MattBerserkers

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  1. Like
    MattBerserkers reacted to EXXEO in Colored Progress Bars   
    It's difficult sometimes to see how a player is progressing based off of the current bar system. One could take notes as to their last known locations and track gain and loss but what would be nice is a bit more simplistic overview. What if when you went to the player's progress tab you were then able to see one of four progress bar colors to show growth and decline. We could use the same colors (red, yellow, blue, green) as a foundation for this. Let's say that a player is increasing but at a slower rate at faceoffs then the bar would show as blue for slow progress while a different attribute on the same player could be increasing quickly and show a green color bar. Likewise, there could be a player that has some digression and his bars could look yellow or red depending on how fast those traits are decreasing. This would give a GM a better understanding in how their players are developing or decreasing and maybe even give a little insight into how training alters specific training rates.
     
    Thoughts?
  2. Like
    MattBerserkers reacted to Pingu in Season 11 General Chat   
    This was a smooth season. The gap is big enough to be sure of the championship.
     
    I have quality BHL players to trade so send me a PM or an offer.
    Midway Crossfire BHL.
     
    The first hurdle to the GHL has been taken
  3. Like
    MattBerserkers reacted to EXXEO in Suspensions   
    So we have people getting major injuries and major fights, what if we added a suspension aspect where players could get suspended after x amount of major penalties?
  4. Like
    MattBerserkers reacted to ColoKrabatt in Free agents   
    Cause they actually are free agents... I'm used to filter players at least 21yo, but it's in some way annoying...    
  5. Like
    MattBerserkers reacted to Paul T in Injured Reserve   
    Been thinking about this more.  I'm for the IR designation, but also feel like it could be exploited.  For example, if you have a player on a bad 1-way salary, you shouldn't be able to put them on IR as a way around it.  So I'm thinking the IR spot works with some variation of the following rules:
     
    1) Player MUST be injured in order to put them on IR
    2) Player must remain on IR for a minimum of 5-10 days
    3) IR does not totally relieve the player's salary - a portion of it (anywhere from 25-50%) should still count towards the cap
     
    I feel like that would give managers some relief without allowing them to exploit it.
  6. Like
    MattBerserkers reacted to ColoKrabatt in Injured Reserve   
    But it's totally your fault, that You have no space under cap...
  7. Like
    MattBerserkers reacted to Fertilizerboy in Names of my prospect   
  8. Like
    MattBerserkers reacted to EXXEO in Statistics and Losses   
    I've noticed in both Clapper and Biscuit a bit of an odd trend. In both leagues there have been several matches that I have won and lost that leave me scratching my head in confusion. The box score will show a 100% lopsided advantage to one team and by all guessing you would assume that the team with all the best stats would most likely be the winner. Not the case. I saw a match recently where a team put up early 50 shots and still lost to a team who put up half the number of shots and were stuck in their defensive zone for nearly 65% of the match. I have seen games like this previously but feel as if it has been the norm this season. Once more, I'm not complaining necessarily because my #14 Clapper team beat one of the top seeded teams recently on a match just like this but I don't know if I agree with how often a match like that can happen.
     
    As additional info, on many games that we lose and have a high percentage of positive stats, my entire team will play in the green or blue and my goalie will post something like a 55 performance. I rest my goalies well and find that kind of a strange dip in performance rather odd, especially after he had just came off the bench from resting the last game and the entire team was killing it.
     
    Any one else seeing this?
  9. Like
    MattBerserkers reacted to Paul T in Shootout Lineup   
    Just wanted to bump this suggestion as I think it would be a great addition to the game for many reasons.
     
    In looking at stats from Biscuit, 23 BHL games have gone to a shootout this year.  Checked GHL as well and the number of SO games was 21.  We are 22 games in, so that is 1 per week per league.  For the higher leagues, the point differential is always very tight, so shootout wins/losses can have a huge impact in the final standings, which could be the difference between making/missing the playoffs, top 2/bottom 2 promotion/relegation, etc.
     
