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  1. Númenor may have come to an unfortunate end in J.R.R. Tolkien’s Middle-earth, but that hasn’t stopped it from getting a baseball team in Solonor’s Groovy Computer Baseball League, also known as SGCBL or, simply, Tolkien Baseball. The Númenor Kings play in the Mordor Conference with the Weathertop Witch Kings, the Minas Morgul Slayers, the Dead […] View the full article
  2. In this era of online streaming and YouTube stars, it’s only natural that some enterprising OOTP fans would bring their love of the game to that part of the Internet. Ian Vogt, who runs the Strait Outta Boston YouTube channel, is a prime example of that: He’s a baseball fan who cut his teeth on […] View the full article
  3. Welcome back to FHM 2015 The Road to Release. Today we want to take a look at another area that will receive a complete overhaul from the 2014 version: fictional leagues. Stay tuned for a series of screenshots that show off the new fictional league creation wizard, but, first, let’s review the thinking that went into this: […] View the full article
  4. (Don’t forget: OOTP 15 is 50% off and iOOTP 2014 is 80% off for the World Series! Click the links to get your copies.) Before this World Series began, we simmed it five times and found that, unsurprisingly, it would likely go the distance, since four of the sims went seven games and the other one lasted six. We also called the series […] View the full article
  5. (OOTP 15 is 50% off and iOOTP 2014 is 80% off right now. Click the images on the right for more info.) It all started, like so many ideas in the Internet age, with a couple social media posts. “Queens, 2035: CitiField’s dimensions are now 150 feet in all directions. Mets are out-homered, 1,215-1,049, and […] View the full article
  6. Welcome to the Road to Release for FHM 2015. Please note the following before we get started: We don’t have a release date for the game and won’t publish one until we are 100% certain we can meet that date. We want to release the game when it’s ready and not a day earlier. The […] View the full article
  7. The latest version has been released. The update includes significant changes to the defensive back AI to help make pass defenses more realistic. This should improve game planning scenarios and allow owners to better tune their offenses and defenses for different personnel. We also introduced some changes to defensive formations to make Dime and Nickel more effective against the pass but less effective against the run. These types of updates will be common going forward as we find scenarios that are not as realistic or intuitive to owners. The post Pro Football Simulator Summer 2014 Update Released appeared first on Barcode Games. View the full article
  8. GM Games has been contacted and informed of a brand new Baseball simulation game. The game is named 9 Inning Baseball and is a Browser based game that anyone can sign up for. GM Games has extracted some images to check out and provides some core features of the game. Aaron Shoudy of 9inningbaseball.com gives us a basic summary of the game. We launched our Beta v0.1 on Sunday evening.We have computer generated playersYou train and manage your playersMLB 40 man roster rules, minor leaguesBuy and sell your players on a game wide marketWe offer a few in game purchases, juice being the main attraction right now, you get time sensitive boost to your players power and speed, but run the risk of getting caught by the league and getting suspended!Aaron says “We are still in the very early stages of beta, but like to think our product is already on the same level as all of our competitors finished products in this game genre, we have plans for a football and basketball version down the line but this is our first release, come on over to the site, register and check it out see what you think!” To visit and try it, head over to 9inningbaseball.com The post 9 Inning Baseball web simulator now in beta appeared first on GM Games - Sports General Manager Video Games. View the full article
  9. GM Games was recently contacted by one the creators of Fast Break Play (Mark). Their first league has started on May 21st, 2014 and will be running another league in the near future. It appears the game has a lot of customization in how you can name your team. From first glance we can see international teams playing against each other in the format. There appears to be financials for making your own arena. It seems like a good approach to offer the game for free and have prizes for participation. This will likely bring a user base in quickly. GM Games has not taken a look at the complexity of the simulation engine and how well it performs. But if you would like to give it a shot, here is some information about the game and screens. ABOUT US Q – What is FastBreakPlay? FastBreakPlay is a skill-based game for true sports fans. Now gamers have the opportunity to serve as the team owner, general manager and coach of their own basketball team. Compete Globally. It only takes a few Easy Steps to join the fun. First step is to create your players, next step is to join a league or create your own league, then set your team’s roster, compete against other teams and be rewarded for your success. Win Prizes. Play for Free. LEARNING MORE Q – What is a Basketball manager game? Basketball manager games are latest rage for gamers. With our game, you are the team manager where you can create players, form a team, create or join a league, compete globally, watch games live and win fantastic prizes. It’s this type of team and game functionality that has made these sports manager games a growing sector within the gaming world. Q – I don’t know much about basketball, can I still play? Of course! When you sign up we provide a tutorial on how to create your players, set up a team and enter a league or play friendly games against other users around the world. It’s very easy, even for novice basketball fans. Q – How long does it take to set up a team? Not long at all. It’s a quick process and we guide you along the way. Q – Can I play for Free? Yes! Every new team is provided a certain amount of FBP$ Dollars to create players, set up a team, play friendly games against other users and create or join