in the offensive zone to make themselves available for passes. Teammates setting up plays will also keep an extra eye open on where to find the snipers.
     
    Characteristic skills for a sniper are shooting and puck handling.
     
    Players in this role may lose confidence if not scoring enough goals or not being given enough ice-time to at least create a decent amount of shots on goal.
     
    ### Power forward
    A power forward's role is to provide both scoring capabilities and toughness to a team. Players in this role will try to take a lot of shots on goal, body check the opponent when possible and will not be afraid to defend his teammates in fights.
     
    Characteristic skills for a power forward are shooting and physical.
     
    When looking back to his game performance power forwards will especially evaluate the number of points and hits during the game. As all producing roles a power forward will also demand enough ice-time to fulfil his assignment.
     
    ### Two-way
    A two-way forward has responsibilities in both end of the ice. They are instructed to set up offense when possible but also be the one taking the lead on the defense. This will require that the player can handle all aspects of the game.
     
    Characteristic skills for a two-way are defence and passing.
     
    Players in this role will be looking for producing points and having a good +/- at the end of each game. They will also require ice-time to be able to do their job properly.
     
    ### Grinder
    A grinder is a player that focuses more on hard work and checking than scoring. That means that players in this role will help the team more defensively than offensively.
     
    Characteristic skills for a grinder is skating and spirit
     
    To feel happy about their game performance grinders needs to be credited with hits and takeaways. Since grinders are usually used in the third and fourth lines they won't demand a lot of ice-time.
     
    ### Enforcer
    An enforcer's job is to deter and respond to dirty or violent play by the opposition. When such play occurs, the enforcer is expected to respond aggressively, by fighting or checking. Enforcer know their role and won't require much ice-time to do their job.
     
    Characteristic skills for an enforcer is physical and spirit.
     
    ## Defensemen roles
     
    ### Offensive
    An offensive defenseman's job is to create scoring chances and produce points for his team. Offensive defensemen will focus on offense, sometimes to the extent that they may neglect their defensive duties.
     
    Characteristic skills for an offensive defensemen is passing and shooting.
     
    Players in this role will look to produce points and scoring chances every game. That means that they will demand ice-time to do their job.
     
    ### Two-way
    Just like the two-way forward this role will have responsibilities in both end of the ice. The two-way defensemen will try to support the offense when possible but will always have his focus defensively first.
     
    Characteristic skills for a defensive defensemen is passing and defence.
     
    Two-way defensemen will require ice-time to perform well since they're expected to produce both points and have good +/- stats.
     
    ### Stay at home
    The stay-at-home-defensemen's job is to focus defensively and prevent the opponent from scoring. They will also play tough when possible but won't take part offensively very often.
     
    Characteristic skills for a stay-at-home defensemen is defence and physical.
     
    Stay-at-home defensemen are not requiring much ice-time but will look for hits and not allowing any goals in their game performance.
  16. Like
    GamePlanHockey got a reaction from Tyrod Gibson in Player ratings/skills [DONE]   
    Updated October 28, 2019
     
    ## Player ratings
    The player ratings (or skills) are a measure of how good the player is in the different aspects of the game. The ratings display the player's strengths and weaknesses. The importance of each of the player's ratings vary depending on game situation and chosen tactics. There are 9 different ratings for players and 7 ratings for goalies. Ratings ranks from 40 to 99.
     
    ### Overall
    The overall ratings is a summary of the player's ratings. This summary is never used in any game situation, it's only used as a comparable value. Note that the overall summary is weighted differently depending on the player's position and is not the average of all the player's ratings. 
     
    ### Skating
    The skating rating is a combined value of speed, acceleration and balance. The skating rating of importance in tactics requiring speed both offensively and defensively. It's also important in different game situations like delivering and dodging body checks. 
     
    ### Passing
    The passing rating is a measure of how accurate the player can pass the puck. It's also a measure of the player's split vision and offensive smartness. Passing is very important offensively when creating scoring chances almost in every tactic.
     