    Suggestion #1:  the ability to edit your shootout lineup.
    Suggestion #2:  tracking shootout goals, attempts & percentages (much like face-offs) on the player stats screen to see success rates... for both players and goalies would be amazing.
  10. Like
    MattBerserkers reacted to EXXEO in Shootout Lineup   
    Would it be possible to add a shootout lineup option into the mix?
  11. Like
    MattBerserkers reacted to CroatiaKing in Introduce yourself   
    Hi, guys. I am Marin from Croatia, the most beautiful country in the world. I am playing in BHL (world Fishbowl) and I really like this game. It's cool but still need some advices so if anyone wants to help and is playing in this world, please send me a PM.
  12. Like
    MattBerserkers reacted to Chris in [SOLVED] Forums safe?   
    I think we're in the clear, I performed an upgrade.
  13. Like
    MattBerserkers reacted to TheWizard in Trade abuse with computers   
    I echo TheWeekKnights' statements.
     
    Since the mud slinging continues, this thread is now locked.
  14. Like
    MattBerserkers reacted to TheWeekKnights in Trade abuse with computers   
    Just to throw in my two cents that no one asked for: 
     
    1. Everybody needs to calm down.  This is a forum for an online game, not a political protest.  There are plenty of ways to bring up an issue you have with the game without personally attacking people.  And there are plenty of ways to defend yourself without getting into essentially a yelling match.  I haven't ever seen this from the community, and I'm disappointed.  Let's keep it constructive.  
     
    2. CPU trading, in my opinion, is pretty balanced now.  It's almost impossible to rip off the computer, and you truly have to give up something good to get something from one of those teams.  If it's not unbalanced in the CPU's favor, the trade is not going through.  Besides, you should have seen it a few seasons ago when you could give up 3 old guys who aren't very good with orange trade value and get a top prospect.  It's come a long way and I think it's a good part of the game.  
     
    3. The game is still being developed, and it's certainly not flawless.  But it changes and grows and gets better all the time, so bring up your complaints in a way that makes people want to listen, discuss, and make those changes, and it'll improve more quickly.  
     
    4. This isn't meant to be condescending, I just like the game too much to see people rip it to shreds.  
     
    5. Now I feel like a parent.  Great.  
  15. Like
    MattBerserkers reacted to Paul T in Trade abuse with computers   
    /\
    This!
     
     
    I haven't looked at the trade that sparked this debate, so don't have an opinion on that, but I see both sides of the CPU trading debate.  It is frustrating when other players exploit the CPU via trade.  Hell, I've seen a few trades between two managers that were questionable.  When I joined in S9, I didn't realize you could trade with CPU teams until I saw a few managers do it toward the end of S10.  Then I made a few trades myself in S11 (I thought they were fair).  Especially when a few teams went after a player who I had shortlisted, so I thought it was fair game and didn't want to miss my opportunity.  We all want to gain an advantage/win, but at the same time, we want to keep the game fun and fair.
     
    I have read quite a few old posts around this topic and feel like these arguments could go on forever.  Also, CPU trading hasn't been banned yet and per Anders, it will remain part of the game (I agree, it should). So what is the solution?
     
    I should first say that in my experience, trading with the CPU wasn't easy.  I gave up a lot and had to make sure my own assistant felt the trade was lopsided the other way.  That's not to say that it can't still be exploited... it definitely can.  But from what I've read and my own experience, the system has improved.  So what can we do to suggest further improvements (if any are even needed) to keep the game fair, but also keep that level of competitiveness?  One suggestion would be that CPU teams do not give up picks or prospects.  The draft pick system can be exploited, especially if you get one from a team who is ready to promote.  Also, if a team doesn't have a manager, a future manager wouldn't be as concerned with current success as it would with future success.  So trading picks or prospects to a CPU team for a better player makes sense, but giving up picks/prospects does not.  A good example of this was the SHL Rhinos last season (now Chattanooga Kings in Biscuit).  Many teams gave them picks and prospects for established players.  I remember thinking this team was set up good for the future and now with a new manager, they are crushing it.  Another suggestion would be to lock a team from trading for a certain period after a manager resigns (say 5-10 days).  At the very least, it would give all other managers time to prepare their CPU trades, rather than have certain managers go at it right away.
  16. Like
    MattBerserkers got a reaction from Mickg34 in Fishbowl Power Rankings Season 11   
    Here, I had some free time so I decided to once again do the Fishbowl Power Rankings for this new season.The formula is the same for total overall average as past season (offensive players + 2 * defensive players + best goaltender)/25. Rather than just chose the top players from each team, I selected players in order as your regular lineup or a swap of players if there is a stronger injured player and then filled any remaining holes with the top scratched/affiliated players. I've also done an average for height (in cm as it's easier) excluding goalies as I was curious.
     