a league. Q – What is the Fast Break Play Economy (FBP$)? We have our own game economy that trades with FBP Dollars. Our FBP$ Dollars are used to add attributes to your players, add team tactics, sign players, make improvements to your Arena and much more. For example each $1 US Dollar = FBP $1,000,000. Q – How do I purchase FBP$ Dollars? Every new team is provided $15,000,000 in free FBP$ Dollars. If you need additional FBP$ Dollars, you can make a deposit into your FBP account via PayPal by Clicking on the Add Funds button. STARTING OFF Q – How do I Join? Go to www.fastbreakplay.com and on the top right section you will see a link for [REGISTER], click on that and complete the form. Q – I signed up, what’s next? After you confirm your registration, the next step is to create players, set up a team, join a league or start your own league or play in friendly games against users around the world. Q – How Do I Create Players? Creating players is a fun process in our game. Go to here to see the full breakdown on how to create your players. Q – How Do I Create My Team? Once you finished creating the minimum eight players, you can elect to create more players to add to your bench or just elect to stay with eight players to form your team. For more information go here. Q – Can I Play Friendly Games Without Joining a League? Once you have finished creating your players, finalizing your team roster and building your arena we suggest you play a few friendly games in order to get a hang of the game. You can play against the computer or seek out other gamers around the world. This will give you the experience to enter a Fast Break Play League or start your own league. PLAYERS Q – How Do I Set My Player Attributes? It’s very easy. When creating players we guide you through the process on setting up individual player attributes. Learn more here. Q – How Do I See Player Stats Across the League? Easy, login to your account and go to the [stats] section. Here you can view stats for all the players in the league as well as Team Stats. Q – Can I Acquire Players Through Free Agency? Yes, login to your account and go to the [Players] section where you will see the list of all available free agents. If you are interested in a player, click on his name and submit an inquiry to the team that owns the rights to that specific player. Each player is listed in the marketplace and has a FBP$ Dollar amount tied to him for free agency acquisitions. Q – Someone has Inquired about one of my Players, what’s next? When someone inquiries about your player, you will receive the player inquiry in your message inbox located on your [MY FBP] profile page. You can elect to accept or decline their offer. TEAMS Q – How do I Set Team Tactics? Once you have created your 8 players, you can begin to formulate your team tactics for future games. Go here for more information. Q – How do I set my Team’s Starting Roster? Go to [MY FBP] then click on the sub tab [MY TEAM], there you a link for [sET YOUR STARTING LINEUP]. Q – Can I Assign Team Staff? Yes, go to [MY FBP] and on the left side you will notice a [sTAFF] section with a link to [Add people to your staff]. You can add a team manager, coach and scout to your team. GAME Q – Can I Watch My Games Live? Yes! We welcome you to watch your games as we believe you will enjoy the experience and the colorful commentary. If you want to watch live, we have daily games starting at 6:00 PM EST. You can also view your past games at anytime by logging in to your account and going to the [Games] section. Q – Do you have game commentary? Yes, the games provide live audio and written commentary throughout the game. Q – How long will my games be available for viewing? You will have access to view your past games for the duration of the current league season. Q – Can I view games of other teams? Yes, you will be able to view games from other teams for that current season. JOIN A LEAGUE Q – How do I Join the Fast Break Play League? When you first sign up and have completed creating your team, you will see a page that invites you to join the next Fast Break Play Championship League. Click the Join button to sign up for the next FBP Championship League. If you have been a registered user, you can login to your account and go to the Tournaments tab. Q – Is there an Entry Fee to Join the Fast Break Play Championship League? No, for the first league you enter its for free. For subsequent leagues there is an entry fee of FBP$ 3,000,000 to join each Fast Break Play Championship League, FBP$ 2,000,000 for the Super League and FBP$ 1,000,000 for Super League 2 and below. But keep in mind if you have already accrued enough FBP$ dollars to cover the entry fee you will not need to add more dollars to your account to join a new league. Q – Is there a schedule of games that I can view? Yes, login to your account and go to the [schedule] section to see all the games played with results and future games in your league. You can also view the schedule of all the other leagues too. Q – How Do I See My League Standings? Login to your account and go to the [standings] section to see a breakdown of the standings per league. Q – How Do I Win Prizes? Throughout your playing career with Fast Break Play you will accrue FBP$ Dollars. Those FBP$ dollars can be redeemed for some fantastic prizes. We offer a wide variety of prizes at all FBP$ Dollar levels. Q – How Do I Redeem and Receive My Prize? Once you have achieved the prize threshold, you can go to the Prize Central and redeem the prize you desire. Go to your [Quick Links] tab on the left sidebar and click on [Prizes]. We will mail out your prize and you can expect to receive within 6-8 weeks. There may be additional shipping charges for international destinations. START A LEAGUE Q – How Do I Start My Own League? After you login go to [MY FBP] click on [Leagues]. From here you can take the necessary steps to create your own league and choose your playoffs tournament structure. Step 1 – Name Your League Step 2 – Choose The League/Tournament Structure League -This option allows all teams to play against each other and the team with the most wins after the season is the winner. Regular Season + Playoffs – This option allows for all teams to play against each other in a regular