Walter A. Donaldson

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  1. Like
    Walter A. Donaldson reacted to chowderhead9 in From Hell: The rise of the Vermilion Black Devils   
    What an interesting write-up -- it already has me hooked. I am really looking forward to seeing how this develops.
     
  2. Like
    Walter A. Donaldson reacted to AlexanderRasputin in From Hell: The rise of the Vermilion Black Devils   
    When a convoy of toned black BMWs rolls into the quiet Alberta town of Vermilion on an early spring morning in 2019, the locals have every right to be surprised. No one recalls an official visit to the town since it was formally inaugurated in 1906, a century ago, let alone a convoy flying the Russian imperial eagle.
    As the door of the lead BMW opens and an enigmatic figure in a leather jacket, jeans, and aviators strolls out and walks straight for the town hall, flanked by two prototypical burly ex-prison ZEKs, the locals’ confusion turns to a sense of palpable danger. The town mechanic, who had seen Eastern Promises many times, swears that the Russians have KGB tattoos and someone needs to call Trudeau right away lest the country become overrun by Putin, starting from this sleepy mining town. Of course, no one does anything. But when 15 minutes later the Russian walks out, now flanked by only one of his bodyguards, gets into the driver’s seat of the 7-Series, and drives away without a word or ceremony, the convoy sending rising clouds of red clay dust well into the morning sun - the fear turns to curiosity.
    This curiosity turns to bewilderment, when the mayor calls a town hall meeting that very afternoon. Beside her stands 190 cm, 100 kg of Fedor - “just Fedor”, as he says firmly - in a leather jacket, the prototypical Russian mafia thug, and as he stares ahead, stone-faced, the mayor explains that a young Russian by the name of Rasputin, with authorization from the government of Canada, has just bought a $20 million stake in the town. Before the crowd has a chance to process this figure, she adds that Vermilion is now the home of a professional hockey team, the Black Devils, with a new 13,000 seat arena and associated businesses to begin construction imminently.



    Autumn 2019, in the hero-city of Volgograd, Russia. It’s cold, unglamorous, and foreboding. Alexander Rasputin stands before a throng of international journalists, his customary aviators down. ITAR-TASS is here, as well as TSN. His goal is simple. “I want to conquer North American hockey. We start from the bottom. We take no prisoners. We give no room for “BUT”. We start from the lowest league, LIHL, we win every year. We move to the top. And then we win there. A war, to prove our strength. A true challenge, like the Summit series. My challenge to North American hockey”, he grins. To get to the GHL is one Five-Year Plan. To win in the GHL is the other.
    There are laughs that slowly die down, then shocked silence among the media. No team has ever accomplished the trek from the LIHL to the GHL in 5 seasons. The logistics behind such a feat are...improbable at best, a vodka-fueled daydream. No team in the billion-dollar NA professional sports has ever done this. The skill gap between the levels is massive. The roster turnover will be crippling. The financial weight, more so. The competition from established teams and the brutal 80-game season with a minimum time to build chemistry and team identity, thrice that.
    But Alexander comes from Volgograd, where the siege held in 1942, and carries with him the shadowy weight of the Rasputin name. Rumours fly that Alexander has a connection to the same wild sorcery that powered Grigory, the same sorcery that set in motion events that toppled an empire. Certainly, his reputation in the elite circles is not good. He is volatile, uncouth. He listens to Scandinavian metal. He wears jeans, leather jackets, and long hair like he is some kind of Peter Steele wannabe. He drinks too much, even for a Russian, and isn’t respectful of Orthodox beliefs. There are whispers of cults, women, and pagan rituals. Most write him off as one of a thousand spoiled degenerates living out opium dreams on the money of previous generations. But this opinion will change.