    1. Larson Knights - Kelvin.
    off: 89.58 def: 92.17 goal: 93 ovr: 90.96
    Average height:
    off: 187.58 def:186.83 avg: 187.93
    Previous position: 4th, Golden Cup
     
    2. Horn Lake Hooligans - Mike Grubb
    off:88.75 def: 90.83 goal: 98 ovr: 90.12
    Average height:
    off: 187.25 def:187.12 avg: 187.22
    Previous Position: 3rd
     
    3. Hawkeyes Revolution - MProust
    off: 88.67 def: 90.83 goal: 91 ovr: 89.8
    Average height:
    off: 187.5 def: 183.5 avg: 186.17
    Previous position: 1st
     
    4. Cuba City Eagles - Mare Maro
    off: 88.42 def: 89.33 goal: 89 ovr: 88.88
    Average height:
    off: 185.17 def: 185.83 avg: 185.39
    Previous position: 6th
     
    5. Montmorency Vortex - ineffableleafs
    off: 87.33 def: 89.17 goal: 94 ovr: 88.48
    Average Height:
    off: 185.67 def: 181.5 avg: 184.28
    Previous position: 8th
     
    6.Wynward Wildfire - Matthew Bernsten
    off: 87.58 def: 89 goal: 88 ovr: 88.28
    Average height:
    off: 185.5 def: 192 avg: 187.67
    Previous position: SHL 1st
     
    7. Pinewood Lumberjacks - MattLumberjacks
    off: 87.67 def: 88.5 goal: 90 ovr: 88.16
    Average height: 
    off: 189.58 def: 186.17 avg: 188.44
    Previous position: 12th
     
    8. Wolfe Wolves - Marcel Cloutier
    off: 87.33 def: 88.67 goal: 91 ovr: 88.12
    Average height: 
    off: 182.42 def: 184.83 avg: 183.22
    Previous position: 12th
     
    9. Wildwood Violent Rush - Keskustankeisari
    off: 86.92 def: 89 goal: 91 ovr: 88.08
    Average height:
    off: 190.42 def: 180.33 avg: 187.06
    Previous position: 5th 
     
    10. Urbancrest Comets - Noah High
    off:  87.58 def: 87.33 goal: 96 ovr: 87.8
    Average height:
    off: 186.58 def: 187 avg: 186.72
    Previous position: 2nd
     
    11/12. Cedar Rapid Panthers - Mauri Nieminen
    off: 88.92 def: 85.17 goal: 90 ovr: 87.16
    Average height: 
    off: 187.75 def: 187.83 avg: 187.78
    Previous position: 12th
     
    11/12. Sellwood Spirit - Misco Grossi
    off: 87.58 def: 87.33 goal: 89 ovr: 87.16
    Average height:
    off: 191.75 def: 192.17 avg: 191.89
    Previous position: 10th
     
    13. Molson Monkeys - Nathan Macdonald
    off: 86.17 def: 87.83 goal: 90 ovr: 87.12
    Average height: 
    off: 181.17 def: 180 avg: 180.78
    Previous position: SHL 2nd
     
    14. Portland Cyclones - Zach Furness
    off: 85.83 def: 87 goal: 91 ovr: 86.6
    Average height: 
    off: 179.67 def: 175.67 avg: 178.33
    Previous position: 14th
     
    15. Bleinheim Pirates - Martin J.
    off: 85.92 def: 85.67 goal: 92 ovr: 86.04
    Average height: 
    off: 188.92 def: 179.17 avg: 185.67
    Previous position: 7th
     