season. Then the top teams are invited to a playoff elimination system. Playoffs – This option is if you want teams to play in a single playoff elimination system. Step 3 – Add the Number of Teams Add the number of teams to participate in your league or tournament. The minimum team is 2 and the maximum is 16 teams. Step 4 - Invite Teams and Friends Here you can invite currently registered FBP teams or even invite friends who do not have a FBP team. Step 5 – Entry Fee Enter the amount each team has to pay as an entry fee in FBP$ Dollars to play in your league or tournament. Winner takes all. Step 6 – Create League Once all steps are completed, press the [Create League] button. LEAGUE STRUCTURE Q – Can you explain the Fast Break Play League Structure? As fellow gamers we spent time to develop an exciting league structure that awards the best teams and demotes the worst teams. Our premier league is called the Fast Break Play Championship League which features the top 32 teams across all FBP leagues. You can think of this top league as the NBA. Then we have our first secondary league known as the Fast Break Play Super League which includes the best teams below our premier FBP Championship League. You can think of this first secondary league as the NBA D-League. Then below our top FBP Super League, we have additional secondary leagues in our Fast Break Play Super League-2, 3, 4, 5, 6, 7, 8, 9, 10. Q – How is the regular season and playoffs structured in the various Fast Break Play Leagues? The regular season consists of 15 games across 15 days. The top 4 teams in each division qualify for the playoffs. The playoffs include 4 rounds of a best of 3 series for a total of 12 days with 1 day break between each stage. The playoff rounds include the first round, conference semi-finals, conference finals and championship finals. Total season is complete in 31 days which includes 15 days for the regular season, 12 days for the playoffs and 1 day off between the regular season and playoffs. Q – What is the Fast Break Play Relegation Series? The Fast Break Play Relegation Series is for the bottom ranked teams after the regular season is complete. The bottom ranked teams (5th, 6th, 7th and 8th) after the regular season in each division in each league then play in the Fast Break Play Relegation Series. The Fast Break Play Relegation Series is to determine if the bottom ranked teams can continue to play in their current league or get demoted to a lower league for next season. The Fast Break Play Relegation Series will be a best of 3 series in the first round. The winner of the first round, stops playing and gets to stay in his or her current league for the next season. The loser of the first round continues to play two more best of 3 series and the ultimate loser gets relegated to the lower league next season. This system allows for the top leagues to always have the best teams. FINANCES Q – Where can I view my FBP$ Finances and Balances? Login to the [MY FBP] and go to [FINANCES]. Here you can view a summary of your earnings and expenses for your team. Q – How Do I Add Funds to My Account? When you login to your account go to your [MY FBP] profile page and you will see a [Add Funds] button on the top left. Click on the [Add Funds] button and a pop-up will appear where you can add dollars via your PayPal account. Q – Is there a way to accrue FBP$ Dollars without making a deposit into my account? Yes, we have many ways you can accrue FBP$ Dollars by just being an active participant in the game. For example each user can accrue FBP$ Dollars by just logging in each day or by referring the game to other friends. Login to the game to see the many ways to accrue FBP$ Dollars. Q – How Much Can I Earn in FBP$ Dollars For Logging-in to My Account Each Day? We suggest that you login to your FBP account each day in order to accrue free FBP$ Dollars. You can earn the following for consecutive daily logins each week: Day 1 = FBP$ 10,000 Day 2 = FBP$ 25,000 Day 3 = FBP$ 50,000 Day 4 = FBP$ 100,000 Day 5 = FBP$ 150,000 Day 6 = FBP$ 200,000 Day 7 = FBP$ 250,000 ARENA Q – Can I Build My Own Arena? As Team Manager you get to add components to your Arena and make improvements. For example you can increase the seating capacity, add luxury boxes, add sponsorship banners and create food and merchandising shops. The more improvements you make to your Arena the better chance you have to get a nice return on your investment when your team is on a hot streak. Q – How Much in FBP$ Dollars does it cost to make Arena Improvements? Arena Seats – Add seating capacity which provides a quick return on investment if you are on a winning streak. (1,000 Seats = FBP$ 1,000,000) Luxury Boxes – Luxury suites increase your earning potential. (1 Luxury Box = FBP$ 500,000) Sponsorship Spots – Add sponsorship spots to generate additional revenue. (10 Spots = FBP$ 100,000) Shops – Maximize revenue opportunities with food and team merchandise. (1Stand = FBP$ 250,00) Q – How are the Arena Ticket Sales Calculated? Ticket sales are calculated by the Arena Attendance x Base Ticket Value. The base individual ticket value can range from $12 – $20. Bonus dollars are added per ticket for each arena star and luxury box. Q – How is Arena Attendance Calculated? Arena attendance is defined by a range of factors including which league you are playing in, regular season vs. the playoffs, team standing, opposing team standing, winning streaks and arena star factor. The minimum arena capacity is 12,000 with a maximum arena capacity is 25,000. Q – How are Arena Sponsorships Calculated? Arena sponsorships are calculated by a range of factors including which league you are playing in and your team’s final standing after the playoffs. The minimum sponsorship spots for your arena is 10 and the maximum sponsorships spots you can have is 100. Q – How are Arena Merchandising Sales Calculated? Arena merchandising sales is calculated using a simple formula of FBP$ 1.00 x Arena Attendance x Number of Shops. The minimum arena shops is 1 and the maximum arena shops is 10. Q – How are Television Contracts Calculated? The television contracts are calculated by a range of factors including: - Regular Season: Each game day the home team ranked 1st in each division receives FBP $100,000 - First