    ### Puck handling
    The player's puck handling is used when the player dekes and tries to get pass the opponent. It's also used when deflecting shots trying to score goals. Even if mostly used offensively it can be useful defensively when trying to intercept passes and loose pucks. 
     
    ### Shooting
    Shooting is a value of both power and accuracy. An out most important rating when trying to score goals in almost every tactic. 
     
    ### Defence
    The defence rating tells how good the player is defensively, how well he reads and predicts the game. It is also used to tell how good the player is at positioning, intercept passes, poke checking and avoid being hit. It's also used offensively to make safe passes to prevent giveaways. 
     
    ### Physical
    This is a measure of the player's physical strength and how well he makes use of it. The physical rating is used both offensively and defensively depending on chosen tactics. But regardless it's important in game situations like delivering body checks, receiving body checks, battles along the boards, fightings and resisting injuries. Players of great height and weight will impact the physical value even more.
     
    ### Spirit
    The spirit rating is short for fighting spirit and is a measure of the player's courage, grit and with what intensity the player plays the game. The spirit value has a very diverse area of use in the game. Depending on the chosen tactic it may be used both offensively and defensively during the game. It's also used in various game situations like body checking, battling for loose pucks and fightings. It's also a vital part of the mental game and influences leadership, how well the player keeps cool when agitated and how well he can handle pressure and setbacks. It's also influences how much effort the player puts into training sessions.
     
    ### Endurance
    The endurance rating is a measure of how much effort the player can handle during the game before being fatigued. The endurance rating will also influence how fast the player will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Face-offs
    The face-offs rating is simply a measure of how good the player is at taking face-offs. Mostly used by centers.
     
    ## Goalie ratings{{skills}}
    Goalies have their own set of ratings to display strengths and weaknesses.
     
    ### Overall
    Just like the player overall the goalie overall is a weighted summary of the goalie's ratings only used as a comparable value.
     
    ### Reflexes
    The reflexes rating is a measure of how fast the goalie reacts to incoming shots. Since goalies often get very little time to react when opponents deflect shots or blocks the goalie's view this rating is vital when stopping shots.
     
    ### Positioning
    The positioning rating tells how well the goalie can cover angles and position himself in the goal. It's also a measure of how well the goalie can stand his ground which is making this value a multifaceted rating useful in most situations. Goalies of great height and weight will add another dimension to the positioning value.
     
    ### Puck control
    The puck control rating is a measure of how well the goalie handles rebounds and loose pucks in front of the goal. This is important to prevent the opponent from regaining puck possession or bang in a loose puck in front of the net.
     
    ### Puck handling
    The puck handling skills is how well the goalie can make saves with the stick and handle his stick with the puck. The latter is useful when the goalie acts as an extra defensemen intercepting the puck behind his own net both to prevent scoring opportunities but also to quickly set up plays and get the offense going.
     
    ### Athletic
    This is a measure of the goalie's agility and the ability to make those impossible saves when the goalie is out of position or down on the ice. It's also a measure of the goalie's ability to quickly move from post to post. Goalies of great height and weight will have a bigger challenge when making athletic saves.
     
    ### Endurance
    The endurance rating is a measure of how much effort the goalie can handle during the game before being fatigued. The endurance rating will also influence how fast the goalie will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Spirit
    The goalie's spirit influences of how well the goalie can handle pressure and setbacks during a game. It's also a measure of the goalie's courage when fighting for loose pucks in front of the net. It's also influences how much effort the goalie puts into training sessions.
  17. Like
    GamePlanHockey got a reaction from Deadwing in Player ratings/skills [DONE]   
    Updated October 28, 2019
     
    ## Player ratings
    The player ratings (or skills) are a measure of how good the player is in the different aspects of the game. The ratings display the player's strengths and weaknesses. The importance of each of the player's ratings vary depending on game situation and chosen tactics. There are 9 different ratings for players and 7 ratings for goalies. Ratings ranks from 40 to 99.
     
    ### Overall
    The overall ratings is a summary of the player's ratings. This summary is never used in any game situation, it's only used as a comparable value. Note that the overall summary is weighted differently depending on the player's position and is not the average of all the player's ratings. 
     