    16. Jolly Rattlers - computer
    off: 85.83 def: 85.67 goal: 88 ovr: 85.54
    Average height: 
    off: 186.83 def: 192.17 avg: 188.61
    Previous position: 13th
     
    League average team overall: 88.025
    Leave average team height: 186.03
  17. Like
    MattBerserkers reacted to IneffableLeafs in Fishbowl Power Rankings Season 11   
    My Predictions:
     
    Season
     
    1. Horn Lake
    2. Larson
    3. Hawkeye
    4. Wildwood
    5. Cuba City
    6. Sellwood
    7. Urbancrest
    8. Montmorency
    ----------------------------
    9. Pinewood
    10. Wolfe
    11. Cedar Rapids
    12. Wynyard
    ----------------------------
    13. Molson
    14. Blenheim
    ----------------------------
    15. Portland
    16. Jolly
     
    As for the playoffs, I think Hawkeye will take it over Horn Lake in the finals. No one will go down in the relegation playoffs.
     
    The top 5, as I've called them the past few seasons (Larson, Hawkeye, Horn Lake, Wildwood, and Cuba City) are all stacked, and experienced. They shouldn't be displaced at the top. If they are, they shouldn't miss the playoffs.
     
    Last season, Urbancrest was pretty much the 2016-17 Toronto Maple Leafs, unexpectedly finishing 2nd with Bonnier (Matthews) leading the team in goals, and some excellent goalkeeping from McCready (Andersen). I wouldn't expect them to miss the playoffs.
     
    Sellwood has a lot of tall, strong players, and they are very underrated. I have them finishing 6th.
     
    Me finishing 8th may be a stretch. I think 6th to 8th will be very close, with teams missing the postseason by 3-6 points.
     
    Pinewood and Wolfe are both good on paper, but time will tell if they can realize their potential.
     
    Cedar Rapids is regressing, and Wynyard shouldn't finish in the playoffs despite a high power ranking. A lack of veterans will be their Achilles heel. 
     
    Jolly should finish dead last, by far, while the remaining teams will likely be scrapping it out to avoid 15th.
     
    Players
     
    Top Goal Scorers
     
    Audrick Pipe (Cuba City)
    Espen William Renshaw (Wildwood)
    Carl Nadeau (Sellwood)
     
    Top Point Getters
     
    Oliver V-G (Larson)
    Zain Gracie (Horn Lake)
    Alexander Bodrov (Cedar Rapids)
     
    Top Goaltenders
     
    Bernardo Del Grosso (Horn Lake)
    Chris McCready (Urbancrest)
    Cornelius Chao (Montmorency)
     
    "Calder" Candids (Or Rookies to Watch)
     
    *** I didn't include rookies in the minors
     
    © Christopher Audette (Montmorency)
    © Sam Cardy (Wynyard)
    © Waltteri Anttila (Sellwood)
    (G) Bronson Brayford (Horn Lake)
    (F) Ivan Handlir (Pinewood)
     
    "Norris" Trophy Candids
     
    George Gales (Larson)
    Milan Frost (Larson)
    Harun Kucera (Horn Lake)
    Rory Grigg (Hawkeye)
    Luka Berger (Wolfe)
     
    Breakout Player of the Year Candidates (Guys I think will break out)
     
    Joen Jacobsen (Horn Lake) - I'm expecting 50-60 points
    Hanus Kubacky (Wynyard) - Probably 45+ points
    Espen William Renshaw (Wildwood) - Despite putting up 17 goals and 44 points, I think he can go 30-30 and 60 points.
    Emeric Dagneault-Laprise (Larson) - In his first full season, I won't consider him a rookie, but the sky's the limit on a stacked team.
     