Round of Playoffs: Each home game in the first round of the playoffs receives FBP $100,000 - Conference Semi-Finals: Each home game in the conference semi-finals of the playoffs receives FBP $200,000 - Conference Finals: Each home game in the conference finals of the playoffs receives FBP $300,000 - Championship Finals: Each home game in the championship finals of the playoffs receives FBP $550,000 - Relegation Series: Teams that play in the FBP Relegation Series do not receive television contract dollars Q – How many Luxury Boxes can I create? You can create a minimum of (1) Luxury Box and a Maximum of (10) Luxury Boxes for your Arena. Q – How are Arena and Team Expenses Calculated? Your Arena and Team Expenses are Calculated by a range of factors including: - Arena Maintenance = FBP $0.50 x Attendance x Arena Stars - Arena Improvements = FBP money that was spent on improvements you made to your arena - Player wages = FBP money that was spent on player contracts - Taxes and Payments = Levy of 3% per week subtracting from your positive FBP money balance - Miscellaneous Payments = A random amount levied between FBP $10,000 and FBP $50,000 per week - Entry Fees = FBP money paid for entry fees on a friends league and FBP leagues. COMMUNITY Q – Do I receive email notifications when there is any activity with my team? Yes, we provide email notifications for most recent activities that occur with your team. Though we encourage you to login to your account to enjoy all the benefits of having a team. Our email notifications are meant to keep you abreast when you don’t have time to login. You can opt-in to these email notifications by going to your account settings. Q – Is there a place to view the activity across all leagues, teams and players? Yes, if you go to the [News] tab when you login it will display all activity across all FBP leagues. Q- Do you have Game Forums? Yes, we provide forums on all aspects of the game. Feel free to participate in the lively conversation. Q – Do you provide Foreign Languages for the Game? Yes, as a global game with a worldwide community of gamers we provide several foreign languages. We plan to add more languages soon. If you would like us to add your language, please contact us to let us know. Q – Do you provide customer support? Yes, we provide support in a number of ways. First, you can always visit our forums to find the answers you are seeking. Second, you can contact us via live chat during the business day. Third, you can submit a support ticket where we will follow-up asap. The post Prize based website – Fast Break Play (Browser/Cloud) launched appeared first on GM Games - Sports General Manager Video Games. View the full article
  10. Version (PC) v6.12B

    1,010 downloads

    Courtesy of puresimbaseball.com and Shaun Sullivan THE LAST OFFICIAL VERSION, V6.12B from 2015 , WORKING on Windows 10 ! You are the Manager You are not just in charge of building the roster, you can call the on-field shots too. Guard the lines, pinch hit, bring in the closer for a 2 inning save, it's up to you... If you'd rather sit back as GM hire any of over 100 historical managers modeled after their real-world tendencies. You are the GM Call all the shots, sign the contracts, draft the rookies... You are in full control. A sophisticated financial model offers a great challenge to aspiring GM's that want to take a small market team to the World Series. Dynamic Presentation PureSim's innovative in-game PSPN feature generates a virtual web site that tracks the key stories as your dynasty unfolds. Historical Scope Draft teams and play any season 1900-2012. Dump them all to a pool or play with the real rosters and schedules. Drink in the history with the player cards that include all real MLB player stats, links to Wikipedia, real historical box scores, and more. World Class Simulation Engine PureSim can simulate any year in Baseball history using fictional or real players with unparalleled accuracy. The ball is really "dead" in the dead ball era.
  11. Version Version 14

    891 downloads

    THIS NEEDS THE DIRECTX addon to WORK! Files are Executeable, but are VALIDATED SAFE. DirectX Web Setup: Here! MAC Users: Here! After the success in 2013 (33,000 downloads from 84 countries on 5 continents), now available is the new version of PCF14, in its ninth edition, with completely new revamped graphics. PCF (PCFantaCanestro) is a basketball management game totally free, and once again offers you the chance to fill the role of president/coach of one of the 1,350 teams in the game. The game modes are basically four: the world's most popular (NBA), the most played by the users (FIBA / International), the longest (a career starting from the slums of the Italian DNC) and the brand new Arcade mode, a sort of Fantasy League with a lot of historical teams of the past (with the opportunity to coach his majesty Michael Jordan!). With PCF you can really manage every aspect of your team: finance, arena, transfer market, contracts with sponsors and players, training, tactics and staff. Each year you will receive your goals from the management and, thanks to a good economic management, you will be able to be confirmed as manager or to take the step toward to the offerings of top teams. At the end of each season, there will be the opportunity to coach a national team and fight in the relative FIBA tournament (Continental, World Cup or Olympics). PCF database includes more than 48,000 players with more than 30 individual characteristics. As available competitions, you will have the opportunity to try your hand in: • 76 domestic leagues updated to 2013/2014 formats • NBA • Eurolega, EuroCup, EuroChallenge, Lega Adriatica, Lega Baltica, VTB League and Balkan League • Asia Champions Cup, Asean Basketball League and West Asia Basketball League • FIBA Americas League and Liga Sudamericana PCF14 is available in 9 languages: Italian, English, Spanish, Catalan, French, Russian, Serbian, Polish and German (Polish and German are a 2013 add-on). One big new for 2014 version is PCFLive (formerly known as B2D) who gives you the chance to see live the final plays of your match. PCF also has an online standing (you can check it on the website) so you can compare yourself with all the best coaches in the world.