    ### Skating
    The skating rating is a combined value of speed, acceleration and balance. The skating rating of importance in tactics requiring speed both offensively and defensively. It's also important in different game situations like delivering and dodging body checks. 
     
    ### Passing
    The passing rating is a measure of how accurate the player can pass the puck. It's also a measure of the player's split vision and offensive smartness. Passing is very important offensively when creating scoring chances almost in every tactic.
     
    ### Puck handling
    The player's puck handling is used when the player dekes and tries to get pass the opponent. It's also used when deflecting shots trying to score goals. Even if mostly used offensively it can be useful defensively when trying to intercept passes and loose pucks. 
     
    ### Shooting
    Shooting is a value of both power and accuracy. An out most important rating when trying to score goals in almost every tactic. 
     
    ### Defence
    The defence rating tells how good the player is defensively, how well he reads and predicts the game. It is also used to tell how good the player is at positioning, intercept passes, poke checking and avoid being hit. It's also used offensively to make safe passes to prevent giveaways. 
     
    ### Physical
    This is a measure of the player's physical strength and how well he makes use of it. The physical rating is used both offensively and defensively depending on chosen tactics. But regardless it's important in game situations like delivering body checks, receiving body checks, battles along the boards, fightings and resisting injuries. Players of great height and weight will impact the physical value even more.
     
    ### Spirit
    The spirit rating is short for fighting spirit and is a measure of the player's courage, grit and with what intensity the player plays the game. The spirit value has a very diverse area of use in the game. Depending on the chosen tactic it may be used both offensively and defensively during the game. It's also used in various game situations like body checking, battling for loose pucks and fightings. It's also a vital part of the mental game and influences leadership, how well the player keeps cool when agitated and how well he can handle pressure and setbacks. It's also influences how much effort the player puts into training sessions.
     
    ### Endurance
    The endurance rating is a measure of how much effort the player can handle during the game before being fatigued. The endurance rating will also influence how fast the player will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Face-offs
    The face-offs rating is simply a measure of how good the player is at taking face-offs. Mostly used by centers.
     
    ## Goalie ratings{{skills}}
    Goalies have their own set of ratings to display strengths and weaknesses.
     
    ### Overall
    Just like the player overall the goalie overall is a weighted summary of the goalie's ratings only used as a comparable value.
     
    ### Reflexes
    The reflexes rating is a measure of how fast the goalie reacts to incoming shots. Since goalies often get very little time to react when opponents deflect shots or blocks the goalie's view this rating is vital when stopping shots.
     
    ### Positioning
    The positioning rating tells how well the goalie can cover angles and position himself in the goal. It's also a measure of how well the goalie can stand his ground which is making this value a multifaceted rating useful in most situations. Goalies of great height and weight will add another dimension to the positioning value.
     
    ### Puck control
    The puck control rating is a measure of how well the goalie handles rebounds and loose pucks in front of the goal. This is important to prevent the opponent from regaining puck possession or bang in a loose puck in front of the net.
     
    ### Puck handling
    The puck handling skills is how well the goalie can make saves with the stick and handle his stick with the puck. The latter is useful when the goalie acts as an extra defensemen intercepting the puck behind his own net both to prevent scoring opportunities but also to quickly set up plays and get the offense going.
     
    ### Athletic
    This is a measure of the goalie's agility and the ability to make those impossible saves when the goalie is out of position or down on the ice. It's also a measure of the goalie's ability to quickly move from post to post. Goalies of great height and weight will have a bigger challenge when making athletic saves.
     
    ### Endurance
    The endurance rating is a measure of how much effort the goalie can handle during the game before being fatigued. The endurance rating will also influence how fast the goalie will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Spirit
    The goalie's spirit influences of how well the goalie can handle pressure and setbacks during a game. It's also a measure of the goalie's courage when fighting for loose pucks in front of the net. It's also influences how much effort the goalie puts into training sessions.
  18. Like
    GamePlanHockey got a reaction from AlexanderRasputin in Player profiles [DONE]   
    Updated: October 28, 2019
     
    ## Player profiles
    All players have a psychological profile that almost is of equal importance to the player's skills. The profile is divided into the following traits; Ego, Dirty, Leadership, Big games, Ambition and Greed. Each trait has different ranks that are also displayed in a color scheme (red, orange, blue, green). Depending on trait there may actually be no all good or bad values so don't be mistaken that all ranks displayed in green are equal to good.
     