    Please don't slam me over this, these are my honest predictions.
  18. Like
    MattBerserkers got a reaction from Haradrim in Fishbowl Power Rankings Season 11   
    Lol why can't I get your team right. But I see why, most teams had a bunch of assigned players and few goalies while you have 2 assigned players and a number of goalies, so I mistakenly grabbed your best affilîate rather than goalie. I'll fix that later today.
  19. Like
    MattBerserkers got a reaction from Keskustankeisari in Fishbowl Power Rankings Season 11   
    Here, I had some free time so I decided to once again do the Fishbowl Power Rankings for this new season.The formula is the same for total overall average as past season (offensive players + 2 * defensive players + best goaltender)/25. Rather than just chose the top players from each team, I selected players in order as your regular lineup or a swap of players if there is a stronger injured player and then filled any remaining holes with the top scratched/affiliated players. I've also done an average for height (in cm as it's easier) excluding goalies as I was curious.
     
    1. Larson Knights - Kelvin.
    off: 89.58 def: 92.17 goal: 93 ovr: 90.96
    Average height:
    off: 187.58 def:186.83 avg: 187.93
    Previous position: 4th, Golden Cup
     
    2. Horn Lake Hooligans - Mike Grubb
    off:88.75 def: 90.83 goal: 98 ovr: 90.12
    Average height:
    off: 187.25 def:187.12 avg: 187.22
    Previous Position: 3rd
     
    3. Hawkeyes Revolution - MProust
    off: 88.67 def: 90.83 goal: 91 ovr: 89.8
    Average height:
    off: 187.5 def: 183.5 avg: 186.17
    Previous position: 1st
     
    4. Cuba City Eagles - Mare Maro
    off: 88.42 def: 89.33 goal: 89 ovr: 88.88
    Average height:
    off: 185.17 def: 185.83 avg: 185.39
    Previous position: 6th
     
    5. Montmorency Vortex - ineffableleafs
    off: 87.33 def: 89.17 goal: 94 ovr: 88.48
    Average Height:
    off: 185.67 def: 181.5 avg: 184.28
    Previous position: 8th
     
    6.Wynward Wildfire - Matthew Bernsten
    off: 87.58 def: 89 goal: 88 ovr: 88.28
    Average height:
    off: 185.5 def: 192 avg: 187.67
    Previous position: SHL 1st
     
    7. Pinewood Lumberjacks - MattLumberjacks
    off: 87.67 def: 88.5 goal: 90 ovr: 88.16
    Average height: 
    off: 189.58 def: 186.17 avg: 188.44
    Previous position: 12th
     
    8. Wolfe Wolves - Marcel Cloutier
    off: 87.33 def: 88.67 goal: 91 ovr: 88.12
    Average height: 
    off: 182.42 def: 184.83 avg: 183.22
    Previous position: 12th
     
    9. Wildwood Violent Rush - Keskustankeisari
    off: 86.92 def: 89 goal: 91 ovr: 88.08
    Average height:
    off: 190.42 def: 180.33 avg: 187.06
    Previous position: 5th 
     
    10. Urbancrest Comets - Noah High
    off:  87.58 def: 87.33 goal: 96 ovr: 87.8
    Average height:
    off: 186.58 def: 187 avg: 186.72
    Previous position: 2nd
     
    11/12. Cedar Rapid Panthers - Mauri Nieminen
    off: 88.92 def: 85.17 goal: 90 ovr: 87.16
    Average height: 
    off: 187.75 def: 187.83 avg: 187.78
    Previous position: 12th
     
    11/12. Sellwood Spirit - Misco Grossi
    off: 87.58 def: 87.33 goal: 89 ovr: 87.16
    Average height:
    off: 191.75 def: 192.17 avg: 191.89
    Previous position: 10th
     
    13. Molson Monkeys - Nathan Macdonald
    off: 86.17 def: 87.83 goal: 90 ovr: 87.12
    Average height: 
    off: 181.17 def: 180 avg: 180.78
    Previous position: SHL 2nd
     
    14. Portland Cyclones - Zach Furness
    off: 85.83 def: 87 goal: 91 ovr: 86.6
    Average height: 
    off: 179.67 def: 175.67 avg: 178.33
    Previous position: 14th
     
    15. Bleinheim Pirates - Martin J.
    off: 85.92 def: 85.67 goal: 92 ovr: 86.04
    Average height: 
    off: 188.92 def: 179.17 avg: 185.67
    Previous position: 7th
     
