CTGames reacted to GM Games in [GM Games] ESPN story references General Manager (GM) Games
This week GM Games was contacted by Dave Wilson, Senior Editor of ESPN. Our conversation talked about the history of sports sims, the differences between AAA sporting titles, his family and the current simulation replays of events lost. It was an honor to be considered for reference.
For the organization, being at this since 2011, it is a milestone to receive the acknowledgement of the effort for sim sports lovers. It is with pleasure to share the article from ESPN for our users and hope more people find their way in to simulation sport gaming.
Dave references and chronicles many of the sports simulation developers we have been including on our website for years. You will find these games under our categories either by sport or platform in our navigation menu.
Unfortunately, it is an odd time for sports considering the loss of march madness, delay of major league baseball, and the postponed NBA and NHL playoff schedule. Let’s hope that we get the real thing back as soon as possible.
For those indoors and are learning about these games, you will find a list of free games here to try. Please join the GM Games discord server and tell us about your favorite games or career stories.
Signed, Chris, Director of GMGames.org
The post ESPN story references General Manager (GM) Games appeared first on GM Games - Sports General Manager Video Games.
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CTGames reacted to medical3072 in Adding Class to Depth Chart Screen
I'd like to see players' class (Fr., So., etc.) added as part of their description window in the depth chart. It'd be nice as a quick way to see how many starters are seniors and need to be replaced by subsequent recruiting classes.
CTGames reacted to MTorp90 in Ideas for features
I'm really missing a compoud score of relevant skills
When I do the Depth Chart I get a summary of their skills, but I'd rather have a compound score similar to Madden or other sports games or a rating similar to newer gens of FM.
Another thing that is absolutely critical for me to get is "Back" button so when I look at a player I can return to my entire roster instead of navigating through the panels
More transparency on recruiting, I have three options for players, how do they impact his interest? All players seem to be high or excellent in interest already
Lastly, pleasepleaseplease change TCU from Dallas to Fort Worth
CTGames got a reaction from Chris in Release of 0.5.4
Hi We are happy to announce the release of CT Football Manager Version 0.5.4. In this version the main focus has been on bug fixing, GUI updates and penalties The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/116125/biweekly-release-054 If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6 We hope you will enjoy the game Best Regards The DevTeam
CTGames reacted to Robmeister89 in Indoor Football Manager
Small update for those interested:
Simulation engine is almost done with a few exceptions. (Note: It was already pretty close but needed a few tweaks.)
1. I still need to implement strategies, currently the game chooses based on down and distance as well as field position.
2. I need to implement saving results and stats to the database.
Once I complete those (this is a slow process for me as previously mentioned due to time constraints) I might be ready for an alpha version for consumers to try it out. Much of the game is not completed but if results can be generated and saved at least I'll be ready to let people do testing.
CTGames reacted to historybeast in Team Reputation
One thing that I would like to be able to see is somebody work on making an algorithm for the implementation of teams reputation because something that we should get put into the game would be to have teams show accuracy with how they are represented from one school to the next.
For example, there needs to be some math formula to find out how somebody can take the stats from players as well as combined overall offensive and defensive numbers to create Ohio State at like at 90 overall versus somebody like Texas State that is 67.
So if somebody wants to get on top of that, it would be great.
CTGames reacted to Chris in Read this first
Hello and welcome to the bug section.
Here you can post any apparent bugs you find in the game and they shall be taken a look upon by the developer.
Few things to note before posting your bug report:
Always use the search function before posting a new bug to see if there is already a topic opened about it
Please state your bug in the following form:
Describe the bug:
Also include screenshots if possible.
Once you have submitted your post, wait for developer's reply. After the reply a moderator will change the title of your post with a correct prefix:
[WIP] = Work in progress (The cause of the bug is known and will be fixed with a future update)
[BUI] = The bug is under investigation (The cause of the bug is not known and will be taken closer look into)
[SOLVED] = The bug is fixed
[NA] = No action (The issue is not a bug or can not be reproduced. The topic will remain open for another week for additional comments before being moved, locked or deleted)
Once the bug is solved, the thread will be left open for a week, until the moderators will close it down and it will be moved to Solved Bugs sub forum.
CTGames reacted to Robmeister89 in Indoor Football Manager
As I already stated, I have done almost nothing on my game recently.. I hurt my back at the start of September, my college term started at that time as well, I then got sick with the flu... but just yesterday I finally implemented something I have been wanting to implement for a very long time.. the league calendar... its going to operate similarly to OOTPD games in that you will simulate one real-life day at a time (with the option to simulate multiple days of course).
Please note for this particular screenshot, Pembroke Pines has two teams, what you're seeing on the schedule is not an error. The teams are randomly generated currently so its possible for teams to have the same city (albeit its rare but its possible).
Here's the first version of that calendar showing off the league's games for the month:
CTGames reacted to SetonHallPirate in Ideas for features
One thing that is desperately needed is a way to auto-set depth charts. Otherwise setting your depth charts properly is a royal pain.
Also, just a note, partial scholarships do not exist in FBS college football. FBS football is a head-count sport, meaning that a penny in athletically-related financial aid counts as a full ride.
Otherwise, VERY promising-looking game.
CTGames got a reaction from Chris in Release of 0.4.3
We are happy to announce the release of CT Football Manager Version 0.4.3.
In this version we have mostly focused on optimizing the screen when simulating a game and changes to the logos and teams due to some potential legal issues.
The newest version can be downloaded at https://ct-games.itch.io/ct-football-manager/purchase
The newest devlog can be found here: https://ct-games.itch.io/ct-football-manager/devlog/101622/biweekly-release-043
If you wish to get more updates about the game please check out our Twitter account: https://twitter.com/CTGames6
Enjoy the game