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#38044 Game Plan Hockey Manager 2.0 - Release date announced!

Posted by GamePlanHockey on January 13, 2019 - 05:18 PM

So we're now finally ready to announce a release date. 

 
Game Plan Hockey Manager 2.0 - March 1st 2019 
 
This might be further ahead than most of you expected and there's a couple of reasons for this. 
 
First, we simply don't want to make any promises that we can't hold. We have postponed the announcement of a release date for way too long now. I will get into the reasons for this further down if you're interested. 
 
Second, we want to get this right. In all ways possible. We still have things on our todo list but we will also use the extra time to correct some of the flaws that have been subject for several discussions here on the forum. I'm thinking of the goalie endurance issue as one example. 
 
So here's what's going to happen. 
 
About a week before the release date all current managers will be able to sign up and set up their current teams and choose game world. This way you will get the privilege to sign up and reserve your team name and league level before new managers find their way into the game. I know I mentioned an automatic setup way back, but you will have to create a new team and choose a game world. But since you're getting a head start before everyone else you should be able to find your old team name and mascot when you create your team. If there's any conflict we will try to help everyone out in the very best way we can. 
 
All manager history will be kept and still displayed on your manager page but manager reputation will be reset in order to get an equal start for all managers from day 1. But your current manager reputation and league level will still decide what league levels you will able to choose from when you sign up. The manager reputation are also being reworked but I will reveal more regarding this later on. 
 
From the start there will be three game worlds available. One of each speed; Slow, Normal and Fast. Each game world can host 168 managers. And remember that you will be able to manage two teams per account, no need to sign up or pay twice. 
 
And regardless of what we've said earlier you won't have to enter your credit card information when you sign up if you don't like. You can start your 30 day trial without any credit card. But you will in this case be restricted from making any player transactions. This is to prevent players setting up shadow accounts for cheating purposes. But this will give you the opportunity to get back into the game and try things out before making up your mind. Once you've decided you can easily set up a subscription and the restrictions will be lifted. You will continue your trial and have the possibility to cancel your subscription before being charged. And remember that all who sign up within the first month will get the special price of only $1.99 per month. This includes all features and two teams. More regarding subscription plans will be released soon. 
 
That was the important stuff. But if you're interested to read some more about why things are delayed you are welcome to continue reading. I will try to not make too many excuses but I will instead try to explain what I feel have gone wrong since we first announced this big release close to a year ago. 
 
In the beginning of last year we announced that we were going to make a big new release of the game sometime during the fall 2018. At that time I felt really confident that things would be ready by then. I mean, I had more than 6 months - what could go wrong? I remember at some point even thinking things would be ready by the summer. =) 
 
I work as a developer and I'm doing estimates on a daily basis. So how come it's so difficult making estimates for this game? I've been giving this a lot of thought and I actually think I've come up with some kind of answer. As a developer you estimate how many hours, days or weeks something takes to develop. This is hard enough and many times you get things wrong. But I don't think this have been the case in this game. I've got most estimates right for this game when it came to the amount of work required. But I have not been able to estimate how many hours I can put into this game every week. Not by far. In my ordinary work I know I work approx 40 hours each week. If I estimate a task to 80 hours I know I'll be finished sometime in two-three weeks time. But when developing this game it's been impossible to estimate how many hours I can spend from week to week. Some weeks I've been able to put in 10-15 hours. Others only 2-4 hours. Remember that we're only two guys with full time jobs and families doing this on our spare time alone. We have thought about hiring more people in order to get things ready in time but that would have meant that we would have to charge even a higher price right from the beginning. Doing things on our own we have been able to keep the price down and if things turn out for the good later on, we can put more hours in and in the long run even hire some more people. Hopefully this wasn't too much of an excuse but instead it shed some light over what has been going on.
 
One thing is for sure - the release is coming and we're working as hard as we possibly can. We love this game and we want to make it great together with all of you! 
 
Thanks for sticking around and being patient! 
 
/Anders



#37953 Goaltender cheese!

Posted by GamePlanHockey on January 06, 2019 - 05:29 PM

Before locking this topic, just let me make a quick comment

 

There will be some changes in the upcoming release where Player and Goalie ratings and potentials have been changed quite a bit. But I will also oversee the Endurance impact one more time based on this topic.

 

Thanks




#37795 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on December 19, 2018 - 02:15 PM

Time flies! So we have now decided to not release anything before Christmas. And even if I really don't like the "Fall2018" update being released in 2019, for obvious reasons, it's more realistic to aim for a release in the beginning of January. I also don't want to push it too hard and having to spend the whole Christmas fixing broken game worlds.

 

Still working hard with the release and I will have more info for you really soon.




#37686 Server will be down on Saturday, December 8th

Posted by GamePlanHockey on December 09, 2018 - 12:26 PM

We’re now good to go! All game worlds are up and running and simulation has been activated. Thanks for your patience.


#37683 Server will be down on Saturday, December 8th

Posted by GamePlanHockey on December 08, 2018 - 04:16 PM

Just got word from the hosting company and things are taking longer than (as) expected. We're now hoping to have things up and running by Sunday afternoon (European time). I'll keep you posted.