    16. Jolly Rattlers - computer
    off: 85.83 def: 85.67 goal: 88 ovr: 85.54
    Average height: 
    off: 186.83 def: 192.17 avg: 188.61
    Previous position: 13th
     
    League average team overall: 88.025
    Leave average team height: 186.03
  20. Like
    MattBerserkers got a reaction from Haradrim in Fishbowl Power Rankings Season 11   
    Here, I had some free time so I decided to once again do the Fishbowl Power Rankings for this new season.The formula is the same for total overall average as past season (offensive players + 2 * defensive players + best goaltender)/25. Rather than just chose the top players from each team, I selected players in order as your regular lineup or a swap of players if there is a stronger injured player and then filled any remaining holes with the top scratched/affiliated players. I've also done an average for height (in cm as it's easier) excluding goalies as I was curious.
     
    1. Larson Knights - Kelvin.
    off: 89.58 def: 92.17 goal: 93 ovr: 90.96
    Average height:
    off: 187.58 def:186.83 avg: 187.93
    Previous position: 4th, Golden Cup
     
    2. Horn Lake Hooligans - Mike Grubb
    off:88.75 def: 90.83 goal: 98 ovr: 90.12
    Average height:
    off: 187.25 def:187.12 avg: 187.22
    Previous Position: 3rd
     
    3. Hawkeyes Revolution - MProust
    off: 88.67 def: 90.83 goal: 91 ovr: 89.8
    Average height:
    off: 187.5 def: 183.5 avg: 186.17
    Previous position: 1st
     
    4. Cuba City Eagles - Mare Maro
    off: 88.42 def: 89.33 goal: 89 ovr: 88.88
    Average height:
    off: 185.17 def: 185.83 avg: 185.39
    Previous position: 6th
     
    5. Montmorency Vortex - ineffableleafs
    off: 87.33 def: 89.17 goal: 94 ovr: 88.48
    Average Height:
    off: 185.67 def: 181.5 avg: 184.28
    Previous position: 8th
     
    6.Wynward Wildfire - Matthew Bernsten
    off: 87.58 def: 89 goal: 88 ovr: 88.28
    Average height:
    off: 185.5 def: 192 avg: 187.67
    Previous position: SHL 1st
     
    7. Pinewood Lumberjacks - MattLumberjacks
    off: 87.67 def: 88.5 goal: 90 ovr: 88.16
    Average height: 
    off: 189.58 def: 186.17 avg: 188.44
    Previous position: 12th
     
    8. Wolfe Wolves - Marcel Cloutier
    off: 87.33 def: 88.67 goal: 91 ovr: 88.12
    Average height: 
    off: 182.42 def: 184.83 avg: 183.22
    Previous position: 12th
     
    9. Wildwood Violent Rush - Keskustankeisari
    off: 86.92 def: 89 goal: 91 ovr: 88.08
    Average height:
    off: 190.42 def: 180.33 avg: 187.06
    Previous position: 5th 
     
    10. Urbancrest Comets - Noah High
    off:  87.58 def: 87.33 goal: 96 ovr: 87.8
    Average height:
    off: 186.58 def: 187 avg: 186.72
    Previous position: 2nd
     
    11/12. Cedar Rapid Panthers - Mauri Nieminen
    off: 88.92 def: 85.17 goal: 90 ovr: 87.16
    Average height: 
    off: 187.75 def: 187.83 avg: 187.78
    Previous position: 12th
     
    11/12. Sellwood Spirit - Misco Grossi
    off: 87.58 def: 87.33 goal: 89 ovr: 87.16
    Average height:
    off: 191.75 def: 192.17 avg: 191.89
    Previous position: 10th
     
    13. Molson Monkeys - Nathan Macdonald
    off: 86.17 def: 87.83 goal: 90 ovr: 87.12
    Average height: 
    off: 181.17 def: 180 avg: 180.78
    Previous position: SHL 2nd
     
    14. Portland Cyclones - Zach Furness
    off: 85.83 def: 87 goal: 91 ovr: 86.6
    Average height: 
    off: 179.67 def: 175.67 avg: 178.33
    Previous position: 14th
     