  12. Today is the official release of iOOTP 2014. We just earlier today put out our review of OOTP 15 for (PC, Mac and Linux) and now you can play the handheld variation. Keep in mind the games are different by platform. New features in iOOTP Baseball this year:Real 2014 rosters and schedule! Every player on every major league team is available, along with the top 20 minor league prospects for each team. Major league player ratings are based on PECOTA by Baseball Prospectus, the best player projection system todayPlayer Editor – Make adjustments to player ratings and biographical info, or put yourself into the gameRedesigned interfaceImproved play-by-play commentary and news storiesImproved AI engineiPhone 5 and full Retina supportUniversal build, the iPad HD version is included for free!Plenty of small tweaks & improvementsiOOTP Baseball 2014 features a living world that uses the same robust simulation engine found in Out of the Park Baseball for Mac and PC. The game offers three gameplay modes: Major LeaguesChoose a team and play out the 2014 season. Will Kershaw again dominate the NL? How will Tanaka perform under the Spotlight in New York? How does Mike Trout continue his excellent young career? Find out! FictionaliOOTP creates one of four fictional baseball worlds and populates it with fresh players and clubs. Select a team and build a dynasty from scratch. Historical ReplayChoose one of three past seasons — 1919, 1939, or 2012 — and see if it produces a different outcome. Every other year in history is available as in-app purchase! After selecting a gameplay mode, choose a team and handle every aspect of managing it: Manage your team, set lineups, depth charts, pitching staff and more! Call the shots from the dugout and watch the games unfold. Step into the shoes of the General Manager: Negotiate contracts, sign free agents, put together trades, draft amateurs, promote players from the minors etc. During games, the play-by-play text is generated from a huge database of tens of thousands of lines that bring the action alive. Bottom of the ninth, two outs, bases loaded, you’re down by two runs and you have your best hitter stepping to the plate against your opponent’s rock-solid closer … What will happen next? During the season, news tickers bring you headlines from around the leagues! Your biggest rival just pulled off a blockbuster trade with the trading deadline looming … How will you respond? As iOOTP’s living world evolves, players develop their careers, age, and eventually retire, with a possible spot in the Hall of Fame waiting for them. New players drafted by you and groomed in the minors take their place and become the next generation of superstars. The post iOOTP 2014 Now Available (iPhone, iPad) appeared first on GM Games - Sports General Manager Video Games. View the full article
  13. Today is the official release of iOOTP 2014. We just earlier today put out our review of OOTP 15 for (PC, Mac and Linux) and now you can play the handheld variation. Keep in mind the games are different by platform. New features in iOOTP Baseball this year: Real 2014 rosters and schedule! Every player on every major league team is available, along with the top 20 minor league prospects for each team. Major league player ratings are based on PECOTA by Baseball Prospectus, the best player projection system today Player Editor – Make adjustments to player ratings and biographical info, or put yourself into the game Redesigned interface Improved play-by-play commentary and news stories Improved AI engine iPhone 5 and full Retina support Universal build, the iPad HD version is included for free! Plenty of small tweaks & improvements Click Here for the Full Story
  14. OOTP 15 (PC, Mac, Linux) Review, An Improvement on (near) Perfection by Brandon Warne. From the very get-go, one gets the sense that OOTP 15 is going to be an immersive experience. Just by virtue of selecting “new standard game” -- one of eight different first screen options -- the user is confronted with the decision whether to take the more standard path with a new league based on 2014 MLB rosters and schedules, or whether to choose between seven other national leagues from all across the world. At that point, you get to choose whether you’d like to be commish (all powerful), GM (just like MLB), or can’t be fired, for which the game quips “some Yankees managers of the past would have liked this option!” Humor is evident in all facets of the game, giving it good character for what’s ultimately a text-based game. Taking a more customized route is also an option, as users can choose to create a historical season from any year spanning from 1871 to 2013, with each era being given a special distinction, and each year getting a couple paragraphs of a summary (such as 1987 being the year the Twins defeated the Cardinals in the World Series, and George Bell won the AL MVP). Other options include real world and fictional leagues, which can be tailored to the player’s liking in pretty much every way one could conceive. The next level tweaking that can be done includes minor league, financial, and special historic options such as era-specific strategies. Click Here to read the Full Review
  15. Baseball Mogul, one of the true pioneer baseball simulation games continues on. Clay Dreslough the original creator of Baseball Mogul seems to have ramped up the game offering by bringing another developer on staff named Connor Milliken. The Sports Mogul company in recent years has been focused on making an NFL Football theme card game named Masters of the Gridion. Their kick-starter campaign reached its desired target and the production of the game for sale will be available. Due to the mixed feelings about the performance of Baseball Mogul 2014, their company has provided a promo code to those who ordered that version with a discount on the 2015 version of Baseball Mogul. We at GM Games have not delved into if the sim engine speed and previous challenges have been corrected but if the effort of Connor is any indication, they have someone to help them move the game along and keep the franchise of Baseball Mogul and Football Mogul games flowing. For SportMogul, it is nice to see they have the passion to keep the series going with some larger changes of significance but I think they need to tone down the ‘best game on the market’, ‘best baseball sim ever’ all over the game marketing, branding and website. It may be true to some that enjoy the flow of Baseball Mogul over something like OOTP or PureSim. People who grew up on Baseball Mogul will always appreciate what the game is, and the educated consumers in the simulation community will form their own opinions. Let’s hope in the end they are in agreement with what Sports Mogul Inc. is describing the game as. Here are the details about Baseball Mogul 2015 Edition:Real minor league statsMore than 1 million lines of dataLefty-righty batting and pitching statsIncludes every season back to 1951Improved General Manager AIMimics real-life trade and contract dataStat-based scoutingIndividual strategy settings for each