    A month later, Alexander again stands in front of nearly all of the 4,000 strong population of the town of Vermilion. “We are here to win at all costs” is his clear and slightly ominous message. Like most small Canadian towns, Vermilion is also a hockey town with a solid junior program, but this is on an entirely different level. There are misgivings. Alexander’s involvement is not trusted. Someone demands to know why he chose their community, of all places. 
     “During the war, my great-grandfather stood shoulder to shoulder with a Canadian soldier,” begins Rasputin. “This man had come to the Eastern Front to deliver supplies, and stayed to deliver the invaders from our land. Him and my great-grandfather survived Stalingrad together.” He pauses for emphasis, looks over the crowd. “And for that I owe him - and your town, his birthplace, much gratitude.” There is silence, then scattered applause which eventually overtakes the entire crowd. For the time being, at least, Alexander is one of them. 
     
    On the financial front, the new Russian owner delivers. Vermilion Black Devils are officially inaugurated as a professional hockey club in late 2019. A modern arena is built, the design strangely gothic, what some might claim as occult symbols decorating its hallways and a massive 10-metre basalt and crimson steel statue of a grinning, winged demon decorating its front gates. Colloquially known as “The Chasm”, Vermilion Park quickly fills with the sounds of skates hitting the ice and pucks hitting the net. Gold and black jerseys are paraded on hundreds of citizens, and despite the town’s name, these two colours are dominant on every storefront. Rallies take place on the streets, and a brand-new hockey academy is receiving hundreds of talented young prospects from around the province. The city, at least for now, has bought into Alexander’s vision. 
     
    But there is much work to be done. Alexander assumes the GM role, and Fedor the meaningful title of “Personnel Manager”. As a foundation for the team, the Black Devils franchise co-opts a struggling amateur regional hockey club. At practices, they are barely able to elevate the puck, and their skating is abysmal. Alexander spits, slams doors and spends a lot of his time growling at his iPhone, occasionally taking the ice himself. Fedor menacingly points at the underperforming players and cracks his knuckles. The season is a few short weeks away, and the team cannot decide if they are hockey players or sunflower seed farmers. The lone bright spot is the first Vermilion team captain, a Swedish teenager named Fritiof Bergland. His linemate, German prospect Nico Habib, also shows potential.

    After the first week of practices yield few results, Alexander flies to Russia, returning in 3 days with a familiar figure at his side, whose presence only seems to reinforce his backdoor connections. NHL legend Pavel Bure steps out of the black 7-Series, his mouth a hard line as he sees the backwater Canadian town with a shiny new arena and so far, nothing to show for it. But he looks at Alexander, who waits expectantly, and nods. That evening, Bure is announced as the club’s head coach and ambassador of its direct, Soviet-school offensive playstyle.