    15. Bleinheim Pirates - Martin J.
    off: 85.92 def: 85.67 goal: 92 ovr: 86.04
    Average height: 
    off: 188.92 def: 179.17 avg: 185.67
    Previous position: 7th
     
    16. Jolly Rattlers - computer
    off: 85.83 def: 85.67 goal: 88 ovr: 85.54
    Average height: 
    off: 186.83 def: 192.17 avg: 188.61
    Previous position: 13th
     
    League average team overall: 88.025
    Leave average team height: 186.03
  21. Like
    MattBerserkers got a reaction from Erzac in Fishbowl Power Rankings Season 11   
    Here, I had some free time so I decided to once again do the Fishbowl Power Rankings for this new season.The formula is the same for total overall average as past season (offensive players + 2 * defensive players + best goaltender)/25. Rather than just chose the top players from each team, I selected players in order as your regular lineup or a swap of players if there is a stronger injured player and then filled any remaining holes with the top scratched/affiliated players. I've also done an average for height (in cm as it's easier) excluding goalies as I was curious.
     
    1. Larson Knights - Kelvin.
    off: 89.58 def: 92.17 goal: 93 ovr: 90.96
    Average height:
    off: 187.58 def:186.83 avg: 187.93
    Previous position: 4th, Golden Cup
     
    2. Horn Lake Hooligans - Mike Grubb
    off:88.75 def: 90.83 goal: 98 ovr: 90.12
    Average height:
    off: 187.25 def:187.12 avg: 187.22
    Previous Position: 3rd
     
    3. Hawkeyes Revolution - MProust
    off: 88.67 def: 90.83 goal: 91 ovr: 89.8
    Average height:
    off: 187.5 def: 183.5 avg: 186.17
    Previous position: 1st
     
    4. Cuba City Eagles - Mare Maro
    off: 88.42 def: 89.33 goal: 89 ovr: 88.88
    Average height:
    off: 185.17 def: 185.83 avg: 185.39
    Previous position: 6th
     
    5. Montmorency Vortex - ineffableleafs
    off: 87.33 def: 89.17 goal: 94 ovr: 88.48
    Average Height:
    off: 185.67 def: 181.5 avg: 184.28
    Previous position: 8th
     
    6.Wynward Wildfire - Matthew Bernsten
    off: 87.58 def: 89 goal: 88 ovr: 88.28
    Average height:
    off: 185.5 def: 192 avg: 187.67
    Previous position: SHL 1st
     
    7. Pinewood Lumberjacks - MattLumberjacks
    off: 87.67 def: 88.5 goal: 90 ovr: 88.16
    Average height: 
    off: 189.58 def: 186.17 avg: 188.44
    Previous position: 12th
     
    8. Wolfe Wolves - Marcel Cloutier
    off: 87.33 def: 88.67 goal: 91 ovr: 88.12
    Average height: 
    off: 182.42 def: 184.83 avg: 183.22
    Previous position: 12th
     
    9. Wildwood Violent Rush - Keskustankeisari
    off: 86.92 def: 89 goal: 91 ovr: 88.08
    Average height:
    off: 190.42 def: 180.33 avg: 187.06
    Previous position: 5th 
     
    10. Urbancrest Comets - Noah High
    off:  87.58 def: 87.33 goal: 96 ovr: 87.8
    Average height:
    off: 186.58 def: 187 avg: 186.72
    Previous position: 2nd
     
    11/12. Cedar Rapid Panthers - Mauri Nieminen
    off: 88.92 def: 85.17 goal: 90 ovr: 87.16
    Average height: 
    off: 187.75 def: 187.83 avg: 187.78
    Previous position: 12th
     
    11/12. Sellwood Spirit - Misco Grossi
    off: 87.58 def: 87.33 goal: 89 ovr: 87.16
    Average height:
    off: 191.75 def: 192.17 avg: 191.89
    Previous position: 10th
     