#37675 Server will be down on Saturday, December 8th

Posted by GamePlanHockey on December 06, 2018 - 04:04 PM

As previously mentioned, our web server will be physically moved by the hosting company. The date has now been set to this Saturday (Dec 8th). That means that the game will be unavailable during the move. Expect a down time for at least 4-8 hours, maybe more. Hopefully everything goes well and we can have all current game worlds up and running later that day.

 

(Note that if you live in North America the server will go offline late Friday evening/night due to time zone differences.)




#37655 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on December 04, 2018 - 04:37 PM

Here's the latest info regarding the release date. I'm still behind schedule but I'm finally starting to see the light at the end of the tunnel. But still too early to promise any specific release date. I'll need at least a couple of more weeks before being ready. Will get back with a specific date as soon as possible.




#37540 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on November 21, 2018 - 09:05 AM

Time for another update. I have during the last week reworked the contracts of players. The main reason for this was because I felt there wasn't enough salary difference between a star player and a depth player. So in the upcoming release star players will have significantly higher salaries, just like in the NHL today. But also, depth players will ask for much less than what is currently the case.

 

But just as what always been the case the salary will not only be influenced by overall but also player reputation, psychological profile and the competitive situation currently on the team (and more).

 

Here's a screenshot that shows the a more diverse salary situation on a team: https://cl.ly/6d06dcda7e0e




#37509 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on November 17, 2018 - 02:47 PM

I am back after some time... whoa, nice changes :)

 

Would be too much to be able to select font for the name and numbers in jersey creator thingy? :D

 

 

Welcome back! And yes, you will be able to choose from three different fonts for the name and numbers :)

 

And player contracts are being reworked as we speak.




#37465 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on November 13, 2018 - 05:19 PM

Ok, here's another update on what we're currently working on.

 

As mentioned earlier I have planned to introduce more diverse player ratings. A typical GHL player in the current game worlds has almost all ratings 90+. This makes almost all players very much alike and leaves very little room for the manager to be creative.

 

So in the upcoming release the hidden player potential value will no longer be a single value but actually six different potentials that each influences different rating values! The potentials are still hidden but are divided into the following categories; Agility, Strength, Vision, Precision, Stamina and Courage. All ratings are then based on one or more of these potentials and will develop in different speeds.

 

Here's an example on a GHL player with a more diverse rating set: https://cl.ly/68989c0c7df0

 

Hopefully this will bring more realism to the game and reward those manager who can make the most of their roster.




#37345 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on November 05, 2018 - 04:15 PM

Yes, you're right. We're getting tired of excuses. And the release was announced too early. But I really thought it would be ready by October. I was wrong. 

 

So what's happening? Currently I put several hours into the new release every day and things are progressing. The new league structures and playoffs are developed and are being tested out. The design is almost finished for desktops and larger screens. Here's a screenshot: https://cl.ly/13e1bb5fe116

 

I will from now on provide a screenshot or an update at least once a week up to time of the release. I also recorded a sneak peak on how to customise team jerseys. I posted this in the jersey discussion found here: http://forums.gmgame...eys/#entry37343

 

The release is still planned for December but probably not the first week. And as Glawing pointed out the current server will be active until the release is made with the one exception that it will be physically moved last weekend of November. 

 

So no more excuses from now on =)




#37343 New jerseys!

Posted by GamePlanHockey on November 05, 2018 - 04:03 PM

Here's a little sneak peak on how you can customise your team jersey in the upcoming release. (Still work in progress).

 

Enjoy!

 

https://cl.ly/c751e4fa0b2c




#37024 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on September 29, 2018 - 01:46 PM

I know many are wondering how everything is going and when it’s going to be released.

First, so sorry for the lack of updates lately and thanks for being patient.

We’re working real hard with the upcoming release but personally I haven’t been able to put in as many hours as I wanted the last month, which also reminds me why we’re doing these changes in the first place.

That means that we’re behind schedule and will not be able to launch the release in October as first mentioned. And to not make any promises we can’t fulfill we will now announce that the big release will instead be made in December.

The current game worlds will be open and free to play until mid November. Before then all current players will be given the option to keep their current team name and colors in the new release. A message will be sent both in game and via email once ready.

Thanks again for your patience and I understand if this wasn’t the news you were hoping for. But the release is coming and we’re working as hard as we possible can.


#36644 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on August 17, 2018 - 03:34 PM

We have now gotten quite many responses to the poll that was sent out a couple of days ago and even if we're still expecting a few more responses I just wanted to share some quick insights with you.

 

So I'm glad to say that it looks like the majority will actually sign up for the $1.99 subscription! And even that no one has actually committed to anything it makes me confident enough to proceed at this point. I also want to thank for all comments posted both here and when answering the poll!




#36643 Release: Fall 2018 (Just to keep you posted!)

Posted by GamePlanHockey on August 17, 2018 - 03:18 PM

 


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I would like to pay you once a year, instead of month after month. Just take my$25.00 and mark me off as paid for a year. Continue with the month by month for those who need that option.  IF it fails( it should not)  and it does not work out, then keep my $25.00  . how does that sound?

 

 

 

That's very generous of you Mark! But it comes down to what's possible and what's going to be the easiest for us. We don't want to add extra administration at this point.