MarkZ

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  1. Like
    MarkZ reacted to HurjaHerra in Things I would like to see.   
    #3 was added with some update/leaving beta or whatever? and it's one time only for those who lived through it. That's how Northshore moved to Harrisonville. Might be wrong, can't check since season is underway
  2. Like
    MarkZ reacted to jusatin in Things I would like to see.   
    #3: The colour changing after you have taken over the team should come with All-Star accounts (supporter accounts) at some point in the future, with new shirt designs as well.
     
    And cannot wait till you get your guide updated Rainsilent, that is a must read - even for a 2 year veteran like myself.
  3. Like
    MarkZ got a reaction from GregJ in Trading freeze on team takeover   
    I think the trades that are reported as cheating should be looked at by 3  Moderators or Judges from a different league(s). If it is determined to be cheating, the judges would request the two teams to respond to questions about the trade.  If they even answer, then the judges could make a ruling on the trade within x amount of days. If there is no answer in x amount of days then the trade is reversed, or the teams are penalized. 
  4. Like
    MarkZ reacted to rainsilent in Things I would like to see.   
    I need to very much get back to my version of #2. I will likely do what I know of player profiles this weekend due to this reminder.
     
    #3 should be doable. If I remember correctly, for a manager not new to the team they have to wait until the offseason to do this, under the action button when in the team menu you can edit everything with the team under the edit franchise button which is the last option.
     
    #4 would be great as almost every day in the offseason I get about 50 messages a day regarding players I am following getting contract offers.
  5. Like
    MarkZ reacted to jusatin in Things I would like to see.   
    Moved to suggestions
  6. Like
    MarkZ reacted to Wick Schozen in Better player training   
    I like the idea of prioritising traits that the player trains. It would just be more realistic. When teams practice all the players do the same thing but you always hear about 'such and such' player putting in work on their foot speed or shot and so on. 
  7. Like
    MarkZ reacted to MattBerserkers in Better player training   
    I've always found training players in this game to be a bit lackluster as I'm always guessing which option will train the trait on a player that I want him to improve the most. For instance, does a player best get more physical by training offense, defense or general? My guess would be through defensive training, but I'm not confident in that answer as I can see arguments for the trait best belonging in any of the options. If you plan on keeping the current system, my suggestion would be to add a help button similar to the one that you have for tactics.
     
    If you're open to changing the system, here's my main idea:
     
    My biggest annoyance with the current system is that often I have one trait that I need to really train, say puckhandling, but overall want the player to get better defensively. I can't really do that right now, it's one or the other. My suggestion is to have all traits train at the same place, but let managers prioritize training any countless number of traits. Maybe even add an option to ignore training specific traits. Obviously, if a manager set to prioritize training to all player traits, it would have the workout the same as having nothing prioritized. The hard/medium/light training thing could probably also continue working in the same or similar way.
     
    I'll use some numbers to help everyone visually imagine how my suggestion would work out, just know that I'm choosing almost completely arbitrary and the math could be improved. 
     
    Say no traits are prioritized, then training would boost each of the 10 traits evenly.
    Say 1 trait is prioritzed, then 30% of the total training time would be dedicated to that one skill, while 70% would be split between the none prioritized skills. (I randomly selected the 30%, there's no real reason to it.)
    Say 2 traits are prioritized, then the 2 prioritized skills would evenly split 51%(30% + 30% of the 70%) of the training time while the other 7 skills would split the remaining 49% of the time. (Again the new 30% is randomly chosen and then the number could probably shift.)
    This would continue until all 9 skills are prioritized, and everything is corrected so that they are all evenly trained.
     
    Another similar option would be to have multiple priority levels.
    Eg: Puck handling and shooting are given top priority, skating is given the next level of priority and the remaining skills are left at a default priority.
     
    Puck handling and shooting would split 51% of the training time.
    Skating would get 9.8% (20% of the remaining 49% of time)
    And the remaining skills would split the left over time. (In this case 39.2% of training time, which would work out to 6.53333% of the time per remaining skill.)
     