    13. Molson Monkeys - Nathan Macdonald
    off: 86.17 def: 87.83 goal: 90 ovr: 87.12
    Average height: 
    off: 181.17 def: 180 avg: 180.78
    Previous position: SHL 2nd
     
    14. Portland Cyclones - Zach Furness
    off: 85.83 def: 87 goal: 91 ovr: 86.6
    Average height: 
    off: 179.67 def: 175.67 avg: 178.33
    Previous position: 14th
     
    15. Bleinheim Pirates - Martin J.
    off: 85.92 def: 85.67 goal: 92 ovr: 86.04
    Average height: 
    off: 188.92 def: 179.17 avg: 185.67
    Previous position: 7th
     
    16. Jolly Rattlers - computer
    off: 85.83 def: 85.67 goal: 88 ovr: 85.54
    Average height: 
    off: 186.83 def: 192.17 avg: 188.61
    Previous position: 13th
     
    League average team overall: 88.025
    Leave average team height: 186.03
  22. Like
    MattBerserkers reacted to GamePlanHockey in (S11) National Teams   
    Great post guys! And yes, national teams is on my todo list! =) Will probably an off season tournament during Silly season and Pre season days.
  23. Like
    MattBerserkers got a reaction from ColoKrabatt in Roster limit   
    Imo, I don't think that would work as well. If we consider just lowering the cap, that wouldn't have affected the situation Senet got into in Dangles. He had over 50 guys, but kept adding more as there was always somebody that could be sent down and last I checked, while he had over 50 guys, he had over 7m in free space remaining. A different % would make a better than reducing the salary cap difference, but then at a number like 50% I see teams being forced between having some decent backups and a small prospect pool or else a decent prospect pool and some weak, injuries take me out of the competition, backups. I think managers should be able to have a chance to acquire a decent prospect pool and some viable backup players. A lower % than 50% would definitely work, but it'd take some trial and error to get perfect.
     
    With a roster limit, we can just check for teams that strike a good balance between the regular roster players, prospects and backup players but don't have an enormous number of players and then decide what the cutoff should be. Looking around at teams, I'm agreeing that a limit of 40-45 guys would be good.
     
    I don't think it would at all limit promoted teams from sticking in the new league. If they gave away 1-ways and promotion clauses like candy and are forced to hit the roster limit and still not have a viable team in their new league, then that was bad management in the previous year and they should suffer the consequences of too many bad contracts. If they just barely sign enough viable players, then they'd be in a similar situation to a team that might have a preference of many strong backup players rather than lots of prospects which would be a competitive team. If they didn't give anybody promotion clauses or 1-ways, then they'd basically be rewarded by being able to do what they want in the first season.
  24. Like
    MattBerserkers reacted to GamePlanHockey in Disable Computer Trading Completely?   
    Thanks for all your feedback and great suggestions in this matter. So what to do? The only thing I could do right now is to either turn on computer trading or to keep all computer trading disabled. And with that in mind and based on your feedback I'm going to turn on computer trading on Game World Dangles. However, I will continue to improve the trading AI starting with making key player untouchable on computer teams. But I will also give some of your suggestions a thought for future releases. Thanks!
  25. Like
    MattBerserkers got a reaction from fangwall in Disable Computer Trading Completely?   
    I've got a couple alternative suggestions involving no computer trading if the community supports it:
     
    The first option would be to just block computer in SHL and GHL. I remember when I was new and initially completely against blocking computer trades, it was because there weren't many active human managers so the majority of my potential trading partners was the AI. But once you hit the SHL, most human managers are active and therefore it's easier to find a human trading partner. I think this is a potential option would prevent any managers being cut off from participating in any trades.
     
    My other option would be that the game keeps track of the number of active human managers in each league. If say 1/3 (maybe a larger percentage would be better?) of the managers are active, computer trading would be disabled in that league. Vacationing managers should count towards the non-active managers. Whenever the system automatically switches between abling/disabling computer trading it would notify all league managers through messages just to keep everyone updated on rules. This option would also eliminate the chance that disabled computer trades block any manager from participating in a major part of the game. The messages might break a bit more realism, but in my opinon it's an acceptable trade-off to keep everything fair.