    Responding to the local reporters’ questions of whether the team’s goals can be achieved, he says laconically - “We will see.”
  3. Like
    Walter A. Donaldson got a reaction from Paul T in Ramblin' around New Haven   
    The New Haven Ramblers are a storied team, however this team returned under Don Werner, bringing along his old Pal Walter Donaldson as coach. The Town of New Haven has had teams since 1926. The team moved From Dalmeny where they were known as the Bad Apples to New Haven where they started out as the Whalers at the end of Season 3. Season 4 was an extremely successful year the Signings of New Captain Veteran Defenseman Assem Stanger, strong play from new defenseman Karel Rognon Fine work from veteran Center-turned-Right Winger Mackenzie Wagers, and the strong push by veteran goalie Dylan Deraspe, led to a second place finish and a promotion to the GHL. The Ramblers had a rough year in the GHL though they put up a good fight for twelfth but fell short, though it brought new regular faces, Defensemen Christian "Chris" Jorgenson and Yanick "Johnny" Guerrier, and Center Jayden-Dubois Quentin known to his teammate's as Jay. They finished 3rd the next year in the SHL, and won the playoffs on Deraspe's excellent goaltending, earning a second chance at the GHL. That second year started out well, with the Ramblers at 7th then top Scorer Houston "Howie" Mazurek went down with a severe injury knocking him off for 35 games, the team's offense sagged and they dropped to thirteenth place, they fought hard to get to twelfth, but they were a few points out. They had many Salary Problems, the Old reliables had aged, particularly Captain Assem Stanger, Jay Quentin, John Guerrier, and Chris Jorgenson. Though the team is aging in some parts, a new addition of Youth came into the Roster, namely Alpo "Al" Laitenen, Howie Mazurek, Urmas "Jim" Nurminen, Danick "Dan" McNally, Marcus "Marc" Godbois, and Aukusti "Artie" Lipponen seemed to be coming into their own. The future is uncertain for the Ramblers, they are an old team, with the Cracks starting to show but the Youngsters show great promise, and there are new Veterans starting to take shape in Roscoe Hartshorn, Matteo "Matt" Bellini, and Nathenial "Nate" Grieco. GM Werner Feel that the team needs to grow and let their youth take flight, with a promising future, The Era of Season 4-8 will be well remembered in Ramblers' fans memories.
  4. Like
    Walter A. Donaldson got a reaction from Deadwing in Ramblin' around New Haven   
    The New Haven Ramblers are a storied team, however this team returned under Don Werner, bringing along his old Pal Walter Donaldson as coach. The Town of New Haven has had teams since 1926. The team moved From Dalmeny where they were known as the Bad Apples to New Haven where they started out as the Whalers at the end of Season 3. Season 4 was an extremely successful year the Signings of New Captain Veteran Defenseman Assem Stanger, strong play from new defenseman Karel Rognon Fine work from veteran Center-turned-Right Winger Mackenzie Wagers, and the strong push by veteran goalie Dylan Deraspe, led to a second place finish and a promotion to the GHL. The Ramblers had a rough year in the GHL though they put up a good fight for twelfth but fell short, though it brought new regular faces, Defensemen Christian "Chris" Jorgenson and Yanick "Johnny" Guerrier, and Center Jayden-Dubois Quentin known to his teammate's as Jay. They finished 3rd the next year in the SHL, and won the playoffs on Deraspe's excellent goaltending, earning a second chance at the GHL. That second year started out well, with the Ramblers at 7th then top Scorer Houston "Howie" Mazurek went down with a severe injury knocking him off for 35 games, the team's offense sagged and they dropped to thirteenth place, they fought hard to get to twelfth, but they were a few points out. They had many Salary Problems, the Old reliables had aged, particularly Captain Assem Stanger, Jay Quentin, John Guerrier, and Chris Jorgenson. Though the team is aging in some parts, a new addition of Youth came into the Roster, namely Alpo "Al" Laitenen, Howie Mazurek, Urmas "Jim" Nurminen, Danick "Dan" McNally, Marcus "Marc" Godbois, and Aukusti "Artie" Lipponen seemed to be coming into their own. The future is uncertain for the Ramblers, they are an old team, with the Cracks starting to show but the Youngsters show great promise, and there are new Veterans starting to take shape in Roscoe Hartshorn, Matteo "Matt" Bellini, and Nathenial "Nate" Grieco. GM Werner Feel that the team needs to grow and let their youth take flight, with a promising future, The Era of Season 4-8 will be well remembered in Ramblers' fans memories.
  5. Like
    Walter A. Donaldson reacted to Wick Schozen in Manage Affiliate   
    Was pushing this about a year ago for prospect development. One thing that used to baffle me was players would be playing out of position. I'd have top defensemen prospects playing as centers because they were the highest overall on my affiliate while my center prospects were playing wing.
     
    As far as I'm aware the only way to improve faceoff rating is by the player taking a high volume of faceoffs. So my centermen would always be left in my affiliate longer because I could get them almost 800 faceoffs in the minors as opposed to only 300 when playing in my bottom six. 