    ### Ego
    This can be looked at as the general disposition that a player has. It mainly impacts teamwork and how much the team likes to play with each other. You want to have a good mix of the best but don't get too concerned about having a few of the worse ones on your roster.
     
    Ranks: Arrogant, Cocky, Responsible, Friendly, Compassionate.
     
    ### Dirty 
    This is how dirty a player plays the game. The dirtier a player is willing to play the more they push the boundaries of the rules to gain an advantage. That also mean they are more likely to take penalties, especially majors that aren't fighting majors.
     
    Ranks: Agitator, Tough, Respectful, Gentle.
     
    ### Leadership
    This is a take on how much of a leader presence the player can have in the locker room. This is mostly relevant for whom you want to make captains for your team. Players are ranked in two different leadership styles depending on their demeanour. The different leadership styles may be (or not be) appreciated by teammates.
     
    Ranks (style 1): Anonymous, Modest, Respected, Role model, True Leader
    Ranks (style 2): Egocentric, Childish, Impressive, Motivator, Commander
     
    ### Big Games
    This is a showing of how the player is likely to respond in big moments. The lower the ranking the more likely they are to make mistakes in big moments.
     
    Ranks: Nervous, Anxious, Stable, Determined, Heroic.
     
    ### Ambition
    This is a showing of how much interest the player has in the sport and how much they care about how good they are. This is mostly going to be used in conjunction with development to determine how good the player might get. This may also have an impact on how long of a career a player may have.
     
    Ranks: Lazy, Half-hearted, Enthusiastic, Purposeful, Ambitious.
     
    ### Greed
    Greed is a hidden value and influences how much the player will go for the highest bidder when negotiating contracts. It will also impact the player's career as a whole influencing when to retire and what leagues that may be of interest.
  19. Like
    GamePlanHockey got a reaction from Wendel Clark in Player ratings/skills [DONE]   
    Updated October 28, 2019
     
    ## Player ratings
    The player ratings (or skills) are a measure of how good the player is in the different aspects of the game. The ratings display the player's strengths and weaknesses. The importance of each of the player's ratings vary depending on game situation and chosen tactics. There are 9 different ratings for players and 7 ratings for goalies. Ratings ranks from 40 to 99.
     
    ### Overall
    The overall ratings is a summary of the player's ratings. This summary is never used in any game situation, it's only used as a comparable value. Note that the overall summary is weighted differently depending on the player's position and is not the average of all the player's ratings. 
     
    ### Skating
    The skating rating is a combined value of speed, acceleration and balance. The skating rating of importance in tactics requiring speed both offensively and defensively. It's also important in different game situations like delivering and dodging body checks. 
     
    ### Passing
    The passing rating is a measure of how accurate the player can pass the puck. It's also a measure of the player's split vision and offensive smartness. Passing is very important offensively when creating scoring chances almost in every tactic.
     
    ### Puck handling
    The player's puck handling is used when the player dekes and tries to get pass the opponent. It's also used when deflecting shots trying to score goals. Even if mostly used offensively it can be useful defensively when trying to intercept passes and loose pucks. 
     
    ### Shooting
    Shooting is a value of both power and accuracy. An out most important rating when trying to score goals in almost every tactic. 
     
    ### Defence
    The defence rating tells how good the player is defensively, how well he reads and predicts the game. It is also used to tell how good the player is at positioning, intercept passes, poke checking and avoid being hit. It's also used offensively to make safe passes to prevent giveaways. 
     
    ### Physical
    This is a measure of the player's physical strength and how well he makes use of it. The physical rating is used both offensively and defensively depending on chosen tactics. But regardless it's important in game situations like delivering body checks, receiving body checks, battles along the boards, fightings and resisting injuries. Players of great height and weight will impact the physical value even more.
     