playerIncludes individual pitch count limits Updates for Opening Day of the 2014 SeasonUpdated rosters for every teamUpdated contract status for major league and minor league playersComplete major league and minor league stats through 2013Actual real-life 2014 season schedule (all 2430 games) Backwards CompatibilityBaseball Mogul 2015 automatically loads databases from previous versions of Baseball Mogul. DeeperBaseball Mogul 2015 takes you beyond trades and free agent signings. From drafting high school prospects to salary arbitration, you’re in control of every aspect of your team – on and off the field. FasterWe invested extra time optimizing the simulation engine and artificial intelligence, so you can play more games in less time, without sacrificing the depth and realism of your game play experience. AuthenticChoose your favorite team in any season from 1901 to 2014. Or create a fictional league with just a few mouse clicks. Baseball Mogul’s cutting edge physics engine and artificial intelligence play out every pitch and every line drive. With detailed stats and ratings for over 18,000 real players, including more than one million lines of minor league batting, pitching and fielding data, the options are limitless. GM Games has been provided a copy from Connor and we will be trying to give a review of Baseball Mogul 2015’s fun factor as soon as possible. See some screens below. The post Now available, Baseball Mogul Version 2015 Edition (PC) appeared first on GM Games - Sports General Manager Video Games. View the full article
  16. Baseball Mogul, one of the true pioneer baseball simulation games continues on. Clay Dreslough the original creator of Baseball Mogul seems to have ramped up the game offering by bringing another developer on staff named Connor Milliken. The Sports Mogul company in recent years has been focused on making an NFL Football theme card game named Masters of the Gridion. Their kickstarter campaign reached its desired target and the production of the game for sale will be available. Due to the mixed feelings about the performance of Baseball Mogul 2014, their company has provided a promo code to those who ordered that version with a discount on the 2015 version of Baseball Mogul. We at GM Games have not delved into if the sim engine speed and previous challenges have been corrected but if the effort of Connor is any indication, they have someone to help them move the game along and keep the franchise of Baseball Mogul and Football Mogul games flowing. For SportMogul, it is nice to see they have the passion to keep the series going with some larger changes of significance but I think they need to tone down the ‘best game on the market’, ‘best baseball sim ever’ all over the game marketing, branding and website. It may be true to some that enjoy the flow of Baseball Mogul over something like OOTP or PureSim. People who grew up on Baseball Mogul will always appreciate what the game is, and the educated consumers in the simulation community will form their own opinions. Let’s hope in the end they are in agreement with what Sports Mogul Inc. is describing the game as. Here are the details about Baseball Mogul 2015 Edition: Real minor league stats More than 1 million lines of data Lefty-righty batting and pitching stats Includes every season back to 1951 Improved General Manager AI Mimics real-life trade and contract data Stat-based scouting Individual strategy settings for each player Includes individual pitch count limits Updates for Opening Day of the 2014 Season Updated rosters for every team Updated contract status for major league and minor league players Complete major league and minor league stats through 2013 Actual real-life 2014 season schedule (all 2430 games) Click Here for Full Article
  17. It’s been over a year since Web Sim Hockey 2 has been launched and they would like to thank everyone for helping them go through this transition period. You have efficiently assimilated the new features and your suggestions have helped them improve the game concepts when necessary. After this significant development had been achieved, WebSimHockey decided to go on with the community’s most popular request for the past few years: Web Sim Hockey Mobile . Going mobile is a mustThe need of a fully responsive website is essential in a world where mobile devices are becoming increasingly popular. Therefore, after many months of efforts, we are very proud to unveil the details of this change that will improve the navigation on all your devices. One site for all your devices Using your cell phone, tablet or PC, you can now choose between “standard” or “mobile” site. Regular site features (PC and laptops):Main menu is fixed at the top of the screen when you scroll the page downSlight modifications to the site headerContent width adapts to your screen resolutionChange league by clicking the league logo in the top menu bar Mobile site features:Navigation adapted for mobile devices (menus, adapted content)Every feature in every page is now working 100%New chat version embedded in the right column. Important: Although the site recognizes the right version for you and remembers it, you can still switch versions manually, using the settings icon in the main menu bar. Other improvements We added other features, including:New information about your finance situation, located in the right column, such as your payroll buffer before a suspension, or with your owner budget.When receiving a chat message, a bubble shows up on the top right corner of your screen with a preview of the message. Click on the message to open the chat box to continue the discussion.Error/Success messages are now always visible at the topImprove the way pictures are displayed in the news feedWhen a news article is published, the main image is now showing in the news feedYou can now sort the cities in priority order during the city draft and election step. After 48hrs, the draft is automatically completed using the list saved by the GMs. Many teams are available FOR FREE!Hundreds of future GMs like yourself registered in the past few weeks, hurry up to claim an available team while there are still some left up for grab! To do so, here’s what you need to do: 1. Connect to the site with your email address and password 2. You will be redirected to your News Feed 3. Follow the instructions in the image below to claim a team Once your join request is sent, you must wait until the league commissioner accepts it. You can apply on as many Interim GM positions as you want, there is no limit. Site : www.websimhockey.com The post Web Sim Hockey goes Mobile appeared first on GM Games - Sports General Manager Video Games. View the full article