    As for players getting stuck behind bums in your affiliate. If you have the ability to create a second affiliate I'd be sending the older players to the bottom affiliate while having only top prospects on the top affiliate. That allowed my top prospects to all get top 6/top 4 minutes. 
  6. Like
    Walter A. Donaldson reacted to Kyle44 in Manage Affiliate   
    So I was wondering if, in the future, it would be possible for us to manage our affiliate teams too.  It kind of sucks when a free agent or bad player is getting better playing minutes over a prospect that I want to grow.  I also think it would make the developing system a little better as if you want to work on a player's defense, you can play them in a more defensive role as opposed the the computer tossing them wherever.  I know training is partially available to do this, but being able to make a player more well-rounded in the aspects we want would be cool by setting up and managing affiliate team lines.
     
    Also, I saw in a different forum, the idea of adding national teams.  To expand on that, having a world cup would be really cool and it would also add something else for us to follow when our team gets eliminated from the playoffs, as there is only so much you could do with scouting and contracts at the end of the season.
     
    Just a couple of suggestions.  Hope to see these added, but otherwise, I've been liking 2.0 so far
  7. Like
    Walter A. Donaldson reacted to Deadwing in How much do you think about your team away from GPHM?   
    Yes, it has sneaked into my thoughts every now and then. Walking the dog is the most common time when I find myself sorting out future plans for my team.
  8. Like
    Walter A. Donaldson reacted to Wick Schozen in How much do you think about your team away from GPHM?   
    Putting this question out there to see what other managers perspective is. I find this game a good release from work, studies and the general nuances of day to day life. With how much planning ahead I do with my team and in some regards I go a bit overboard with the notes I have on my team and others in the league, I find myself thinking about the game a lot. 

    Anyone else find this game has weaseled its way into your stream of day dreaming? For what it's worth I am in my third season of a rebuild so much of how I'm playing this game right now is geared towards the future which would lend itself to pondering potential outcomes. But just curious on how immersed others get in their roster building. 
  9. Like
    Walter A. Donaldson reacted to rainsilent in My thoughts on endurance   
    I run everyone on my team at hard and just split up the playing time to keep them from getting tired.
     
    Also, the first injury of the season just happened.
  10. Like
    Walter A. Donaldson reacted to rainsilent in My thoughts on endurance   
    Endurance makes a slight difference with goalies. If the goalie has roughly 60 or lower endurance they can go 2-3 games before they get blue tired. A goalie with 99 endurance may be able to stretch to 5-6 games. That said the number of shots faced should make a difference. It makes sense that a goalie facing 40+ shots would be more tired after a game than one facing 20.
     
    That said in regards to goalies playing x number of games before getting tired I would go to and think about using the playoffs as a basis. Most goalies should be able to do 3 games at least correct? However, 5 is quite a bit. That is comparable to 4 and 7 of the NHL. That said I know a number of you are thinking about the fact that you see starters play every single playoff game. 2 things I need to point out. First, real-life teams aren't playing all of their games back to back to back endlessly. There are days in between for rest. For playability and enjoyment reasons I don't think adding in those extra days of rest is a good idea. Second, a long playoff run is very taxing on the starting goalie if every series goes 6 or 7 by all accounts. I would argue that is pretty well represented in the game.
     