    Let me know what you guys think and how you think the interface should look, I've got a few ideas in my head, but I want to hear what you guys would imagine as well.
  8. Like
    MarkZ reacted to Graham in Option to change name/logo/color between seasons.   
    Nice idea i would like a few new place names added to the list i come from Swindon in the UK and it would be great to call my team Swindon Wildcats after our local team and maybe some new shirt styles also.
  9. Like
    MarkZ reacted to Walter Donaldson in Option to change name/logo/color between seasons.   
    It would be Nice to have, and perhaps we could have more options in uniform styles, Just an idea.
  10. Like
    MarkZ reacted to sirvalence in Option to change name/logo/color between seasons.   
    This is by no means a show stopper, more of a kinda-nice to have.  I believe we got the option not too long ago to change our team name, color and logo (possibly because of an increase in choices if I recall).  I think it could be cool and refreshing, for those of us who like to fiddle, to change things up after a while with some new colors and such.  The drawback I see however, would be familiarity within the league from season to season.  Again, not a show stopper by any means!  
  11. Like
    MarkZ reacted to Fangowolf in Trading freeze on team takeover   
    The only problem with stopping a new person from switching teams, is they have no idea what kind of team they are getting currently.  When I started I wanted to try an old Philly style bruiser team.  I was handed a bunch of twigs with puck control.  I switched my play style and basically had to throw away a whole season.  If that happened to me now, I would drop the team and keep looking till I got a physical team.
  12. Like
    MarkZ reacted to GregJ in Trading freeze on team takeover   
    BHL Clapper has now had two instances where a team was taken over for one day, traded away assets, and then abandoned. In both cases, assets were traded to the same target team.
     
    I think that it would make sense to impose a 10-day trading freeze with any team that has just been taken over. You don't have to bother with an IP search to determine if this is the same player or not. Maybe there are two players colluding? Who knows. Putting a small time delay just makes it more annoying to try to take advantage of the system.
     
    It won't get rid of this issue, but it may possibly cut down on it's occurrence.
  13. Like
    MarkZ reacted to MattBerserkers in Trade offer/counteroffer message   
    It would be nice to get a quick message or pm sent to my inbox when either I or my trading partner submits a new offer just so that I can remember what has already been offered and what hasn't been offered. Sure I could just write it down, but I'm lazy and I know others are as well.
  14. Like
    MarkZ reacted to HurjaHerra in Goldville Groove have signed Forward ?   
    That, but it's also possible for older players with contracts outside of LI-,I-,B-,S- or GHL.
  15. Like
    MarkZ reacted to SuperStian in Goldville Groove have signed Forward ?   
    Usually, he would show up right away, but if you are in the last days of the season it might be different.
    If that player is a prospect (younger than 21) the contract will start the next season if the player has a contract with a non-player league.
  16. Like
    MarkZ reacted to GamePlanHockey in Pre release v1.1.9   
    A pre release of the upcoming v1.1.9 has been made to the UAT. The release contains the following new features:
     
    Added stats
    Player stats for blocked shots Game stats of puck possession. Game stats of zone coverage. Tuning of the game engine
    Decreased the number of fightings. More to come... Game analysis
    The game analysis contains detailed report on each player and team overview. Player performance rating is extended into four categories; Offense, Defence, Physical, Role. Read your assistant's most positive and negative remarks on each player. You'll find the game analysis in the assistant's report available after each game. (Game page -> Action menu -> Assistant's report).
     
    Bug fixes and improvements
    Small face lift of 'Play-by-Play' in Game view Adjustments to player development speed. Increased development for high potential young players. Decreased development for older players. Also adjusted player retirement age factors. More to come...
  17. Like
    MarkZ reacted to rainsilent in Faceoffs skill   
    None of the options. The only way to grow them is to basically have them take faceoffs. However if they are that bad it would very likely be better off for you to play them on the wing and find players that are capable of winning draws to play C.
  18. Like
    MarkZ reacted to GamePlanHockey in Faceoffs skill   
    Players taking faceoffs during games will develop their faceoff skill. Centers will also improve during training. But it improves slower than most other skills.
     
    In a release not far from now (I hope) I'm going to add the possibility to train a specific skill of the managers choice for each player.