neuralhandshake

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  1. Like
    neuralhandshake got a reaction from jdonutken in [SOLVED] Draft Preference   
    Different browsers, computers, phones. Same results here, too.
    I missed out on what may end up being a stud defenseman with my high pick. It's very frustrating.
  2. Like
    neuralhandshake got a reaction from jdonutken in [SOLVED] Draft Preference   
    So is this just going to go unnoticed and unfixed by the admin team? 
  3. Hahaha
    neuralhandshake got a reaction from Tyrod Gibson in Season 7 Chat   
    Totally beefed it! Well, not too badly. But I put in my weaker tendy and got bit
  4. Like
    neuralhandshake got a reaction from Smashvilles4Realz in Season 7 Chat   
    I think a big issue was captaincy! Guys just weren't stepping up but now they seem to be getting it together--I'm excited now that we're winning, it's pretty encouraging to have a HUGE jump in powerplay performance and everything over all.
  5. Like
    neuralhandshake got a reaction from AlexanderRasputin in Season 7 Chat   
    I think a big issue was captaincy! Guys just weren't stepping up but now they seem to be getting it together--I'm excited now that we're winning, it's pretty encouraging to have a HUGE jump in powerplay performance and everything over all.
  6. Like
    neuralhandshake got a reaction from AlexanderRasputin in Season 7 Chat   
    I'm having a rough time so far as Portland Steam in the SHL, but I just stacked my team up to the cap and I think I might be ready to bounce back and compete
  7. Like
    neuralhandshake got a reaction from ET2018 in Multiple Team Ownership   
    His name is Fred Stevenson in Attack, I don't have his info off hand but I suspect he was the user who was banned for cheating with multiple teams last time.
  8. Like
    neuralhandshake got a reaction from Thunderhawks in Game Plan Hockey Manager 2.0 - Release date announced!   
    On my desktop computer, everything looks HUGE like it does on the mobile version. Is there a way to fix this? Is this normal?
  9. Like
    neuralhandshake got a reaction from zinnyzxx in New players in all worlds!   
    Start them Sunday, I'm impatient!
  10. Like
    neuralhandshake got a reaction from MattBerserkers in New players in all worlds!   
    Start them Sunday, I'm impatient!
  11. Like
    neuralhandshake got a reaction from ColoKrabatt in Game Plan Hockey Manager 2.0 - Release date announced!   
    For what little it's worth, your players could all end up sucking. Ovr matters but performance matters more. One of my best players in the old GHL was 89 Ovr, which of course was low.
  12. Like
    neuralhandshake got a reaction from Haradrim in Release: Fall 2018 (Just to keep you posted!)   
    Anders and Glawing: why not try another Indiegogo or Kickstarter campaign before taking the game to be pay-to-play? Even if you guys just raise enough funds to offset needing to be pay-to-play for a year, that's still a year longer for players to save up or go without having to spend money thanks to the donations of others who can, kind of like a supercharged version of what All-Stars and Contributors do now.
     
    I'd be willing to pay for 'perks' (Kickstarter exclusive logos or jersey styles? Maybe some sort of Kickstarter backer designation?) or even a lifetime lump-sum fee to avoid having to pay a montly $7 for my two teams. 
     
    I'm actually most unhappy about having to pay for separate teams. It means I have to choose one team to dump because I can't justify paying $7 to play. If I really want to, I can swing $3.50 a month. But honestly? Right now I don't really want to, especially when we have to build teams from scratch and I'm not 'attached' to any players yet. One month free might help that, sure, but one of my favorite things about the game is that it IS free, and you can pay IF you want to.
     
    It's hard to recommend a pay-to-play game to people even if it is free for the first month.
     
    I urge you guys to consider a Kickstarter or Indiegogo campaign. As a perk, it would bring in new managers and if you can keep the game going guaranteed free for say, at least a year because of it, then at the end of the year you may have even more people willing to pay.
     
    I'm just not sure I'll be one of them.
  13. Like
    neuralhandshake got a reaction from ColoKrabatt in Cheating Thread- Dangles   
    I bet it's someone whose computer is doing it for them, such a shame computers just have minds of their own like that.
  14. Like
    neuralhandshake got a reaction from Jack Reacher in Adam Gundersson cheating   
    Hey guys,
     
    Adam Gundersson keeps taking over teams in Dangles and releasing players from those teams, then taking over another team and offering a contract to those same players. He's done this multiple times now and I've reported him for cheating but nothing has been done. He most recently did this with Oshawa Cougars, releasing a prospect and a defenseman, and now he's in charge of the Edson Lightning Bolts, both in GHL.
     
    Please do something about this as it's extremely frustrating. He's somehow a 'Worldclass' manager despite this. I suspect he's the same person we had issues with before, just under a change of name.
     
    Thanks!
  15. Like
    neuralhandshake got a reaction from Jezzé Bibz in Old Guys   
    Finally had to put John Grill on waivers at age 44. Total beast though, probably could still be holding his own even though he's dropped so many points so quickly.
  16. Like
    neuralhandshake got a reaction from sonstone in Trades   
    Medicine Hat Tigers, SHL, looking for a backup defenseman. Don't care OVR, willing to trade similar level G or F on the affiliate team of mine.
  17. Like
    neuralhandshake got a reaction from Paul T in Affiliate hoarding.   
    I'd love to see both a contract limit and the ability to loan or recall players. Waivers give me a lot of anxiety, even if they are realistic. 
  18. Like
    neuralhandshake got a reaction from Steve in Affiliate hoarding.   
    I'd love to see both a contract limit and the ability to loan or recall players. Waivers give me a lot of anxiety, even if they are realistic. 
  19. Like
    neuralhandshake got a reaction from Paul T in Adam Gundersson cheating   
    Hey guys,
     
    Adam Gundersson keeps taking over teams in Dangles and releasing players from those teams, then taking over another team and offering a contract to those same players. He's done this multiple times now and I've reported him for cheating but nothing has been done. He most recently did this with Oshawa Cougars, releasing a prospect and a defenseman, and now he's in charge of the Edson Lightning Bolts, both in GHL.
     
