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Started By Chris, May 08, 2019 12:22 PM

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#1

Chris
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BradS of the OOTP Development forums states:

 

Good luck to them hope they do well. One thing noticed in boxscore is how many big scoring plays via the run. Seems similar to DDCF where a team has 400-500 yds offense, but less than 20 first downs. The game engine or logic generates more big plays than you find in real football.



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#2

CTGames
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Thanks for the feedback. The game engine is still in a very early version, and one of the big tasks we have (and will soon look at ) is to optimize the engine. We have it planned for the next release after the one coming out next week



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#3

Desis
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One issue i have come across multiple times is injuries and the depth chart, if you have too many injured players in a given position (say kickers) and you dont have enough players to fill those positions you soft lock the game (you cannot progress because the game will not allow you to and there is no way around it) there is also no way to remove excessive players in the depth chart (no need for 2 kickers or 9 linebackers) i feel that if you could remove depth chart players down to a minimum it could circumvent it but also reducing the likelyhood of injury would also help to prevent this from occuring in the future. This is not a rare occasion either this has happened about 30-50% of the time for me in my games.

 

A few more things the players are getting injured even if you dont practice, i dont know if this is intended.  It would be nice to have either some way to compare players to see which one is the better player for depth chart positioning it is kinda tedious to go through every player to get the best players on the field.

 

Aside from those things i feel you guys are making great progress with every update and are making a great game keep up the good work!



#4

CTGames
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Thanks for the feedback and we will for sure optimizing the injuries (and depth charts) :-)



#5

Football515
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Hey - checked out the game and am really intrigued. I think it could catch steam. I agree with the injuries comment above. Also agree that there needs to be some sort of comparison on the 'Squad' menu, show their numbers or such. I also can not go back screen from looking at a player then back to squads, have to reclick back in menu. I have had a couple wack players. A 6'7 310lb receiver wearing 77 with 84 agility on Arkansas State lol. In my game, there is nothing under practice menu - just system.object or something similar to that. Interested to see where you all go with this.... one thing that intrigues me (maybe its in it and I havent gotten far enough) but staffing carousel, hiring/firing coordinators and them moving on to other schools. That would we wild. 



#6

CTGames
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Hey, thanks for the feedback and we have added all the inputs to our todo list. Most of them are already planned so they will be a part of one of the upcoming releases






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