    All of this said I would still make a relatively small tweak to goalie endurance. I think the lower end of the scale is fine for goalie endurance. I think a 99 endurance goalie should be able to stretch it out a game or two more.
  11. Like
    Walter A. Donaldson reacted to Deadwing in affilate team.   
    Just one affiliate in SHL. I don't see any option to create a second one.
  12. Like
    Walter A. Donaldson reacted to Kyle44 in affilate team.   
    That's what I thought too, but they may have changed that in the relaunch
  13. Like
    Walter A. Donaldson got a reaction from Kyle44 in Disappointing Contracts   
    True my salaries are more manageable, but sometimes I get a stiff the previous GM stuck me with. And 800 grand for a guy who is not really playing seems to be a waste to me.
  14. Like
    Walter A. Donaldson reacted to EXXEO in Old Guys   
    Veterans often times carry some benefit (at least I feel they do). While I don’t have many on my young, lower tier teams, I tried to have vets on my squad here and there. Anyone know for sure if vets do add an experience level?
  15. Like
    Walter A. Donaldson reacted to rainsilent in Manage Affiliate   
    Sorry. I don't specifically know how much of a difference it makes to have them playing a lot vs a little. I don't think anyone does outside of Anders because testing that would be impossible. Outside of the known note that they get better faster if they are happy with their performance I am not sure that it matters. That said if you are concerned about playing time try not to have too many players above them on the minor team is the best that you can do. That said I think the easiest solution would be just having the ability to have an organizational depth chart and the minor team would go off of that.
  16. Like
    Walter A. Donaldson reacted to Kyle44 in Manage Affiliate   
    I'm getting at when you have a player getting 6 minutes in your affiliate while some bum is getting 20 minutes a game.  Your prospect's growth is either going to be really slow, or they are going to have a lower ceiling than what they should with no growth at all.  When I got promoted to the GHL I had a bunch of 2way deals that I buried in the minors.  Since I had something like 15 forwards, 3 of them were always sitting.  That happened to be my prospects.  They weren't even that bad players either.  2 of them were 77 overall at 20 years old, and because of my older players getting playing time over them, they had no growth at all in any aspect of their game that season.
  17. Like
    Walter A. Donaldson reacted to Kyle44 in Manage Affiliate   
    Well my problem is that I have 11 forwards, 6 dmen playing in my minor league team ( so many players cause I promoted). For some reason one of my prospects is scratched when there is an open spot available. Instead a computer without a link is playing. As rain said, we dont know exactly how much playing time affects development, but if it does we should be able to manage the playing time given. As far as waiving players, I only use that for 1 way contacts or i will just buyout the player. Typically, my players have trade value so i dont like giving them away for free. Also, ghl teams dont have access to a second affiliate.
  18. Like
    Walter A. Donaldson got a reaction from Squidonice in Game Plan Hockey Manager 2.0 - Release date announced!   
    I'm using a paypal account for Patreon, why is Paypal wrong you get my money, while protecting myself.
  19. Like
    Walter A. Donaldson reacted to Squidonice in Game Plan Hockey Manager 2.0 - Release date announced!   
    I do not have a credit card and prepaid cards give me nothing but problems especially online.
  20. Like
    Walter A. Donaldson got a reaction from Steve in Old Guys   
    I've got a team of Old guys, Only one player is under 30 and he's just hitting his prime at 27. My Oldest player will be 40 next Season and he went up an Overall Point. He refuses to die so I'm gonna let him play until his days come to an end. He's still a solid defender too hasn't had an Average year on my team, always surprising me with solid seasons.  I don't know why I went with all the old guys but they've done me proud got me promoted and have brought me pretty good 8th and 9th place finishes. Well there might be a youth movement in Menahga some day, but it might have to wait a while.
     
     
  21. Like
    Walter A. Donaldson reacted to Glawing in New Game World Names!   
    We would like your help with picking new names for the brand new game worlds in the upcoming release. Our first thought was to continue with the old ones but we realise it would be more fun and better to pick new ones. And since we have our plates full we would love if you'd help us out! To begin with, we'll need 3 names.  
     
    Rules are: 
     
    In some way it should be connected to hockey, very much like today's game worlds. 
     
    Nothing offensive! 
     
    No personal names or brands! 
     
    Use your creativity!   
     
    Thanks
  22. Like
    Walter A. Donaldson reacted to granpubah in Game Plan Hockey Manager 2.0 - Release date announced!   
    First and foremost.   Thank you for all you do and have done.  Many of us will continue with the game.  at you convenience please let us know what to do and expect.  
     