    ### Spirit
    The spirit rating is short for fighting spirit and is a measure of the player's courage, grit and with what intensity the player plays the game. The spirit value has a very diverse area of use in the game. Depending on the chosen tactic it may be used both offensively and defensively during the game. It's also used in various game situations like body checking, battling for loose pucks and fightings. It's also a vital part of the mental game and influences leadership, how well the player keeps cool when agitated and how well he can handle pressure and setbacks. It's also influences how much effort the player puts into training sessions.
     
    ### Endurance
    The endurance rating is a measure of how much effort the player can handle during the game before being fatigued. The endurance rating will also influence how fast the player will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Face-offs
    The face-offs rating is simply a measure of how good the player is at taking face-offs. Mostly used by centers.
     
    ## Goalie ratings{{skills}}
    Goalies have their own set of ratings to display strengths and weaknesses.
     
    ### Overall
    Just like the player overall the goalie overall is a weighted summary of the goalie's ratings only used as a comparable value.
     
    ### Reflexes
    The reflexes rating is a measure of how fast the goalie reacts to incoming shots. Since goalies often get very little time to react when opponents deflect shots or blocks the goalie's view this rating is vital when stopping shots.
     
    ### Positioning
    The positioning rating tells how well the goalie can cover angles and position himself in the goal. It's also a measure of how well the goalie can stand his ground which is making this value a multifaceted rating useful in most situations. Goalies of great height and weight will add another dimension to the positioning value.
     
    ### Puck control
    The puck control rating is a measure of how well the goalie handles rebounds and loose pucks in front of the goal. This is important to prevent the opponent from regaining puck possession or bang in a loose puck in front of the net.
     
    ### Puck handling
    The puck handling skills is how well the goalie can make saves with the stick and handle his stick with the puck. The latter is useful when the goalie acts as an extra defensemen intercepting the puck behind his own net both to prevent scoring opportunities but also to quickly set up plays and get the offense going.
     
    ### Athletic
    This is a measure of the goalie's agility and the ability to make those impossible saves when the goalie is out of position or down on the ice. It's also a measure of the goalie's ability to quickly move from post to post. Goalies of great height and weight will have a bigger challenge when making athletic saves.
     
    ### Endurance
    The endurance rating is a measure of how much effort the goalie can handle during the game before being fatigued. The endurance rating will also influence how fast the goalie will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Spirit
    The goalie's spirit influences of how well the goalie can handle pressure and setbacks during a game. It's also a measure of the goalie's courage when fighting for loose pucks in front of the net. It's also influences how much effort the goalie puts into training sessions.
  20. Like
    GamePlanHockey got a reaction from Paul T in Player ratings/skills [DONE]   
    Updated October 28, 2019
     
    ## Player ratings
    The player ratings (or skills) are a measure of how good the player is in the different aspects of the game. The ratings display the player's strengths and weaknesses. The importance of each of the player's ratings vary depending on game situation and chosen tactics. There are 9 different ratings for players and 7 ratings for goalies. Ratings ranks from 40 to 99.
     
    ### Overall
    The overall ratings is a summary of the player's ratings. This summary is never used in any game situation, it's only used as a comparable value. Note that the overall summary is weighted differently depending on the player's position and is not the average of all the player's ratings. 
     
    ### Skating
    The skating rating is a combined value of speed, acceleration and balance. The skating rating of importance in tactics requiring speed both offensively and defensively. It's also important in different game situations like delivering and dodging body checks. 
     
    ### Passing
    The passing rating is a measure of how accurate the player can pass the puck. It's also a measure of the player's split vision and offensive smartness. Passing is very important offensively when creating scoring chances almost in every tactic.
     
    ### Puck handling
    The player's puck handling is used when the player dekes and tries to get pass the opponent. It's also used when deflecting shots trying to score goals. Even if mostly used offensively it can be useful defensively when trying to intercept passes and loose pucks. 
     
    ### Shooting
    Shooting is a value of both power and accuracy. An out most important rating when trying to score goals in almost every tactic. 
     
