Game #15: Colorado Buffaloes (10-4, 2-1) @ Arizona State Sun Devils (8-4, 1-2)With Kenton Dunn and Rick Coffey both unavailable due to injuries, we will have to shift our starting lineup with Charles Maors at SF, Primoz Pohek starting at C and Ike Minahan moving to PF.Arizona State has 3 players scoring in double figures: SG Travis Hawkins (13.4 ppg), C Jeremy Totten (13.0 ppg), and C/PF Marquise Jones (13.3 ppg).After trailing by as much as 7 points, we finally tied the game at 15-15 with 11 minutes to play in the half. We then hit two straight 3’s to go ahead 21-15. We held onto the lead until the last minute of play as Arizona State took a 36-34 advantage to the locker room. Steve Jackson came off the bench to score 12 points for us.We kept close to the Sun Devils early in the 2nd half, but then fell apart offensively and defensively and trailed by 17 with 9 minutes left in the game. We made a frenzied run that cut the lead to 3 points with 3 minutes to go. Then with 2 minutes remaining we scored on a perfect pick and roll to make the score 68-67 in favor of the Sun Devils. We fell behind by 5 then hit a field goal with 15 seconds remaining to get within 3. We fouled and they missed the first of a one-and-one. We brought the ball up court and with time expiring Steve Jackson sank a 3 from the corner to tie the game at 72-72 and send the game to overtimes.On the opening possession of the OT, Jackson hit another 3. With 1-1/2 minutes to go, the Sun Devils hit a 3 to take a 79-77 lead and then on their next possession scored inside to take a 4 point lead. Another 3 by Arizona was a nail in our coffin and we lost 84-77. After coming back to tie at the end of regulation play and they lead for most of the OT, it was a disappointing finish.PG Matt Conley and SG Steve Jackson both dropped in 17 points while C Ike Minahan scored 14 and hauled down 12 boards. Conley also had 8 assists.
I'm going into the profiles of the most consistent posters here and re-posting your signatures. If some people are wondering why some show why some aren't... If you haven't had that update yet, please re-upload your signature source code.
Hockey Dynasty is spead all around... the point is to have all games at the same time... you can do the sim, Cage for example, at certain time (like 5pm as it is now) and then play all the matches at lets say 9-10pm european time. From my rich online gaming experience, that is best time to get both America and Europe online at the same time (I would say that this game is played 65% EU, 34% US and 1% rest of the world :))
Anyways, I used to play Trophy manager, it is online soccer sim game, that had games 3 times per week, running live at 5pm. It was aweseome thing, after they implemented it, activity and immersion in the game skyrocketed. I would like nothing more here, then to watch my game play by play and comment it with other managers. Cage has solid base for that, I guarantee it would be at least 5+ people online to start with and with more and more coming as game would progress.
And thats what we need here, desperately, activity!