    Thanks and best of luck.
  23. Like
    Walter A. Donaldson reacted to Gammgubben in Game Plan Hockey Manager 2.0 - Release date announced!   
    It is worth waiting for, no questions asked.
  24. Like
    Walter A. Donaldson reacted to GamePlanHockey in Game Plan Hockey Manager 2.0 - Release date announced!   
    So we're now finally ready to announce a release date. 
     Game Plan Hockey Manager 2.0 - March 1st 2019  This might be further ahead than most of you expected and there's a couple of reasons for this.  First, we simply don't want to make any promises that we can't hold. We have postponed the announcement of a release date for way too long now. I will get into the reasons for this further down if you're interested.  Second, we want to get this right. In all ways possible. We still have things on our todo list but we will also use the extra time to correct some of the flaws that have been subject for several discussions here on the forum. I'm thinking of the goalie endurance issue as one example.  So here's what's going to happen.  About a week before the release date all current managers will be able to sign up and set up their current teams and choose game world. This way you will get the privilege to sign up and reserve your team name and league level before new managers find their way into the game. I know I mentioned an automatic setup way back, but you will have to create a new team and choose a game world. But since you're getting a head start before everyone else you should be able to find your old team name and mascot when you create your team. If there's any conflict we will try to help everyone out in the very best way we can.  All manager history will be kept and still displayed on your manager page but manager reputation will be reset in order to get an equal start for all managers from day 1. But your current manager reputation and league level will still decide what league levels you will able to choose from when you sign up. The manager reputation are also being reworked but I will reveal more regarding this later on.  From the start there will be three game worlds available. One of each speed; Slow, Normal and Fast. Each game world can host 168 managers. And remember that you will be able to manage two teams per account, no need to sign up or pay twice.  And regardless of what we've said earlier you won't have to enter your credit card information when you sign up if you don't like. You can start your 30 day trial without any credit card. But you will in this case be restricted from making any player transactions. This is to prevent players setting up shadow accounts for cheating purposes. But this will give you the opportunity to get back into the game and try things out before making up your mind. Once you've decided you can easily set up a subscription and the restrictions will be lifted. You will continue your trial and have the possibility to cancel your subscription before being charged. And remember that all who sign up within the first month will get the special price of only $1.99 per month. This includes all features and two teams. More regarding subscription plans will be released soon.  That was the important stuff. But if you're interested to read some more about why things are delayed you are welcome to continue reading. I will try to not make too many excuses but I will instead try to explain what I feel have gone wrong since we first announced this big release close to a year ago.  In the beginning of last year we announced that we were going to make a big new release of the game sometime during the fall 2018. At that time I felt really confident that things would be ready by then. I mean, I had more than 6 months - what could go wrong? I remember at some point even thinking things would be ready by the summer. =)  I work as a developer and I'm doing estimates on a daily basis. So how come it's so difficult making estimates for this game? I've been giving this a lot of thought and I actually think I've come up with some kind of answer. As a developer you estimate how many hours, days or weeks something takes to develop. This is hard enough and many times you get things wrong. But I don't think this have been the case in this game. I've got most estimates right for this game when it came to the amount of work required. But I have not been able to estimate how many hours I can put into this game every week. Not by far. In my ordinary work I know I work approx 40 hours each week. If I estimate a task to 80 hours I know I'll be finished sometime in two-three weeks time. But when developing this game it's been impossible to estimate how many hours I can spend from week to week. Some weeks I've been able to put in 10-15 hours. Others only 2-4 hours. Remember that we're only two guys with full time jobs and families doing this on our spare time alone. We have thought about hiring more people in order to get things ready in time but that would have meant that we would have to charge even a higher price right from the beginning. Doing things on our own we have been able to keep the price down and if things turn out for the good later on, we can put more hours in and in the long run even hire some more people. Hopefully this wasn't too much of an excuse but instead it shed some light over what has been going on. One thing is for sure - the release is coming and we're working as hard as we possibly can. We love this game and we want to make it great together with all of you!  Thanks for sticking around and being patient!  /Anders
  25. Like
    Walter A. Donaldson reacted to jdonutken in Release: Fall 2018 (Just to keep you posted!)   
    yes, must say I'm getting antsy, lol