  18. As MLB Pro (http://mlb-pro.com), our flagship Out of the Park Baseball OOTP League kicks off the 2014 season tonight with the Los Angeles Dodgers and San Diego Padres, their commissioner Andrew Sowders is proud to announce the release of their official MLB Pro Android app. This app will be your one-stop source for all things MLB Pro and it works on all Android devices – no matter the phone or tablet model. The MLB Pro App links you to all the most important league resources, such as the website, forum, and chat. Also the real-time sim page, reports, StatsLab, Facebook and Twitter feeds, the contact list, MLB Pro Radio, and more. There is even a button to quickly e-mail their commissioner for anything you might need. They hope everyone finds this incredibly useful. And as Andrew puts it “no, there is no iPhone or iPad app. Unfortunately, there never will be.”To acquire a copy of the Application and follow the MLB Pro League, Click Here. The post MLB Pro Android App is Now Live! appeared first on GM Games - Sports General Manager Video Games. View the full article
  19. As MLB Pro (http://mlb-pro.com), our flagship Out of the Park Baseball OOTP League kicks off the 2014 season tonight with the Los Angeles Dodgers and San Diego Padres, their commissioner Andrew Sowders is proud to announce the release of their official MLB Pro Android app. This app will be your one-stop source for all things MLB Pro and it works on all Android devices – no matter the phone or tablet model. The MLB Pro App links you to all the most important league resources, such as the website, forum, and chat. Also the real-time sim page, reports, StatsLab, Facebook and Twitter feeds, the contact list, MLB Pro Radio, and more. There is even a button to quickly e-mail their commissioner for anything you might need. Click Here to Read the Full Article
  20. Here is a new game just released March 21st 2014, that has been brought to our attention from our forum member “sportsfan”. This led to us reaching out to the lead developer Stephen Riviere and his company RiviSoft. Several days ago we shared our Basketball findings about a different Handheld based company InczeTigate. It will be interesting to see how the two games evolve and where they may excel or lag. As with all simulation games, there really isn’t ever an end state and almost everything is a constant work in progress. We interviewed the game maker Stephen Riviere and below is his take on the fun factor and complexity of the simulation algorithm’s for Hoops Manager Version 1. We were excited to hear that Stephen was a frequent gamer of the Out of the Park Baseball series and Front Page Sports Football and these games inspired him to make his own simulation game. (GM Games) How realistic is this game to believing you are managing the NBA? “It is based on NBA reality (as of the beginning of this season), and all the player ratings and details are based on that. It is easy (although a bit time consuming) to edit players and team names so that you can set it up just like the NBA if you want. In fact, it looks like one of our users posted a conversion table people can use to do just that.” (GM Games) Explain the aspects of being a General Manager in Hoops Manager? “To explain, if you control a team you are entirely responsible for roster management, meaning you need to draft players, sign free agents, trade players, etc. Additionally, you will need to set your depth chart and player actions for your team (the Strategy page) although the computer can do that for you by pressing the text at the top of that page. Finally, you need to set your training camp focuses each year to drive player development.” “In the game, you can control any number of teams, with the rest handled by the computer. You do everything a real coach/GM would do, as you try to build a team and implement strategies to make them as good as they can be, all the while dealing with player development (good and bad), drafts, salary cap, bird rights, retirements, trades, etc. During a game (if you choose to play rather than fast sim or sim to watch), you also make substitutions, call time outs, set defenses and offenses, determine coverages, etc. I do believe that this is the type of game that people on your site would enjoy.” (GM Games) How is Player Evolution in Hoops Manager 2014? “Player evolution and career mode do exist, and are a core part of the game. Players skills change during the course of the season, in the off season and during training camp. This is a key part of this kind of game (to me at least) as it allows you to really feel the growth (and sad decline) of your players.” (GM Games) You have a complex Coaching Engine but is there a way to ‘game’ the system? “My simulation literally plays the game pass by pass, players move around the court, make decisions (if they have the ball, they choose to pass, shoot or drive and if they do not, they choose to move towards the basket, out of the key, to the three point line, etc), and then act them out. As the coach, you can help guide these decisions by getting your guys in positions that suit their skills, along with telling them what to do with/without the ball, giving them a pass to priority, etc. At the end of the day, however, they still make the decisions- just like in real life. I have simmed and played a lot of seasons at this point and am pretty sure there is no way to game it. All you can do is maximize your chances of success by getting alignment between the system, the players and the player settings in concert with understanding your opponents weaknesses. It is actually a lot harder to win then FPS Football was.” (GM Games) If you do not want to coach, what sim options are available? “From here, you have a choice. When your team plays, you can choose to fast sim (about 30 seconds, no interaction and you simply watch the scoreboard), sim (much longer, you actually watch the game but the computer makes all the decision but it is based on the settings in your strategy page- same as fast sim), or you actively coach the game, manually do substitutions, strategy changes, etc. For many of my testing time, I simply did fast sim as it using the same algorithms it just does it faster with no user input.” (GM Games) How accurate or realistic are the statistics generated by Hoops Manager? “In terms of what I wanted in a game, it is a given that you need a simulation that produces realistic results but I also wanted the hands on aspect of really being able to help drive the results without it being a twitch sports game. I love coaching games in OOTP and that FPS Football was brilliant with their ability to allow you to call plays and really dictate the success of your team on the field. I tried to bring this into Hoops Manager and feel that the myriad of options you have with what each player does as well as the team offense and defense, really does allow to impact the results. After all, if statistical accuracy is all you are looking for, I could make you an excellent Excel spreadsheet!” (GM Games) What will be your approach in regards to modifying your game? “In terms of future plans, I do intend to make it easier to mod. It was originally in the project plan, but it turned out that it would have taken a significant amount of new and re-written code to get an easy importation method working, so I scrapped it for now. If the game is popular, I will add it, however, primarily as a way to mass change player names. I am a little hesitant to release the entire player data set, however, is it takes considerable work to put it together. If I do anything regarding changing player ratings, I think I would do it in game instead of allowing people to edit the data set directly, but again we need to see how everything plays out. Finally I originally wanted to allow people to make their own formations instead of sticking with the stock ones I built, and I would like to revisit that as well.” GM Games has created a forum to chat about the game and share information. We look forward to contributing and seeing the evolution of Hoops Manager. If the simulation engine, coaching and AI is there, this game will be in the spotlight very soon. The post Newly Released Hoops Manager 2014 for iPad appeared first on GM Games - Sports General Manager Video Games. View the full article