    ### Defence
    The defence rating tells how good the player is defensively, how well he reads and predicts the game. It is also used to tell how good the player is at positioning, intercept passes, poke checking and avoid being hit. It's also used offensively to make safe passes to prevent giveaways. 
     
    ### Physical
    This is a measure of the player's physical strength and how well he makes use of it. The physical rating is used both offensively and defensively depending on chosen tactics. But regardless it's important in game situations like delivering body checks, receiving body checks, battles along the boards, fightings and resisting injuries. Players of great height and weight will impact the physical value even more.
     
    ### Spirit
    The spirit rating is short for fighting spirit and is a measure of the player's courage, grit and with what intensity the player plays the game. The spirit value has a very diverse area of use in the game. Depending on the chosen tactic it may be used both offensively and defensively during the game. It's also used in various game situations like body checking, battling for loose pucks and fightings. It's also a vital part of the mental game and influences leadership, how well the player keeps cool when agitated and how well he can handle pressure and setbacks. It's also influences how much effort the player puts into training sessions.
     
    ### Endurance
    The endurance rating is a measure of how much effort the player can handle during the game before being fatigued. The endurance rating will also influence how fast the player will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Face-offs
    The face-offs rating is simply a measure of how good the player is at taking face-offs. Mostly used by centers.
     
    ## Goalie ratings{{skills}}
    Goalies have their own set of ratings to display strengths and weaknesses.
     
    ### Overall
    Just like the player overall the goalie overall is a weighted summary of the goalie's ratings only used as a comparable value.
     
    ### Reflexes
    The reflexes rating is a measure of how fast the goalie reacts to incoming shots. Since goalies often get very little time to react when opponents deflect shots or blocks the goalie's view this rating is vital when stopping shots.
     
    ### Positioning
    The positioning rating tells how well the goalie can cover angles and position himself in the goal. It's also a measure of how well the goalie can stand his ground which is making this value a multifaceted rating useful in most situations. Goalies of great height and weight will add another dimension to the positioning value.
     
    ### Puck control
    The puck control rating is a measure of how well the goalie handles rebounds and loose pucks in front of the goal. This is important to prevent the opponent from regaining puck possession or bang in a loose puck in front of the net.
     
    ### Puck handling
    The puck handling skills is how well the goalie can make saves with the stick and handle his stick with the puck. The latter is useful when the goalie acts as an extra defensemen intercepting the puck behind his own net both to prevent scoring opportunities but also to quickly set up plays and get the offense going.
     
    ### Athletic
    This is a measure of the goalie's agility and the ability to make those impossible saves when the goalie is out of position or down on the ice. It's also a measure of the goalie's ability to quickly move from post to post. Goalies of great height and weight will have a bigger challenge when making athletic saves.
     
    ### Endurance
    The endurance rating is a measure of how much effort the goalie can handle during the game before being fatigued. The endurance rating will also influence how fast the goalie will recover and how well he can resist injuries. It will also influence the effect of training intensity.
     
    ### Spirit
    The goalie's spirit influences of how well the goalie can handle pressure and setbacks during a game. It's also a measure of the goalie's courage when fighting for loose pucks in front of the net. It's also influences how much effort the goalie puts into training sessions.
  21. Like
    GamePlanHockey got a reaction from Paul T in Player roles [DONE]   
    Updated October 28, 2019
     
    ## Player roles
    Player roles are very much like a job description where a player is instructed to focus their game to certain areas. This will let you control which players that are involved in different game situations. 
     
    What roles that fit a player depends on the player's skills. Check the profile tab of the player page to see what roles that fits a player. Also note that by assigning a role to a player he will evaluate his game performance by that role which in the end will impact his confidence.
     
    Roles are also an important factor when setting your forward line focus or defensemen pairing focus on your lineup. See lineup for more info regarding line and pairing focus. 
     
    To assign a role to a player access Player roles from the Action menu on your team page. 
     
    ### Playmaker
    A playmaker's job is to create scoring chances for his team. If you assign this role to a player he will try to have a lot of puck possession and focus mostly on offense. Others on your team will also try to run as many offensive plays through him as possible. 
     
