Diesel

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Diesel last won the day on August 5 2019

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About Diesel

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  • Playing What GM Games
    CT Football Manager
  1. Here is something I typed up real quick, I will finish it later... Quarter backs height: 5-8 to 6-2 (more of a scrambler, athletic) 6-2 to 6-8 (more of a pocket passer, less mobile, unless a freak) weight: 150 to 220 (More speedy, agility, mobile) 220 to 280 (more powerful, unless freak) jersey: 1 - 19 Running Backs Height: 5-5 to 6-0 (many different kinds of skills, speedy, power, etc..) 6-0 to 6-5 (more power backs, not as fast, but break more tackles, unless freak) Weight: 150 to 180 (more speedy, agily, quick) 180 to 215 (many different kinds of skills, speedy, power, etc..) 215 to 265 (more break tackles, power runners, unless freak) Jersey: 1 to 49 example of a freak would be a 5 star running back 6-4 235 pounds speed 93, break tackles 96, strength 78, vision 80, inteligence 93 kind of like an Eddie George at Ohio State Offensive Tackles Height: 6-2 to 6-9 Weight: 275 to 310 (more agile, better pass blocking skills, can be a good run blocker also, unless a freak) 310 to 380 (more strength, better run blocker, maybe loses pass blocking skills, unless a freak) Jersey: 60 - 79 Example: Leonard Davis from University of Texas 6-8 370 pounds run block 98, pass block 83, strength 95
  2. I have spent maybe an hour looking around the game, and I love it so far. I do have some suggestions for little details, I will add more as I continue to play. 1. I selected a Texas team and I noticed that there was 1 player from a texas highschool, the rest of the roster was from out of state. Not very realistic, but hey, I understand the roster was probably randomly created, and in the future I will just have to recruit in state, because we all know when it comes to high school football, Texas is king! 2. I am not a programmer, I want to learn, but I am sure there is a way you can make specific weights and jersey numbers for each position because I am sorry, but I have never seen a QB with the number 68 and weighing 297 pounds, and I have never seen a Center that weights 225 pounds or a 6-8 315 pound running back OMG!!!! at least not in D1 football. Offensive linemen can't have #26 jersey!! If you are able to do this, I can give you a breakdown of jersey numbers for specific positions. 3. similar to weight and jersey numbers... Normally the heavier a player is, their strength,speed etc... should also match.. for instance.. my 6-8 315 pound running back shouldn't have a 93 speed (TOO FAST) 88 running power is understandable, but a 13 strength!!! NO... first of all 6-8 315 pounds 88 running power, 93 speed, he is going to be a freak, so he should be strong as hell, or not in D1 football. I understand this is still in beginning stages, and don't get me wrong, I love the game so far, but lets get it more realistic, because I am going to make my team a power team, big Oline, I want a big physical running back that I can switch with a more speedy shift running back, I want a QB that can scramble, etc... we have to be able to recruit the kind of players we want.