  21. Here is a new game just released March 21st 2014, that has been brought to our attention from our forum member "sportsfan". This led to us reaching out to the lead developer Stephen Riviere and his company RiviSoft. Several days ago we shared our Basketball findings about a different Handheld based company InczeTigate. It will be interesting to see how the two games evolve and where they may excel or lag. As with all simulation games, there really isn't ever an end state and almost everything is a constant work in progress. We interviewed the game maker Stephen Riviere and below is his take on the fun factor and complexity of the simulation algorithm's for Hoops Manager Version 1. We were excited to hear that Stephen was a frequent gamer of the Out of the Park Baseball series and Front Page Sports Football and these games inspired him to make his own simulation game. (GM Games) - How realistic is this game to believing you are managing the NBA? "It is based on NBA reality (as of the beginning of this season), and all the player ratings and details are based on that. It is easy (although a bit time consuming) to edit... Click here to view the full article on GM Games
  22. One of the most interesting games to have been released on a handheld device has been that of Basketball Dynasty Manager 2014 or otherwise known as DM or Dynasty Manager. It appears the owners of this title are still determining where the branding will end. An NBA license was attempted to be acquired without success thus far. At the moment the game has the same player last names and first name initials. Users in the comments section of iTunes and Facebook page seem to have customized the game to the point where they have changed all the generic labels. Let us get to the details. Core Feature Set: - The only basketball management simulator for mobile. - Edit all players names and ratings and fully customise your experience. - Sign players, make trades, and watch your funds. - Pickup a star in the draft and change the way your players train and upgrade. - Upgrade facilities and invest in selling merchandise. - Sign Head coaches, Assistants to help develop your players, and scouts to find new talent. - Track players yearly stats, career highs, and much more. - Win MVP's, All Stars, Rookie of the year, etc. - Scout players from 3000 cities world wide. Version 2.0 brings us: - New "PERKS"... Click here to view the full article on GM Games
  23. With the arrival of the 2014 NCAA College Basketball Tournament, Wolverine Studios, an acclaimed PC sports simulation development company, proudly announces the release of Draft Day Sports: College Basketball 3. DDS:CB3 places you in the role of coach at your favorite school giving you the responsibilities of: Version: 3 Release Date: March 20, 2014 Developed By: Wolverine Studios Official Download Recruiting Scouting Setting game strategies coaching your way to the top Some of the biggest new additions to the game this year are international recruits, recruiting pipelines, customizable recruiting difficulty, new conference alignments, improvements and changes in recruiting tactics, improved game AI, the ability to select and pursue a "dream job" and a brand new, rebuilt from the ground up UI which not only enhances the look of the game but also improves navigation while offering even more data to view than before. GM Games will be following up on the release of the game with our take. But it is fair enough to say that this release has set the bar for available College Basketball simulation video games. Click here to view the full article on GM Games
  24. Long before Beyond the Sideline (BTS) Football was announced from OOTP Developments and put the football simulation community on notice, there was an initial concept game named 'Football GM'. The birth of BTS came from these early workings but exactly how far did Francis Cole (Lead Developer) get before joining forces with OOTP Dev's and sharing the news? From the looks of the video available from the developer's YouTube channel (which GM Games has uploaded to our own channel in case of removal) it looks as if the initial concepts are quite strong. This includes the 2D engine, the statistics available. The UX interface needs some work to look modern but then again, we are talking about a text sim. Many fans still love games like Front Office Football regardless of the bells and whistles. Let us take a look at what exactly we see in each of the videos: Video #1 - Menu System - UX Theme Changing - Schedule, Upcoming Dates - Cap Information by Year (Drop-downs) - Salary cap summary review with notes from the internal staff - Statistics by Year (Drop-downs) - Player Profile has (Information, Contract Details - with negotiations, Career History - with Stats and Transactions, Health and Scouting) Video #2 - You Call the... Click here to view the full article on GM Games
  25. OOTP Developments Announces Beyond the Sideline Football OOTP Developments today introduced Beyond the Sideline Football, the latest franchise in its ever-growing lineup of sports management games. The game is currently in development by Francis Cole, a former Sports Interactive programmer who worked on Football Manager and who is a lifelong NFL fan. "I've known Francis since my days working for Sports Interactive," said OOTP Developments co-founder Markus Heinsohn. "He is a tremendously talented programmer who knows American football as well as anyone I've ever met. He has also been working on his own football gaming projects for years. I am convinced that his skills, combined with our experience creating excellent sports management games, will result in an amazing American football game which will bolster our product lineup for years to come." "Having known Markus from our time at Sports Interactive together, and playing OOTP every year since, I was delighted at the opportunity to bring my football game to OOTP Developments," said Beyond the Sideline lead developer Francis Cole. "Beyond the Sideline will be an amazing American football GM game, thanks to technology such as FaceGen, releasing on PC/Mac/Linux, and having an existing code base that enables players to easily customize their leagues." Beyond... Click here to view the full article on GM Games