    Characteristic skills for a playmaker are passing and puck handling.
     
    A player with this role may be unhappy if not given enough ice-time or not producing enough scoring chances and points. 
     
    ### Sniper
    The sniper's job is to score goals. Plain and simple. Players assigned to this role will focus on offense and will try to find open space in the offensive zone to make themselves available for passes. Teammates setting up plays will also keep an extra eye open on where to find the snipers.
     
    Characteristic skills for a sniper are shooting and puck handling.
     
    Players in this role may lose confidence if not scoring enough goals or not being given enough ice-time to at least create a decent amount of shots on goal.
     
    ### Power forward
    A power forward's role is to provide both scoring capabilities and toughness to a team. Players in this role will try to take a lot of shots on goal, body check the opponent when possible and will not be afraid to defend his teammates in fights.
     
    Characteristic skills for a power forward are shooting and physical.
     
    When looking back to his game performance power forwards will especially evaluate the number of points and hits during the game. As all producing roles a power forward will also demand enough ice-time to fulfil his assignment.
     
    ### Two-way
    A two-way forward has responsibilities in both end of the ice. They are instructed to set up offense when possible but also be the one taking the lead on the defense. This will require that the player can handle all aspects of the game.
     
    Characteristic skills for a two-way are defence and passing.
     
    Players in this role will be looking for producing points and having a good +/- at the end of each game. They will also require ice-time to be able to do their job properly.
     
    ### Grinder
    A grinder is a player that focuses more on hard work and checking than scoring. That means that players in this role will help the team more defensively than offensively.
     
    Characteristic skills for a grinder is skating and spirit
     
    To feel happy about their game performance grinders needs to be credited with hits and takeaways. Since grinders are usually used in the third and fourth lines they won't demand a lot of ice-time.
     
    ### Enforcer
    An enforcer's job is to deter and respond to dirty or violent play by the opposition. When such play occurs, the enforcer is expected to respond aggressively, by fighting or checking. Enforcer know their role and won't require much ice-time to do their job.
     
    Characteristic skills for an enforcer is physical and spirit.
     
    ## Defensemen roles
     
    ### Offensive
    An offensive defenseman's job is to create scoring chances and produce points for his team. Offensive defensemen will focus on offense, sometimes to the extent that they may neglect their defensive duties.
     
    Characteristic skills for an offensive defensemen is passing and shooting.
     
    Players in this role will look to produce points and scoring chances every game. That means that they will demand ice-time to do their job.
     
    ### Two-way
    Just like the two-way forward this role will have responsibilities in both end of the ice. The two-way defensemen will try to support the offense when possible but will always have his focus defensively first.
     
    Characteristic skills for a defensive defensemen is passing and defence.
     
    Two-way defensemen will require ice-time to perform well since they're expected to produce both points and have good +/- stats.
     
    ### Stay at home
    The stay-at-home-defensemen's job is to focus defensively and prevent the opponent from scoring. They will also play tough when possible but won't take part offensively very often.
     
    Characteristic skills for a stay-at-home defensemen is defence and physical.
     
    Stay-at-home defensemen are not requiring much ice-time but will look for hits and not allowing any goals in their game performance.
  22. Like
    GamePlanHockey got a reaction from Kyle44 in Player reputation [DONE]   
    That's true, there are some extra reputation labels that are used depending on the player's career status and personality. Thanks for the heads up.
  23. Like
    GamePlanHockey got a reaction from Peekaboo in About help files (Want to contribute?)   
    Yes, the different player skills/ratings will be explained in the upcoming help files.
  24. Like
    GamePlanHockey got a reaction from Wick Schozen in About help files (Want to contribute?)   
    Yes, the different player skills/ratings will be explained in the upcoming help files.
  25. Like
    GamePlanHockey got a reaction from Kyle44 in [SOLVED] CPU Drafted Players   
    OK, great. Computer teams are designed to only sign new players if they have immediate roster needs, they will start checking their prospects if any of them would fill that need, if not they'll go for another player. But perhaps this design can be improved, it's not realistic to simply ignore a drafted player that could play at the team's level.