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[itch.io Devlog] Optimizing Recruiting

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Hello Everybody, It is now time for this weeks devlog where the focus has been on optimizing recruiting, since it was just implemented very quickly in the beginning with no clear overview on which players the human team have made contact to. Recruiting The first thing we have implemented is a view where it is possible to see all recruits which have been offered, accepted or rejected a scholarship. The second thing we have looked into is the possibility to put recruits on a watch list so it is possible to easy find them later on. This is also done since we have added both freshmen and sophomores recruits, which you are not allowed to offer scholarship to until the recruits are at least juniors. The rating for the recruits will also change each new season so a freshman can be a 2-star talen...



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