    Please do something about this as it's extremely frustrating. He's somehow a 'Worldclass' manager despite this. I suspect he's the same person we had issues with before, just under a change of name.
     
    Thanks!
  20. Like
    neuralhandshake got a reaction from xZhou in Adam Gundersson cheating   
    Hey guys,
     
    Adam Gundersson keeps taking over teams in Dangles and releasing players from those teams, then taking over another team and offering a contract to those same players. He's done this multiple times now and I've reported him for cheating but nothing has been done. He most recently did this with Oshawa Cougars, releasing a prospect and a defenseman, and now he's in charge of the Edson Lightning Bolts, both in GHL.
     
    Please do something about this as it's extremely frustrating. He's somehow a 'Worldclass' manager despite this. I suspect he's the same person we had issues with before, just under a change of name.
     
    Thanks!
  21. Like
    neuralhandshake got a reaction from Mattti0 in Slow Server- Help Anders!   
    I think the issue is just the amount of information the server has to process is enormous. I've noticed in playing on Dangles and Lumber, Lumber takes 10x longer to load pretty much any page, while Dangles I can (almost) zip through pages and players with (very little) lag/issue. But Lumber can be like pulling teeth sometimes just to get anything to load.
     
    I assume this is because of the sheer amount of data that Lumber has accumulated and the mass of players (as in the hockey guys). Messages don't seem to truly delete, unless Anders fixed this--deleting one message just means one older one comes back into your inbox instead of them truly being gone. So if you've played for 30 seasons, you could spend hours individually deleting messages before actually ending up with an empty inbox.
     
    Additionally, with Lumber, there's just so many free agents. I was trying to load the Lumber Transfers to see how many total players there are but it takes a million years to load that to begin with, so I can only say there's roughly 855 free agents right now with 5856 total players (it finally loaded). Compared to 2,500 total players in Dangles. The strain here probably comes from the amount of data from having that many players and their histories. The game follows players from age 15 to, sometimes, age 40. That's every season tracking their development, stats, hidden qualities, etc. That's a huge amount of data, I imagine.
     
    So how can Anders fix this?
     
    Aside from getting the $1,000 he needs per month to run at optimal speeds, I think implementing a permanent delete feature for messages would help--once your inbox is full, old messages DELETE instead of just going into a retrievable zone. I mentioned this maybe a year ago, not sure if it was ever changed, but this is a big thing that I think would have an impact on server stress and very little negative impact on playability.
     
    My other suggestion would be to just slice the number of generated players down a lot. More guys over 36 should retire and only 'noteworthy' ones (with achievements like Cup wins, stars of the week, chart topping stats, etc.) should be retained as viewable. Guys tend to decline after 33 with very few being Iron Men who stay sharp at 36, both in real life and in game. Jagr should be 1 per every 2500 players. Not as common.
     
    Additionally, Dangles is showing how a world can run on a database of 2,500 players. Dangles is still young, but every season when new Juniors are generated, the old guys should be retired and deleted/retained at a similar ratio. 2,5000 seems to be a decent size right now, maybe 500 more might help variety, but most teams are stacked and full already. 
     
    IMHO, Dangles is what Anders should be striving for--quick load times, manageable database sizes, and a small backlog of messages because it's still young.
     
     
    Of course, I don't know much, I'm just spitballing... but I feel like if Lumber's player database was cut in half it would load at least a LITTLE faster.
  22. Like
    neuralhandshake got a reaction from TheWeekKnights in 4 Goalies Start Every Game & Multiple Teams Owned   
    I would love to see how things shake out if everyone is forced to use a backup goalie properly. I think standings would be vastly different and I'm excited for a chance to have a real shot now that I've groomed a good backup. So I agree that teams playing one goalie all season are cheating the system, but the new update may have fixed it. We still need time to see.
  23. Like
    neuralhandshake got a reaction from Big-Bobby Clobber in The first Official Cursed Franchise Challenge!   
    I want to see the Valks stick with it! You can make the GHL. I have faith. I was really rooting for you last season. We both came up through the SHL at about the same time, I just managed to auto promote, so I've always considered you like a sister team haha.
     
    Best of luck!
  24. Like
    neuralhandshake got a reaction from fangwall in 4 Goalies Start Every Game & Multiple Teams Owned   
    I would love to see how things shake out if everyone is forced to use a backup goalie properly. I think standings would be vastly different and I'm excited for a chance to have a real shot now that I've groomed a good backup. So I agree that teams playing one goalie all season are cheating the system, but the new update may have fixed it. We still need time to see.
  25. Like
    neuralhandshake got a reaction from MWiles in Tactics   
    And this is what grows the game: excellent help and excellent tips.
     
    Right now there's not a true wealth of information or too many helpful answers to explain things (there's guides, but none are truly comprehensive). Answering questions with, "We aren't going to help you, we're your competition" doesn't help at all. Contrasting this is rainsilent, who just did a great job.
     
    Thank you for that.