Thanks for the answer and it was also what we thought about.
So instead of using a lot of time on the data stuff, we will use it on the actual gameplay and then just make everything customizable (like we have already started on).
I believe there will be several areas of customization. Team Logos, Conference Logos, Team Fields for the 2D play, if you do map in the players, perhaps randomize their names but have similar attributes.. then all it takes is a playername database replacement... Plenty of things to consider.. people like customization to mod schedules, conferences, etc..