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ET2018

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#39381 Cage trash talk

Posted by ET2018 on May 11, 2019 - 12:48 PM

Finally in first place! Apologies to Paul T...




#38799 Red Tide/Arcola Trade

Posted by ET2018 on March 17, 2019 - 12:28 AM

Hopefully we don't have any more dodgy activites like this once the trial period ends.




#38435 Game Plan Hockey Manager 2.0 - Release date announced!

Posted by ET2018 on February 27, 2019 - 12:43 PM

Looking forward to the new release! I'll probably join the slow world first.




#38003 Release: Fall 2018 (Just to keep you posted!)

Posted by ET2018 on January 11, 2019 - 02:01 PM

As do I   :P

 

but you had a comment, and I had a good suggestion. 
If you don't like Lumber, try another league till reset.

 

That's rich coming from GPH's chief exploiter.

 

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#38000 Release: Fall 2018 (Just to keep you posted!)

Posted by ET2018 on January 11, 2019 - 12:52 PM

Maybe try another team and/or league till then.

Props to Bill for a good run to the Lumber finals btw

I have zero respect for you, so quit replying to me.


#37994 Release: Fall 2018 (Just to keep you posted!)

Posted by ET2018 on January 10, 2019 - 10:42 PM

I hope the new release comes soon. I'm really getting tired of the cheese in Lumber.




#37874 Goaltender cheese!

Posted by ET2018 on December 28, 2018 - 10:57 PM

Just a quick update...this goalie has played 18 straight games and is just in the tired blue category! Zero impacts on performance or fatigue. This goalie also has a 99 endurance rating (along with 98+ in other ratings). I really can't wait for the reset, ridiculous nonsense like this will hopefully be FAR LESS common. It's quite sad a player would willling exploit a cheap loophole like this for his own gain, and just goes to show what types of people free management sim games sometimes attract...I wish that wasn't the case, but there's always a jerk that ruins the fun for everyone else.




#37803 Goaltender cheese!

Posted by ET2018 on December 20, 2018 - 02:53 AM

I've asked this several times from many including admin. It's probably my biggest peeve with this game. I haven't noticed ANY negative impact on players or goalies based on the fatigue ratings. I've been shutout numerous times by goalies who have been tired or even exhausted. Just doesn't make any sense to me, and worse, no viable explanation. 

 

I totally agree. Once a goalie hits "tired" there should be noticeable effects in performance on a consistent basis.




#37736 Goaltender cheese!

Posted by ET2018 on December 15, 2018 - 05:58 PM

I used to worry about goalies-is 2-3 games enough? is 4 too many?  We're in Iron, and i have a 74 OVR who gets paid $150,000 and a 71 at $8,000, but the 71 is better in reflexes and athleticism.  So I just started alternating them, religiously.  The 74 has been leading the league in GAA and Save Pct, and the 71 is usually #3.  So there's that, the exact opposite of 10 games at a time...

 

Depends on goalie stamina ratings. My rule is 4 games maximum, 5 in emergency or playoff situations. Anything else is unrealistic and pretty rare.

 

20+ games is uh....yeah.




#37711 Goaltender cheese!

Posted by ET2018 on December 12, 2018 - 11:22 PM

Unfortunately, this appears to be an issue still. Said goalkeeper continues to play spurts of 8-10 games, even more, without much impact on performance or fatigue.




#37657 We got any happy Seattlers here?

Posted by ET2018 on December 04, 2018 - 07:29 PM

Not from Seattle, but I'm happy for them. They deserve a new franchise from a major sports league. I'm from Vegas, so it's good to see a new expansion team in that regard too. :)




#37599 Release: Fall 2018 (Just to keep you posted!)

Posted by ET2018 on November 27, 2018 - 01:58 PM

Jersey design set.  Represent.

 

attachicon.gifLeopards.png

 

Here's mine. There was a red engine logo but I can't seem to find it in the UAT beta...hopefully it will be available in the new release, since it's already in the current version. Other than that, I think I like it.

 

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Some other variations, not sure which one looks better.

 

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#37567 Release: Fall 2018 (Just to keep you posted!)

Posted by ET2018 on November 23, 2018 - 06:48 PM

I think GHL is still the highest league in the new release.

 

I love the new contract updates. Will the salary cap be changed as well? Perhaps adjusting it to be a little smaller than it is now will help balance things out some more with the new changes.




#37470 Release: Fall 2018 (Just to keep you posted!)

Posted by ET2018 on November 14, 2018 - 01:56 AM

Ok, here's another update on what we're currently working on.

 

As mentioned earlier I have planned to introduce more diverse player ratings. A typical GHL player in the current game worlds has almost all ratings 90+. This makes almost all players very much alike and leaves very little room for the manager to be creative.

 

So in the upcoming release the hidden player potential value will no longer be a single value but actually six different potentials that each influences different rating values! The potentials are still hidden but are divided into the following categories; Agility, Strength, Vision, Precision, Stamina and Courage. All ratings are then based on one or more of these potentials and will develop in different speeds.

 

Here's an example on a GHL player with a more diverse rating set: https://cl.ly/68989c0c7df0

 

Hopefully this will bring more realism to the game and reward those manager who can make the most of their roster.

 

Good work! Hopefully this leads to a lot more variety in ratings and limit players with 90+ ratings to a very small minority, as it should be.

 

Just a small suggestion, but maybe try to tweak the values so multiple 90+ ratings will be less common? A player could really good in skating and shooting for example, but have defensive liabilities and what not. A good example in real life could be Tarasenko perhaps.




#37196 Goaltender cheese!

Posted by ET2018 on October 21, 2018 - 09:36 PM

Not sure what everyone else has experienced in their game world, but I have noticed one or two teams in Lumber's GHL using some "cheese" with their goaltender. One team in particular has played their goaltender for like 10 straight games, persumably on easy training, with very little changes in fatigue or performance. Granted, this goaltender has godmode stats because of ratings inflation, but still, this sort of stuff needs to be fixed in the update. Easy training or not, it's not very realistic to have a goaltender play 10 straight games without any impact on performance or fatigue. To the player that hustled and took cheese to a whole new level, I salute you! :rolleyes: cuPixan.gif